require_relative "classes_view" class LeftView < ListView def initialize( interpreter ) @interpreter = interpreter init_space super([ SelectView.new(interpreter) , @space, ClassesView.new(interpreter) ]) interpreter.register_event(:state_changed, self) end def init_space @space = ObjectView.new( Parfait.object_space , @interpreter , 26) end def state_changed( old , new_s ) return unless new_s == :running init_space replace_at( 1 , @space ) end def draw super(".classes") end end class SelectView < ElementView def initialize( interpreter ) super @interpreter = interpreter @codes = nil end def draw @element = div("h4.select", "Code") << (list = div("ul.nav!")) list << (div("li.code_list") << div("a.selected" , "none selected")) selection_codes unless @codes @element << div("br") @element << div("br") end def selection_codes @codes = get_codes.keys list = div "ul" @codes << @codes.first if @codes.length == 1 #otherwise unselectable @codes.each do |c| code = div("li") << div("a" , c ) code.style["z-index"] = 10 code.on("click"){ select(c) } list << code end @element.at_css(".code_list") << list end def select( code ) puts "selecting #{code}" @interpreter.set_state :stopped @element.at_css(".selected").text = code ruby = get_codes[code] linker = RubyX::RubyXCompiler.new(as_main(ruby)).ruby_to_binary(:interpreter) @interpreter.start_program(linker) end def as_main(statements) "class Space ;def main(arg) ; #{statements}; end; end" end def get_codes { while_with_calls: 'a = 0; while( 0 > a); a = 1 + a;end;return a', set_internal_byte: "return 'Hello'.set_internal_byte(1,75)" , called_if: 'if( 10 ); return "then";else;return "else";end' , plus: 'return 5 + 7' , return: 'return 5' , hello_world: "h = 'Hello World'.putstring;return h", dynamic_call: "a = 150 ; return a.div10", } end end