ruby-x.github.io/app/views/pages/synthesis/toc.html.haml

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#content
.toc
%h1 Contents
%ul
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%a{:href => "ch1.html"} 1. Introduction
%ul
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%a{:href => "ch1.html"} 1.1 Purpose
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%a{:href => "ch1.html"} 1.2 History and Motivation
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%a{:href => "ch1.html"} 1.3 Synthesis Overview
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%a{:href => "ch1.html"} 1.3.1 Kernel Structure
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%a{:href => "ch1.html"} 1.3.2 Implementation Ideas
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%a{:href => "ch1.html"} 1.3.3 Implementation Language
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%a{:href => "ch1.html"} 1.3.4 Target Hardware
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%a{:href => "ch1.html"}
1.3.5
%span.smallcaps Unix
Emulator
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%a{:href => "ch2.html"} 2. Previous Work
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%a{:href => "ch2.html"} 2.1 Overview
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%a{:href => "ch2.html"} 2.2 The Tradeoff Between Throughput and Latency
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%a{:href => "ch2.html"} 2.3 Kernel Structure
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%a{:href => "ch2.html"} 2.3.1 The Trend from Monolithic to Diffuse
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%a{:href => "ch2.html"} 2.3.2 Services and Interfaces
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%a{:href => "ch2.html"} 2.3.3 Managing Diverse Types of I/O
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%a{:href => "ch2.html"} 2.3.4 Managing Processes
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%a{:href => "ch3.html"} 3. Kernel Code Generator
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%a{:href => "ch3.html"} 3.1 Fundamentals
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%a{:href => "ch3.html"} 3.2 Methods of Runtime Code Generation
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%a{:href => "ch3.html"} 3.2.1 Factoring Invariants
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%a{:href => "ch3.html"} 3.2.2 Collapsing Layers
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%a{:href => "ch3.html"} 3.2.3 Executable Data Structures
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%a{:href => "ch3.html"} 3.2.4 Performance Gains
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%a{:href => "ch3.html"} 3.3 Uses of Code Synthesis in the Kernel
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%a{:href => "ch3.html"} 3.3.1 Buffers and Queues
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%a{:href => "ch3.html"} 3.3.2 Context Switches
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%a{:href => "ch3.html"} 3.3.3 Interrupt Handling
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%a{:href => "ch3.html"} 3.3.4 System Calls
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%a{:href => "ch3.html"} 3.4 Other Issues 3.4.1 Kernel Size
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%a{:href => "ch3.html"} 3.4.2 Protecting Synthesized Code
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%a{:href => "ch3.html"} 3.4.3 Non-coherent Instruction Cache
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%a{:href => "ch3.html"} 3.5 Summary
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%a{:href => "ch4.html"} 4. Kernel Structure
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%a{:href => "ch4.html"} 4.1 Quajects
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%a{:href => "ch4.html"} 4.1.1 Quaject Interfaces
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%a{:href => "ch4.html"} 4.1.2 Creating and Destroying Quajects
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%a{:href => "ch4.html"} 4.1.3 Resolving References
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%a{:href => "ch4.html"} 4.1.4 Building Services
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%a{:href => "ch4.html"} 4.1.5 Summary
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%a{:href => "ch4.html"} 4.2 Procedure-Based Kernel
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%a{:href => "ch4.html"} 4.2.1 Calling Kernel Procedures
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%a{:href => "ch4.html"} 4.2.2 Protection
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%a{:href => "ch4.html"} 4.2.3 Dynamic Linking
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%a{:href => "ch4.html"} 4.3 Threads of Execution
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%a{:href => "ch4.html"} 4.3.1 Execution Modes
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%a{:href => "ch4.html"} 4.3.2 Thread Operations
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%a{:href => "ch4.html"} 4.3.3 Scheduling
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%a{:href => "ch4.html"} 4.4 Input and Output
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%a{:href => "ch4.html"} 4.4.1 Producer/Consumer
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%a{:href => "ch4.html"} 4.4.2 Hardware Devices
