rubyx/lib/risc/position.rb

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module Risc
# Positions are very different during compilation and run-time.
# At run-time they are inherrent to the object, and fixed.
# While during compilation we can move things about, and do not use the
# objects memory position at all.
#
# Furthermore, there are differnet kind of positions during compilation.
# Off course the object position as hinted above, but also instruction
# positions, that do not reflect the position of the object, but of the
# assembled instruction in the binary.
#
# The Position module keeps a hash of all compile time positions.
#
# While the (different)Position objects transmit the change that (re) positioning
# entails to affected objects.
module Position
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include Util::Logging
log_level :info
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@positions = {}
@reverse_cache = {}
def self.positions
@positions
end
def self.clear_positions
@positions = {}
@reverse_cache = {}
end
def self.at( int )
@reverse_cache[int]
end
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def self.set?(object)
self.positions.has_key?(object)
end
def self.get(object)
pos = self.positions[object]
if pos == nil
str = "position accessed but not set, "
str += "0x#{object.object_id.to_s(16)}\n"
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str += "for #{object.class} byte_length #{object.byte_length if object.respond_to?(:byte_length)} for #{object.to_s[0...130]}"
raise str
end
pos
end
def self.reset(obj)
old = self.get(obj)
old.reset_to( old.at )
end
# resetting of position used to be error, but since relink and dynamic instruction size it is ok.
# in measures
#
# reseting to the same position as before, triggers code that propagates
def self.reset(position , to , extra)
log.debug "ReSetting #{position}, to:#{to.to_s(16)}, for #{position.object.class}-#{position.object}"
position.reset_to(to, extra)
if testing = @reverse_cache[ to ]
if testing.class != position.class
raise "Mismatch (at #{to.to_s(16)}) new:#{position}:#{position.class} , was #{testing}:#{testing.class}"
end
end
unless position.object.is_a? Label
@reverse_cache.delete(to)
@reverse_cache[position.at] = position
end
log.debug "Reset #{position} (#{to.to_s(16)}) for #{position.class}"
return position
end
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def self.set( object , pos , extra = nil)
old = Position.positions[object]
return self.reset(old , pos , extra) if old
log.debug "Setting #{pos.to_s(16)} for #{object.class}-#{object}"
testing = self.at( pos )
position = for_at( object , pos , extra)
raise "Mismatch (at #{pos.to_s(16)}) was:#{position} #{position.class} #{position.object} , should #{testing}#{testing.class}" if testing and testing.class != position.class
self.positions[object] = position
position.init(pos , extra)
@reverse_cache[position.at] = position unless object.is_a? Label
log.debug "Set #{position} (#{pos.to_s(16)}) for #{position.class}"
position
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end
def self.for_at(object , at , extra)
case object
when Parfait::BinaryCode
CodePosition.new(object,at , extra)
when Arm::Instruction , Risc::Instruction
InstructionPosition.new(object,at , extra)
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else
ObjectPosition.new(object,at)
end
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end
end
end
require_relative "position/object_position"
require_relative "position/instruction_position"
require_relative "position/code_position"