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Adding the anygeometry patch ref. #137
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@ -15,6 +15,8 @@ Refer to [https://st.suckless.org/](https://st.suckless.org/) for details on the
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### Changelog:
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2024-05-31 - Added the anygeometry patch
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2024-03-13 - Added the reflow patch and upgraded the netwmicon patch
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2024-03-07 - Improved sixel support, removed VIM browse patch
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@ -102,6 +104,10 @@ Refer to [https://st.suckless.org/](https://st.suckless.org/) for details on the
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- allows the user to specify two distinct opacity values or background colors in order to
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easily differentiate between focused and unfocused terminal windows
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- [anygeometry](https://st.suckless.org/patches/anygeometry/)
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- allows st to start at any pixel size using the \-G command line option (if floating)
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- can be combined with the anysize patch to resize to any pixel size
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- [anysize](https://st.suckless.org/patches/anysize/)
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- allows st to reize to any pixel size rather than snapping to character width / height
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10
config.def.h
10
config.def.h
@ -267,6 +267,16 @@ static unsigned int cursorshape = 2;
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static unsigned int cols = 80;
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static unsigned int rows = 24;
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#if ANYGEOMETRY_PATCH
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/*
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* Whether to use pixel geometry or cell geometry
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*/
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static Geometry geometry = CellGeometry; // or PixelGeometry to use the below size
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static unsigned int width = 564;
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static unsigned int height = 364;
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#endif // ANYGEOMETRY_PATCH
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#if THEMED_CURSOR_PATCH
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/*
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* Default shape of the mouse cursor
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@ -29,6 +29,13 @@
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*/
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#define ALPHA_GRADIENT_PATCH 0
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/* Allows for the initial size of the terminal to be specified as pixel width and height
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* using the -G command line option. Can be combined with the anysize patch to also allow
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* the window to be resized to any pixel size.
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* https://st.suckless.org/patches/anygeometry/
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*/
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#define ANYGEOMETRY_PATCH 0
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/* This patch allows st to resize to any pixel size rather than snapping to character width/height.
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* https://st.suckless.org/patches/anysize/
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*/
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54
x.c
54
x.c
@ -42,6 +42,13 @@ enum undercurl_slope_type {
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};
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#endif // UNDERCURL_PATCH
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#if ANYGEOMETRY_PATCH
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typedef enum {
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PixelGeometry,
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CellGeometry
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} Geometry;
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#endif // ANYGEOMETRY_PATCH
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/* X modifiers */
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#define XK_ANY_MOD UINT_MAX
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#define XK_NO_MOD 0
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@ -1468,13 +1475,31 @@ xinit(int cols, int rows)
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xloadcols();
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/* adjust fixed window geometry */
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#if ANYSIZE_PATCH
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#if ANYGEOMETRY_PATCH
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switch (geometry) {
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case CellGeometry:
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#if ANYSIZE_PATCH
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win.w = 2 * win.hborderpx + cols * win.cw;
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win.h = 2 * win.vborderpx + rows * win.ch;
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#else
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win.w = 2 * borderpx + cols * win.cw;
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win.h = 2 * borderpx + rows * win.ch;
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#endif // ANYGEOMETRY_PATCH | ANYSIZE_PATCH
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break;
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case PixelGeometry:
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win.w = cols;
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win.h = rows;
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cols = (win.w - 2 * borderpx) / win.cw;
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rows = (win.h - 2 * borderpx) / win.ch;
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break;
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}
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#elif ANYSIZE_PATCH
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win.w = 2 * win.hborderpx + cols * win.cw;
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win.h = 2 * win.vborderpx + rows * win.ch;
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#else
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win.w = 2 * borderpx + cols * win.cw;
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win.h = 2 * borderpx + rows * win.ch;
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#endif // ANYSIZE_PATCH
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#endif // ANYGEOMETRY_PATCH | ANYSIZE_PATCH
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if (xw.gm & XNegative)
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xw.l += DisplayWidth(xw.dpy, xw.scr) - win.w - 2;
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if (xw.gm & YNegative)
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@ -3863,7 +3888,17 @@ main(int argc, char *argv[])
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case 'g':
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xw.gm = XParseGeometry(EARGF(usage()),
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&xw.l, &xw.t, &cols, &rows);
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#if ANYGEOMETRY_PATCH
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geometry = CellGeometry;
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#endif // ANYGEOMETRY_PATCH
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break;
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#if ANYGEOMETRY_PATCH
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case 'G':
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xw.gm = XParseGeometry(EARGF(usage()),
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&xw.l, &xw.t, &width, &height);
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geometry = PixelGeometry;
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break;
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#endif // ANYGEOMETRY_PATCH
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case 'i':
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xw.isfixed = 1;
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break;
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@ -3912,13 +3947,28 @@ run:
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hbcreatebuffer();
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#endif // LIGATURES_PATCH
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#if ANYGEOMETRY_PATCH
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switch (geometry) {
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case CellGeometry:
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xinit(cols, rows);
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break;
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case PixelGeometry:
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xinit(width, height);
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cols = (win.w - 2 * borderpx) / win.cw;
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rows = (win.h - 2 * borderpx) / win.ch;
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break;
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}
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#endif // ANYGEOMETRY_PATCH
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cols = MAX(cols, 1);
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rows = MAX(rows, 1);
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#if ALPHA_PATCH && ALPHA_FOCUS_HIGHLIGHT_PATCH
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defaultbg = MAX(LEN(colorname), 256);
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#endif // ALPHA_FOCUS_HIGHLIGHT_PATCH
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tnew(cols, rows);
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#if !ANYGEOMETRY_PATCH
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xinit(cols, rows);
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#endif // ANYGEOMETRY_PATCH
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#if BACKGROUND_IMAGE_PATCH
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bginit();
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#endif // BACKGROUND_IMAGE_PATCH
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