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%a{:href => "ch4.html"} 4.5 Virtual Memory
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%a{:href => "ch4.html"} 4.6 Summary
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%a{:href => "ch5.html"} 5. Concurrency and Synchronization
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%a{:href => "ch5.html"} 5.1 Synchronization in OS Kernels
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%a{:href => "ch5.html"} 5.1.1 Disabling Interrupts
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%a{:href => "ch5.html"} 5.1.2 Locking Synchronization Methods
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%a{:href => "ch5.html"} 5.1.3 Lock-Free Synchronization Methods
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%a{:href => "ch5.html"} 5.1.4 Synthesis Approach
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%a{:href => "ch5.html"} 5.2 Lock-Free Quajects
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%a{:href => "ch5.html"} 5.2.1 Simple Linked Lists
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%a{:href => "ch5.html"} 5.2.2 Stacks and Queues
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%a{:href => "ch5.html"} 5.2.3 General Linked Lists
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%a{:href => "ch5.html"} 5.2.4 Lock-Free Synchronization Overhead
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%a{:href => "ch5.html"} 5.3 Threads
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%a{:href => "ch5.html"} 5.3.1 Scheduling and Dispatching
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%a{:href => "ch5.html"} 5.3.2 Thread Operations
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%a{:href => "ch5.html"} 5.3.3 Cost of Thread Operations
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%a{:href => "ch5.html"} 5.4 Summary
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%a{:href => "ch6.html"} 6. Fine-Grain Scheduling
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%a{:href => "ch6.html"} 6.1 Scheduling Policies and Mechanisms
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%a{:href => "ch6.html"} 6.2.1 Hardware Phase Locked Loop
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%a{:href => "ch6.html"} 6.2.2 Software Feedback
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%a{:href => "ch6.html"} 6.2.3 FLL Example
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%a{:href => "ch6.html"} 6.2.4 Application Domains
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%a{:href => "ch6.html"} 6.3 Uses of Feedback in Synthesis
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%a{:href => "ch6.html"} 6.3.1 Real-Time Signal Processing
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%a{:href => "ch6.html"} 6.3.2 Rhythm Tracking and The Automatic Drummer
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%a{:href => "ch6.html"} 6.3.3 Digital Oversampling Filter
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%a{:href => "ch6.html"} 6.3.4 Discussion
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%a{:href => "ch6.html"} 6.4 Other Applications
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%a{:href => "ch6.html"} 6.4.1 Clocks
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%a{:href => "ch6.html"} 6.4.2 Real-Time Scheduling
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%a{:href => "ch6.html"} 6.4.3 Multiprocessor and Distributed Scheduling
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%a{:href => "ch6.html"} 6.5 Summary
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%a{:href => "ch7.html"} 7. Measurements and Evaluation
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%a{:href => "ch7.html"} 7.1 Measurement Environment
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%a{:href => "ch7.html"} 7.1.1 Hardware
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%a{:href => "ch7.html"} 7.1.2 Software
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%a{:href => "ch7.html"} 7.2 User-Level Measurements
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%a{:href => "ch7.html"} 7.2.1 Comparing Synthesis with SUNOS 3.5
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%a{:href => "ch7.html"} 7.2.2 Comparing Window Systems
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%a{:href => "ch7.html"} 7.3 Detailed Measurements
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%a{:href => "ch7.html"} 7.3.1 File and Device I/O
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%a{:href => "ch7.html"} 7.3.2 Virtual Memory
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%a{:href => "ch7.html"} 7.3.3 Window System
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%a{:href => "ch7.html"} 7.3.4 Other Figures
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%a{:href => "ch7.html"} 7.4 Experience
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%a{:href => "ch7.html"} 7.4.1 Assembly Language
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%a{:href => "ch7.html"} 7.4.2 Porting Synthesis to the Sony NEWS Workstation
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%a{:href => "ch7.html"} 7.4.3 Architecture Support
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%a{:href => "ch7.html"} 7.5 Other Opinions
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%a{:href => "ch8.html"} 8. Conclusion