rubyx/lib/interpreter/interpreter.rb

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require_relative "eventable"
module Interpreter
class Interpreter
# fire events for changed pc and register contents
include Eventable
attr_reader :instruction # current instruction or pc
attr_reader :clock # current instruction or pc
# an (arm style) link register. store the return address to return to
attr_reader :link
# current executing block. since this is not a hardware simulator this is luxury
attr_reader :block
attr_reader :registers # the registers, 16 (a hash, sym -> contents)
attr_reader :stdout # collect the output
attr_reader :state # running etc
attr_reader :flags # somewhat like the lags on a cpu, hash sym => bool (zero .. . )
def initialize
@state = :stopped
@stdout = ""
@registers = {}
@flags = { :zero => false , :positive => false ,
:negative=> false , :overflow => false }
@clock = 0
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(0...12).each do |r|
set_register "r#{r}".to_sym , "r#{r}:unknown"
end
@block = nil
end
def start bl
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@clock = 0
set_state(:running)
set_block bl
end
def set_state state
old = @state
return if state == old
@state = state
trigger(:state_changed , old , state )
end
def set_block bl
return if @block == bl
raise "Error, nil block" unless bl
old = @block
if bl.codes.empty?
next_b = @block.method.source.blocks.index(bl) + 1
bl = @block.method.source.blocks[next_b]
end
raise "Block #{bl.codes.empty?}" if bl.codes.empty? #just fixed, leave for next time
@block = bl
trigger(:block_changed , old , bl)
set_instruction bl.codes.first
end
def set_instruction i
return if @instruction == i
old = @instruction
@instruction = i
trigger(:instruction_changed, old , i)
set_state( :exited) unless i
end
def get_register( reg )
reg = reg.symbol if reg.is_a? Register::RegisterValue
raise "Not a register #{reg}" unless Register::RegisterValue.look_like_reg(reg)
@registers[reg]
end
def set_register reg , val
old = get_register( reg ) # also ensures format
unless val.is_a? String
@flags[:zero] = (val == 0)
@flags[:positive] = (val > 0)
@flags[:negative] = (val < 0)
#puts "Set_flags #{val} :#{@flags.inspect}"
end
return if old === val
reg = reg.symbol if reg.is_a? Register::RegisterValue
@registers[reg] = val
trigger(:register_changed, reg , old , val)
end
def tick
return unless @instruction
@clock += 1
#puts @instruction
name = @instruction.class.name.split("::").last
fetch = send "execute_#{name}"
return unless fetch
fetch_next_intruction
end
def fetch_next_intruction
if(@instruction != @block.codes.last)
set_instruction @block.codes[ @block.codes.index(@instruction) + 1]
else
next_b = @block.method.source.blocks.index(@block) + 1
set_block @block.method.source.blocks[next_b]
end
end
def object_for reg
id = get_register(reg)
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object = Virtual.machine.objects[id]
object.nil? ? id : object
end
# Instruction interpretation starts here
def execute_Branch
target = @instruction.block
set_block target
false
end
def execute_IsZero
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@flags[:zero] ? execute_Branch : true
end
def execute_IsNotzero
@flags[:zero] ? true : execute_Branch
end
def execute_IsPlus
@flags[:plus] ? execute_Branch : true
end
def execute_IsMinus
@flags[:minus] ? execute_Branch : true
end
def execute_LoadConstant
to = @instruction.register
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value = @instruction.constant
value = value.object_id unless value.is_a?(Fixnum)
set_register( to , value )
true
end
def execute_GetSlot
object = object_for( @instruction.array )
value = object.internal_object_get( @instruction.index )
value = value.object_id unless value.is_a? Fixnum
set_register( @instruction.register , value )
true
end
def execute_SetSlot
value = object_for( @instruction.register )
object = object_for( @instruction.array )
object.internal_object_set( @instruction.index , value )
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trigger(:object_changed, @instruction.array , @instruction.index)
true
end
def execute_RegisterTransfer
value = get_register @instruction.from
set_register @instruction.to , value
true
end
def execute_FunctionCall
@link = [@block , @instruction]
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#puts "Call link #{@link}"
next_block = @instruction.method.source.blocks.first
set_block next_block
false
end
def execute_SaveReturn
object = object_for @instruction.register
raise "save return has nothing to save" unless @link
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#puts "Save Return link #{@link}"
object.internal_object_set @instruction.index , @link
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trigger(:object_changed, @instruction.register , @instruction.index )
@link = nil
true
end
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def execute_FunctionReturn
object = object_for( @instruction.register )
link = object.internal_object_get( @instruction.index )
#puts "FunctionReturn link #{@link}"
@block , @instruction = link
# we jump back to the call instruction. so it is as if the call never happened and we continue
true
end
def execute_Syscall
name = @instruction.name
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ret_value = 0
case name
when :putstring
str = object_for( :r1 ) # should test length, ie r2
raise "NO string for putstring #{str.class}:#{str.object_id}" unless str.is_a? Symbol
@stdout += str.to_s
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ret_value = str.to_s.length
when :exit
set_instruction(nil)
return false
else
raise "un-implemented syscall #{name}"
end
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set_register( :r0 , ret_value ) # syscalls return into r0 , usually some int
true
end
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def execute_OperatorInstruction
left = get_register(@instruction.left)
rr = @instruction.right
right = get_register(rr)
case @instruction.operator.to_s
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when "+"
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result = left + right
when "-"
result = left - right
when "/"
result = left / right
when "*"
#TODO set overflow, reduce result to int
result = left * right
when "=="
result = (left == right) ? 1 : 0
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else
raise "unimplemented '#{@instruction.operator}' #{@instruction}"
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end
puts "#{@instruction} == #{result} (#{left}|#{right})"
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right = set_register(@instruction.left , result)
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true
end
end
end