Starting to fix resolve mechanism
resolve had the wrong approach, sort of class based oo It took methods from "derived" types and just used them To be correct, those methods would have to be recompiled for the current type, rubyx is type, not class based. Started on that, still soe strange hang though Later, type and method analysis may reveal "compatible" types (down only off course) where one could use the exact same code, but that is phase 2
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@ -60,12 +60,23 @@ module Parfait
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raise "resolve_method #{m_name}.#{m_name.class}" unless m_name.is_a?(Symbol)
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method = get_instance_method(m_name)
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return method if method
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if( super_class_name && super_class_name != :Object )
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method = @super_class.resolve_method(m_name)
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if( s_class = super_class )
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method = s_class.resolve_method(m_name)
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end
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method
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end
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# assume resolving is needed, ie getting has failed, raise if it hasnt
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def resolve_method!( m_name )
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method = get_instance_method(m_name)
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if method
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tm = @instance_type.method_names
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raise "resolve_method #{name}.#{m_name} has #{tm}"
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end
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return nil unless( s_class = super_class )
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s_class.resolve_method(m_name)
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end
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# adding an instance changes the instance_type to include that variable
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def add_instance_variable( name , type)
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@instance_type = @instance_type.add_instance_variable( name , type )
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