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Adding invert patch
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@ -15,6 +15,8 @@ Refer to [https://st.suckless.org/](https://st.suckless.org/) for details on the
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### Changelog:
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2020-03-29 - Added invert patch
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2020-03-24 - Upgraded to latest (master) of st (commit 51e19ea11dd42eefed1ca136ee3f6be975f618b1 at the time of writing). Custom changes to make the altscreen mouse scollback patch working.
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2020-03-21 - Added font2 patch
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@ -69,6 +71,10 @@ Refer to [https://st.suckless.org/](https://st.suckless.org/) for details on the
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- [hidecursor](https://st.suckless.org/patches/hidecursor/)
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- hides the X cursor whenever a key is pressed and show it back when the mouse is moved in the terminal window
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- [invert](https://st.suckless.org/patches/invert/)
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- adds a keybinding that lets you invert the current colorscheme of st
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- this provides a simple way to temporarily switch to a light colorscheme if you use a dark colorscheme or visa-versa
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- [iso14755](https://st.suckless.org/patches/iso14755/)
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- pressing the default binding Ctrl+Shift-i will popup dmenu, asking you to enter a unicode codepoint that will be converted to a glyph and then pushed to st
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@ -358,6 +358,9 @@ static Shortcut shortcuts[] = {
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#if ISO14755_PATCH
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{ TERMMOD, XK_I, iso14755, {.i = 0} },
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#endif // ISO14755_PATCH
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#if INVERT_PATCH
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{ TERMMOD, XK_X, invert, { 0 } },
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#endif // INVERT_PATCH
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};
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/*
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21
patch/invert.c
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21
patch/invert.c
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@ -0,0 +1,21 @@
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static int invertcolors = 0;
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void
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invert(const Arg *dummy)
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{
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invertcolors = !invertcolors;
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redraw();
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}
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Color
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invertedcolor(Color *clr)
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{
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XRenderColor rc;
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Color inverted;
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rc.red = ~clr->color.red;
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rc.green = ~clr->color.green;
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rc.blue = ~clr->color.blue;
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rc.alpha = clr->color.alpha;
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XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &rc, &inverted);
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return inverted;
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}
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1
patch/invert.h
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1
patch/invert.h
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@ -0,0 +1 @@
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static void invert(const Arg *);
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@ -11,6 +11,9 @@
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#if FONT2_PATCH
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#include "font2.c"
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#endif
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#if INVERT_PATCH
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#include "invert.c"
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#endif
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#if KEYBOARDSELECT_PATCH
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#include "keyboardselect_x.c"
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#endif
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@ -8,6 +8,9 @@
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#if FONT2_PATCH
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#include "font2.h"
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#endif
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#if INVERT_PATCH
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#include "invert.h"
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#endif
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#if KEYBOARDSELECT_PATCH
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#include "keyboardselect_x.h"
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#endif
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@ -88,6 +88,13 @@
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*/
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#define HIDECURSOR_PATCH 0
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/* This patch adds a keybinding that lets you invert the current colorscheme of st.
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* This provides a simple way to temporarily switch to a light colorscheme if you use a dark
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* colorscheme or visa-versa.
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* https://st.suckless.org/patches/invert/
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*/
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#define INVERT_PATCH 0
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/* Pressing the default binding Ctrl+Shift-i will popup dmenu, asking you to enter a unicode
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* codepoint that will be converted to a glyph and then pushed to st.
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* https://st.suckless.org/patches/iso14755/
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18
x.c
18
x.c
@ -904,9 +904,18 @@ xsetcolorname(int x, const char *name)
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void
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xclear(int x1, int y1, int x2, int y2)
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{
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#if INVERT_PATCH
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Color c;
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c = dc.col[IS_SET(MODE_REVERSE)? defaultfg : defaultbg];
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if (invertcolors) {
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c = invertedcolor(&c);
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}
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XftDrawRect(xw.draw, &c, x1, y1, x2-x1, y2-y1);
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#else
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XftDrawRect(xw.draw,
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&dc.col[IS_SET(MODE_REVERSE)? defaultfg : defaultbg],
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x1, y1, x2-x1, y2-y1);
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#endif // INVERT_PATCH
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}
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void
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@ -1657,6 +1666,15 @@ xdrawglyphfontspecs(const XftGlyphFontSpec *specs, Glyph base, int len, int x, i
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if (base.mode & ATTR_INVISIBLE)
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fg = bg;
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#if INVERT_PATCH
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if (invertcolors) {
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revfg = invertedcolor(fg);
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revbg = invertedcolor(bg);
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fg = &revfg;
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bg = &revbg;
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}
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#endif // INVERT_PATCH
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/* Intelligent cleaning up of the borders. */
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#if ANYSIZE_PATCH
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if (x == 0) {
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