rubyx/lib/register/interpreter.rb

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require_relative "eventable"
module Register
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# An interpreter for the register level. As the register machine is a simple model,
# interpreting it is not so terribly difficult.
#
# There is a certain amount of basic machinery to fetch and execute the next instruction
# (as a cpu would), and then there is a method for each instruction. Eg an instruction GetSlot
# will be executed by method execute_GetSlot
#
# The Interpreter (a bit like a cpu) has a state flag, a current instruction and registers
# We collect the stdout (as a hack not to interpret the OS)
#
class Interpreter
# fire events for changed pc and register contents
include Eventable
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include Logging
log_level :info
attr_reader :instruction # current instruction or pc
attr_reader :clock # current instruction or pc
attr_reader :registers # the registers, 16 (a hash, sym -> contents)
attr_reader :stdout # collect the output
attr_reader :state # running etc
attr_reader :flags # somewhat like the lags on a cpu, hash sym => bool (zero .. . )
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#start in state :stopped and set registers to unknown
def initialize
@state = :stopped
@stdout = ""
@registers = {}
@flags = { :zero => false , :plus => false ,
:minus => false , :overflow => false }
@clock = 0
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(0...12).each do |r|
set_register "r#{r}".to_sym , "r#{r}:unknown"
end
end
def start instruction
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initialize
set_state(:running)
set_instruction instruction
end
def set_state state
old = @state
return if state == old
@state = state
trigger(:state_changed , old , state )
end
def set_instruction i
return if @instruction == i
old = @instruction
@instruction = i
trigger(:instruction_changed, old , i)
set_state( :exited) unless i
end
def get_register( reg )
reg = reg.symbol if reg.is_a? Register::RegisterValue
raise "Not a register #{reg}" unless Register::RegisterValue.look_like_reg(reg)
@registers[reg]
end
def set_register reg , val
old = get_register( reg ) # also ensures format
if val.is_a? Fixnum
@flags[:zero] = (val == 0)
@flags[:plus] = (val >= 0)
@flags[:minus] = (val < 0)
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log.debug "Set_flags #{val} :#{@flags.inspect}"
else
@flags[:zero] = @flags[:plus] = true
@flags[:minus] = false
end
return if old === val
reg = reg.symbol if reg.is_a? Register::RegisterValue
@registers[reg] = val
trigger(:register_changed, reg , old , val)
end
def tick
return unless @instruction
@clock += 1
name = @instruction.class.name.split("::").last
log.debug "#{@clock.to_s}: #{@instruction.to_s}"
fetch = send "execute_#{name}"
return unless fetch
set_instruction @instruction.next
end
# Label is a noop.
def execute_Label
true
end
# Instruction interpretation starts here
def execute_Branch
label = @instruction.label
set_instruction label
false
end
def execute_IsZero
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@flags[:zero] ? execute_Branch : true
end
def execute_IsNotzero
@flags[:zero] ? true : execute_Branch
end
def execute_IsPlus
@flags[:plus] ? execute_Branch : true
end
def execute_IsMinus
@flags[:minus] ? execute_Branch : true
end
def execute_LoadConstant
to = @instruction.register
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value = @instruction.constant
#value = value.object_id unless value.is_a?(Fixnum)
set_register( to , value )
true
end
def execute_GetSlot
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object = get_register( @instruction.array )
if( @instruction.index.is_a?(Numeric) )
index = @instruction.index
else
index = get_register(@instruction.index)
end
if object.is_a?(Symbol)
if( index == 2 )
value = object.to_s.length
else
raise "Unsupported action, must convert symbol to word:#{object}"
end
else
value = object.get_internal_word( index )
end
#value = value.object_id unless value.is_a? Fixnum
set_register( @instruction.register , value )
true
end
def execute_SetSlot
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value = get_register( @instruction.register )
object = get_register( @instruction.array )
if( @instruction.index.is_a?(Numeric) )
index = @instruction.index
else
index = get_register(@instruction.index)
end
object.set_internal_word( index , value )
trigger(:object_changed, @instruction.array , index)
true
end
def execute_GetByte
object = get_register( @instruction.array )
if( @instruction.index.is_a?(Numeric) )
index = @instruction.index
else
index = get_register(@instruction.index)
end
if object.is_a?(Symbol)
raise "Unsupported action, must convert symbol to word:#{object}"
else
value = object.get_internal_byte( index )
end
#value = value.object_id unless value.is_a? Fixnum
set_register( @instruction.register , value )
true
end
def execute_SetByte
value = get_register( @instruction.register )
object = get_register( @instruction.array )
if( @instruction.index.is_a?(Numeric) )
index = @instruction.index
else
index = get_register(@instruction.index)
end
object.set_internal_byte( index , value )
trigger(:object_changed, @instruction.array , index / 4 )
true
end
def execute_RegisterTransfer
value = get_register @instruction.from
set_register @instruction.to , value
true
end
def execute_FunctionCall
set_instruction @instruction.method.instructions
false
end
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def execute_FunctionReturn
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object = get_register( @instruction.register )
link = object.get_internal_word( @instruction.index )
@instruction = link
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# we jump back to the call instruction. so it is as if the call never happened and we continue
true
end
def execute_Syscall
name = @instruction.name
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ret_value = 0
case name
when :putstring
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str = get_register( :r1 ) # should test length, ie r2
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case str
when Symbol
@stdout += str.to_s
ret_value = str.to_s.length
when Parfait::Word
@stdout += str.to_string
ret_value = str.char_length
else
raise "NO string for putstring #{str.class}:#{str.object_id}" unless str.is_a?(Symbol)
end
when :exit
set_instruction(nil)
return false
else
raise "un-implemented syscall #{name}"
end
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set_register( :r0 , ret_value ) # syscalls return into r0 , usually some int
true
end
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def execute_OperatorInstruction
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left = get_register(@instruction.left) || 0
rr = @instruction.right
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right = get_register(rr) || 0
@flags[:overflow] = false
case @instruction.operator.to_s
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when "+"
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result = left + right
when "-"
result = left - right
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when ">>"
result = left / (2**right)
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when "<<"
result = left * (2**right)
when "*"
result = left * right
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when "&"
result = left & right
when "|"
result = left | right
when "=="
result = (left == right) ? 1 : 0
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else
raise "unimplemented '#{@instruction.operator}' #{@instruction}"
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end
if( result > 2**32 )
@flags[:overflow] = true
result = result % 2**32
else
result = result.to_i
end
log.debug "#{@instruction} == #{result}(#{result.class}) (#{left}|#{right})"
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right = set_register(@instruction.left , result)
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true
end
end
end