rubyx/lib/parfait/symbol_adapter.rb

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class Symbol
include Positioned
include Padding
def has_layout?
true
end
def get_layout
l = Register.machine.space.classes[:Word].object_layout
#puts "LL #{l.class}"
l
end
def padded_length
padded to_s.length + 4
end
# not the prettiest addition to the game, but it wasn't me who decided symbols are frozen in 2.x
def cache_positions
unless defined?(@@symbol_positions)
@@symbol_positions = {}
end
@@symbol_positions
end
def position
pos = cache_positions[self]
if pos == nil
str = "position accessed but not set, "
str += "Machine has object=#{Register.machine.objects.has_key?(self.object_id)} "
raise str + " for Symbol:#{self}"
end
pos
end
def position= pos
# resetting of position used to be error, but since relink and dynamic instruction size it is ok.
# in measures (of 32)
old = cache_positions[self]
if old != nil and ((old - pos).abs > 20000)
raise "position set again #{pos}!=#{old} for #{self}"
end
cache_positions[self] = pos
end
end