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Added the single drawable buffer patch as per the FAQ in order to get w3m images to display
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@ -15,6 +15,8 @@ Refer to [https://st.suckless.org/](https://st.suckless.org/) for details on the
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### Changelog:
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2020-06-26 - Added the single drawable buffer patch as per the FAQ in order to get w3m images to display
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2020-06-25 - Upgrade to 0.8.4 (367803, 2020-06-19)
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2020-06-14 - Added w3m patch
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@ -177,6 +177,12 @@
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*/
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#define SCROLLBACK_MOUSE_ALTSCREEN_PATCH 0
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/* This is the single drawable buffer patch as outlined in the FAQ to get images
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* in w3m to display. While this patch does not break the alpha patch it images
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* are not shown in w3m if the alpha patch is applied.
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*/
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#define SINGLE_DRAWABLE_BUFFER_PATCH 0
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/* This patch allows clients to embed into the st window and is useful if you tend to
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* start X applications from the terminal. For example:
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*
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12
x.c
12
x.c
@ -816,6 +816,7 @@ xresize(int col, int row)
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win.tw = col * win.cw;
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win.th = row * win.ch;
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#if !SINGLE_DRAWABLE_BUFFER_PATCH
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XFreePixmap(xw.dpy, xw.buf);
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xw.buf = XCreatePixmap(xw.dpy, xw.win, win.w, win.h,
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#if ALPHA_PATCH
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@ -825,6 +826,7 @@ xresize(int col, int row)
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#endif // ALPHA_PATCH
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);
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XftDrawChange(xw.draw, xw.buf);
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#endif // SINGLE_DRAWABLE_BUFFER_PATCH
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xclear(0, 0, win.w, win.h);
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/* resize to new width */
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@ -1333,13 +1335,21 @@ xinit(int cols, int rows)
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gcvalues.graphics_exposures = False;
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#if ALPHA_PATCH
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#if SINGLE_DRAWABLE_BUFFER_PATCH
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xw.buf = xw.win;
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#else
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xw.buf = XCreatePixmap(xw.dpy, xw.win, win.w, win.h, xw.depth);
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#endif // SINGLE_DRAWABLE_BUFFER_PATCH
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dc.gc = XCreateGC(xw.dpy, xw.buf, GCGraphicsExposures, &gcvalues);
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#else
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dc.gc = XCreateGC(xw.dpy, parent, GCGraphicsExposures,
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&gcvalues);
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#if SINGLE_DRAWABLE_BUFFER_PATCH
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xw.buf = xw.win;
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#else
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xw.buf = XCreatePixmap(xw.dpy, xw.win, win.w, win.h,
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DefaultDepth(xw.dpy, xw.scr));
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#endif // SINGLE_DRAWABLE_BUFFER_PATCH
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#endif // ALPHA_PATCH
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XSetForeground(xw.dpy, dc.gc, dc.col[defaultbg].pixel);
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XFillRectangle(xw.dpy, xw.buf, dc.gc, 0, 0, win.w, win.h);
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@ -1999,8 +2009,10 @@ xfinishdraw(void)
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if (vbellmode == 3 && win.vbellset)
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xdrawvbell();
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#endif // VISUALBELL_3_PATCH
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#if !SINGLE_DRAWABLE_BUFFER_PATCH
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XCopyArea(xw.dpy, xw.buf, xw.win, dc.gc, 0, 0, win.w,
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win.h, 0, 0);
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#endif // SINGLE_DRAWABLE_BUFFER_PATCH
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XSetForeground(xw.dpy, dc.gc,
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dc.col[IS_SET(MODE_REVERSE)?
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defaultfg : defaultbg].pixel);
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