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message patch: add xresources compatibility ref. #3
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25
config.def.h
25
config.def.h
@ -17,6 +17,17 @@ static const char *colorname[NUMCOLS] = {
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#endif // KEYPRESS_FEEDBACK_PATCH
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#endif // KEYPRESS_FEEDBACK_PATCH
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};
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};
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#if MESSAGE_PATCH || COLOR_MESSAGE_PATCH
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/* default message */
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static const char * message = "Suckless: Software that sucks less.";
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/* text color */
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static const char * text_color = "#ffffff";
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/* text size (must be a valid size) */
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static const char * font_name = "6x10";
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#endif // MESSAGE_PATCH | COLOR_MESSAGE_PATCH
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#if XRESOURCES_PATCH
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#if XRESOURCES_PATCH
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/*
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/*
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* Xresources preferences to load at startup
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* Xresources preferences to load at startup
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@ -31,6 +42,9 @@ ResourcePref resources[] = {
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#if PAMAUTH_PATCH
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#if PAMAUTH_PATCH
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{ "color5", STRING, &colorname[PAM] },
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{ "color5", STRING, &colorname[PAM] },
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#endif // PAMAUTH_PATCH
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#endif // PAMAUTH_PATCH
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#if MESSAGE_PATCH || COLOR_MESSAGE_PATCH
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{ "color6", STRING, &text_color },
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#endif // MESSAGE_PATCH | COLOR_MESSAGE_PATCH
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};
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};
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#endif // XRESOURCES_PATCH
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#endif // XRESOURCES_PATCH
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@ -76,17 +90,6 @@ static const int blocks_y = 0;
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static const int blocks_count = 10;
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static const int blocks_count = 10;
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#endif // KEYPRESS_FEEDBACK_PATCH
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#endif // KEYPRESS_FEEDBACK_PATCH
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#if MESSAGE_PATCH || COLOR_MESSAGE_PATCH
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/* default message */
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static const char * message = "Suckless: Software that sucks less.";
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/* text color */
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static const char * text_color = "#ffffff";
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/* text size (must be a valid size) */
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static const char * font_name = "6x10";
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#endif // MESSAGE_PATCH | COLOR_MESSAGE_PATCH
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#if PAMAUTH_PATCH
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#if PAMAUTH_PATCH
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/* PAM service that's used for authentication */
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/* PAM service that's used for authentication */
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static const char* pam_service = "login";
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static const char* pam_service = "login";
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@ -38,7 +38,7 @@ writemessage(Display *dpy, Window win, int screen)
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tab_size = 8 * XTextWidth(fontinfo, " ", 1);
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tab_size = 8 * XTextWidth(fontinfo, " ", 1);
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XAllocNamedColor(dpy, DefaultColormap(dpy, screen),
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XAllocNamedColor(dpy, DefaultColormap(dpy, screen),
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text_color, &color, &dummy);
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text_color, &color, &dummy);
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gr_values.font = fontinfo->fid;
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gr_values.font = fontinfo->fid;
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gr_values.foreground = color.pixel;
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gr_values.foreground = color.pixel;
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