add the idea of a frame
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@ -4,7 +4,7 @@ module Ast
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class IntegerExpression < Expression
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# attr_reader :value
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def compile binding
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def compile frame
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Virtual::IntegerConstant.new value
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end
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end
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@ -13,9 +13,10 @@ module Ast
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# attr_reader :name
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# compiling a variable resolves it. if it wasn't defined, raise an exception
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def compile context
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raise "Undefined variable #{name}, defined locals #{context.locals.keys.join('-')}" unless context.locals.has_key?(name)
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context.locals[name]
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def compile frame
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# either a variable or needs to be called.
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frame.get(name)
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# frame.send name
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end
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end
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20
lib/virtual/frame.rb
Normal file
20
lib/virtual/frame.rb
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@ -0,0 +1,20 @@
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module Virtual
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# A frame, or activation frame, represents a function call during calling. So not the static definition of the function
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# but the dynamic invokation of it.
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#
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# In a minimal c world this would be just the return address, but with exceptions and continuations things get more
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# complicated. How much more we shall see
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#
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# The current list comprises
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# - next normal instruction
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# - next exception instruction
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# - self (me)
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# - argument mappings
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# - local variable mapping
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class Frame
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def initialize
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end
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attr_reader :next_normal, :next_exception, :me, :argument_names
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end
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end
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@ -7,8 +7,16 @@ module Virtual
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# It is actully the point of the virtual machine layer to express oo functionality in the set of instructions, thus
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# defining a minimal set of instructions needed to implement oo.
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# This is partly because jumping over this layer and doing in straight in assember was too bi a step
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# This is partly because jumping over this layer and doing in straight in assember was too big a step
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class Instruction
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end
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# the first instruction we need is to stop. Off course in a real machine this would be a syscall, but that is just
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# an implementation (in a programm it would be a function). But in a virtual machine, not only do we need this instruction,
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# it is indeed the first instruction as just this instruction is the smallest possible programm for the machine.
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# As such it is the next instruction for any first instruction that we generate.
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class Halt < Instruction
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end
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end
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@ -58,6 +58,7 @@ end
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require_relative "list"
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require_relative "instruction"
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require_relative "frame"
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require_relative "value"
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require_relative "mystery"
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require_relative "object"
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