rubyx/lib/slot_machine/slotted_object.rb

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module SlotMachine
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class SlottedObject < Slotted
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attr_reader :known_object
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def initialize( object , slots)
super(slots)
@known_object = object
raise "Not known #{slots}" unless object
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end
def known_name
known_object.class.short_name
end
# load the slots into a register
# the code is added to compiler
# the register returned
def to_register(compiler, source)
type = known_object.get_type
raise "not sym for #{known_object}" if type.is_a?(String)
last = Risc.load_constant(source, known_object)
compiler.add_code last
if slots_length > 1
last = Risc.slot_to_reg( source , last.register ,slots.name)
compiler.add_code(last)
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end
if slots_length > 2
last = Risc.slot_to_reg( source , last.register , slots.next_slot.name )
compiler.add_code(last)
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end
if slots_length > 3
raise "3 slots only for type #{slots}" unless slots.next_slot.next_slot.name == :type
last = Risc.slot_to_reg( source , last.register , slots.next_slot.name )
compiler.add_code(last)
end
return last.register
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end
# Note: this is the left hand case, the right hand being to_register
# They are very similar (apart from the final reg_to_slot here) and should
# most likely be united
def reduce_and_load(const_reg , compiler , original_source )
raise "only cache" unless known_object.is_a?( Parfait::CacheEntry)
load = Risc.load_constant(original_source, known_object )
left = load.register
compiler.add_code load
compiler.add_code Risc.reg_to_slot(original_source, const_reg , left, slots.name)
end
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end
end