2019-10-04 16:38:51 +02:00
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require "parser/current"
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require "ast"
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module SlotLanguage
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class SlotCompiler < AST::Processor
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def self.compile(input)
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ast = Parser::CurrentRuby.parse( input )
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self.new.process(ast)
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end
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def not_implemented(node)
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raise "Not implemented #{node.type}"
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end
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# default to error, so non implemented stuff shows early
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def handler_missing(node)
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not_implemented(node)
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end
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def on_send(statement)
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2019-10-05 18:37:24 +02:00
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#puts "Send #{statement}"
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2019-10-04 16:38:51 +02:00
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kids = statement.children.dup
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receiver = process(kids.shift) || MessageSlot.new
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name = kids.shift
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2019-10-04 20:06:22 +02:00
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return label(name) if(name.to_s.end_with?("_label"))
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2019-10-05 13:49:45 +02:00
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return goto(name,kids) if(name == :goto)
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return check(name,receiver, kids) if(name == :==)
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2019-10-05 18:37:24 +02:00
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return assign(receiver, name , kids) if(name.to_s.end_with?("="))
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2019-10-07 19:14:40 +02:00
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SlotMaker.new( name )
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2019-10-04 16:38:51 +02:00
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end
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2019-10-05 18:37:24 +02:00
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def on_lvar(lvar)
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2019-10-07 19:14:40 +02:00
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SlotMaker.new(lvar.children.first )
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2019-10-05 18:37:24 +02:00
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end
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2019-10-06 18:49:53 +02:00
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def on_lvasgn( expression)
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2019-10-04 20:06:22 +02:00
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name = expression.children[0]
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value = process(expression.children[1])
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2019-10-07 19:14:40 +02:00
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LoadMaker.new(SlotMaker.new(name),value)
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2019-10-04 20:06:22 +02:00
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end
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2019-10-06 18:49:53 +02:00
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alias :on_ivasgn :on_lvasgn
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2019-10-05 13:49:45 +02:00
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def on_if(expression)
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condition = process(expression.children[0])
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condition.set_goto( process(expression.children[1]) )
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condition
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end
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def on_begin(exp)
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2019-10-06 18:49:53 +02:00
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if( exp.children.length == 1)
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process(exp.first)
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else
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process_all(exp)
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end
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2019-10-05 13:49:45 +02:00
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end
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2019-10-04 20:06:22 +02:00
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def on_ivar expression
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2019-10-07 19:14:40 +02:00
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SlotMaker.new(expression.children.first)
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2019-10-04 20:06:22 +02:00
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end
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private
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def label(name)
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SlotMachine::Label.new(name.to_s , name)
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end
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2019-10-05 13:49:45 +02:00
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def goto(name , args)
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# error handling would not hurt
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label = process(args.first)
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SlotMachine::Jump.new( label )
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end
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def check(name , receiver , kids)
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raise "Only ==, not #{name}" unless name == :==
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raise "Familiy too large #{kids}" if kids.length > 1
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2019-10-05 18:37:24 +02:00
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#puts "Kids " + kids.to_s
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2019-10-05 13:49:45 +02:00
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right = process(kids.first)
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CheckMaker.new(name , receiver , right)
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end
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2019-10-05 18:37:24 +02:00
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def assign(receiver , name , kids)
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name = name.to_s[0...-1].to_sym
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receiver.add_slot_name(name)
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right = process kids.first
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LoadMaker.new(receiver,right)
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end
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2019-10-04 16:38:51 +02:00
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end
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end
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require_relative "named_slot"
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require_relative "message_slot"
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require_relative "slot_maker"
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2019-10-05 18:37:24 +02:00
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require_relative "load_maker"
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2019-10-05 13:49:45 +02:00
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require_relative "check_maker"
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2019-10-06 18:49:53 +02:00
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require_relative "macro_maker"
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