rubyx/lib/mom/instruction/slot_load.rb

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module Mom
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# SlotLoad is an abstract base class for moving data into a slot
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# A Slot is basically an instance variable, but it must be of known type
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#
# The value loaded (the right hand side) can be a constant (Mom::Constant) or come from
# another Slot (SlotDefinition)
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#
# The Slot on the left hand side is always a SlotDefinition.
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# The only known object (*) for the left side is the current message, which is a bit like
# the oo version of a Stack (Stack Register, Frame Pointer, ..)
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# (* off course all class objects are global, and so they are allowed too)
#
# A maybe not immediately obvious corrolar of this design is the total absence of
# general purpose instance variable accessors. Ie only inside an object's functions
# can a method access instance variables, because only inside the method is the type
# guaranteed.
# From the outside a send is neccessary, both for get and set, (which goes through the method
# resolution and guarantees the correct method for a type), in other words perfect data hiding.
#
# @left: A SlotDefinition, or an array that can be passed to the constructor of the
# SlotDefinition (see there)
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#
# @right: Either a SlotDefinition or a Constant
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#
class SlotLoad < Instruction
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attr_reader :left , :right
def initialize(left , right)
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left = SlotDefinition.new(left.shift , left) if left.is_a? Array
right = SlotDefinition.new(right.shift , right) if right.is_a? Array
raise "right not Mom, #{right.to_s}" unless right.is_a?( SlotDefinition )#or right.is_a? Mom::Constant
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@left , @right = left , right
end
def to_risc(compiler)
type = @right.respond_to?(:ct_type) ? @right.ct_type : :int
right = compiler.use_reg( type )
case @right.known_object
when Constant
const = Risc.load_constant(self, @right , right)
when Symbol
const = Risc::SlotToReg.new( self , Risc.resolve_to_register(@right.known_object) ,
Risc.resolve_to_index(:message , @right.slots[0]), right)
if @right.slots.length > 1
# desctructively replace the existing value to be loaded if more slots
index = resolve_to_index(@right.slots[0] , @right.slots[1] ,compiler)
const << Risc::SlotToReg.new( self , right ,index, right)
raise "more slots not implemented #{@right.slots}" if @right.slots.length > 2
end
else
raise "We have a #{@right} #{@right.known_object}"
end
case @left.known_object
when Symbol
left = Risc.message_reg
left_index = Risc.resolve_to_index(@left.known_object , @left.slots.first)
when Parfait::CacheEntry
left = compiler.use_reg( :int )
left_index = Risc.resolve_to_index(:cache_entry , @left.slots.first)
else
raise "We have left #{@left.known_object}"
end
const << Risc.reg_to_slot(self, right , left, left_index)
compiler.release_reg(left) unless @left.known_object.is_a?(Symbol)
compiler.release_reg(right)
return const
end
def resolve_to_index(object , variable_name ,compiler)
case object
when :frame
type = compiler.method.frame
when :arguments
type = compiler.method.arguments
when :receiver
type = compiler.method.for_type
else
raise "Not implemented/found object #{object}"
end
index = type.variable_index(variable_name)
raise "Index not found for #{variable_name} in #{object} of type #{type}" unless index
return index
end
end
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class SlotDefinition
attr_reader :known_object , :slots
# is an array of symbols, that specifies the first the object, and then the Slot.
# The first element is either a known type name (Capitalized symbol of the class name) ,
# or the symbol :message
# And subsequent symbols must be instance variables on the previous type.
# Examples: [:message , :receiver] or [:Space : :next_message]
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def initialize( object , slots)
@known_object , @slots = object , slots
slot = [slot] unless slot.is_a?(Array)
raise "Not known #{slots}" unless object
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end
end
end