rubyx/lib/risc/collector.rb

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module Risc
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# collect anything that is in the space and reachable (linker constants)
#
# The place we collect in is the position map in Position class
module Collector
# Collect all object that need to be added to the binary
# This means the object_space and aby constants the linker has
# we call keep on each object, see there for details
# return all positions
def self.collect_space(linker)
keep Parfait.object_space
linker.constants.each do |obj|
keep(obj)
end
Position.positions
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end
# keep "collects" the object for "keeping". Such objects get written to binary
# keeping used to be done by adding to a hash, but now the object is
# given a position, and the Position class has a hash of all positions
# (the same hash has all objects, off course)
def self.keep( object)
collection = []
mark_1k( object , 0 , collection)
collection.each do |obj|
keep(obj)
end
end
# marking object that make up the binary.
# "Only" up to 1k stack depth, collect object that make up the "border"
#
# Collection is an empty arry that is passed on. Objects below 1k get added
# So basically it "should" be a return, but then we would keep creating and adding
# arrays, most of which would be empty
def self.mark_1k(object , depth , collection)
return if object.nil?
if depth > 1000
collection << object
return
end
return unless position!( object )
return unless object.respond_to? :has_type?
type = object.get_type
mark_1k(type , depth + 1 , collection)
return if object.is_a? Symbol
type.names.each do |name|
mark_1k(name , depth + 1, collection)
inst = object.get_instance_variable name
mark_1k(inst , depth + 1, collection)
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end
if object.is_a? Parfait::List
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object.each do |item|
mark_1k(item , depth + 1, collection)
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end
end
end
# Give the object a position. Position class keeps a list of all positions
# and associated objects. The actual position is determined later, here a
# Position object is assigned.
#
# All Objects that end up in the binary must have a Position.
#
# return if the position was assigned (true) or had been assigned already (false)
def self.position!( objekt )
return false if Position.set?(objekt)
return true if objekt.is_a? ::Integer
return true if objekt.is_a?( Risc::Label)
#puts "ADD #{objekt.class.name}"
unless objekt.is_a?( Parfait::Object) or objekt.is_a?( Symbol)
raise "adding non parfait #{objekt.class}:#{objekt}"
end
#raise "Method #{objekt.name}" if objekt.is_a? Parfait::CallableMethod
Position.get_or_create(objekt)
true
end
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end
end