slock/config.def.h

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/* user and group to drop privileges to */
static const char *user = "nobody";
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static const char *group = "nogroup"; // use "nobody" for arch
static const char *colorname[NUMCOLS] = {
#if DWM_LOGO_PATCH && !BLUR_PIXELATED_SCREEN_PATCH
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[BACKGROUND] = "#2d2d2d", /* after initialization */
#endif // DWM_LOGO_PATCH
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[INIT] = "black", /* after initialization */
[INPUT] = "#005577", /* during input */
[FAILED] = "#CC3333", /* wrong password */
#if CAPSCOLOR_PATCH
[CAPS] = "red", /* CapsLock on */
#endif // CAPSCOLOR_PATCH
#if PAMAUTH_PATCH
[PAM] = "#9400D3", /* waiting for PAM */
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#endif // PAMAUTH_PATCH
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#if KEYPRESS_FEEDBACK_PATCH
[BLOCKS] = "#ffffff", /* key feedback block */
#endif // KEYPRESS_FEEDBACK_PATCH
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};
#if MESSAGE_PATCH || COLOR_MESSAGE_PATCH
/* default message */
static const char * message = "Suckless: Software that sucks less.";
/* text color */
static const char * text_color = "#ffffff";
/* text size (must be a valid size) */
static const char * font_name = "6x10";
#endif // MESSAGE_PATCH | COLOR_MESSAGE_PATCH
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#if BACKGROUND_IMAGE_PATCH
/* Background image path, should be available to the user above */
static const char * background_image = "";
#endif // BACKGROUND_IMAGE_PATCH
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#if DWM_LOGO_PATCH
/* insert grid pattern with scale 1:1, the size can be changed with logosize */
static const int logosize = 75;
static const int logow = 12; /* grid width and height for right center alignment*/
static const int logoh = 6;
static XRectangle rectangles[] = {
/* x y w h */
{ 0, 3, 1, 3 },
{ 1, 3, 2, 1 },
{ 0, 5, 8, 1 },
{ 3, 0, 1, 5 },
{ 5, 3, 1, 2 },
{ 7, 3, 1, 2 },
{ 8, 3, 4, 1 },
{ 9, 4, 1, 2 },
{ 11, 4, 1, 2 },
};
#endif // DWM_LOGO_PATCH
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#if XRESOURCES_PATCH
/*
* Xresources preferences to load at startup
*/
ResourcePref resources[] = {
#if DWM_LOGO_PATCH && !BLUR_PIXELATED_SCREEN_PATCH
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{ "background", STRING, &colorname[BACKGROUND] },
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#endif //DWM_LOGO_PATCH
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#if BACKGROUND_IMAGE_PATCH
{ "bg_image", STRING, &background_image },
#endif // BACKGROUND_IMAGE_PATCH
{ "locked", STRING, &colorname[INIT] },
{ "input", STRING, &colorname[INPUT] },
{ "failed", STRING, &colorname[FAILED] },
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#if CAPSCOLOR_PATCH
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{ "capslock", STRING, &colorname[CAPS] },
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#endif // CAPSCOLOR_PATCH
#if PAMAUTH_PATCH
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{ "pamauth", STRING, &colorname[PAM] },
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#endif // PAMAUTH_PATCH
#if MESSAGE_PATCH || COLOR_MESSAGE_PATCH
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{ "message", STRING, &message },
{ "text_color", STRING, &text_color },
{ "font_name", STRING, &font_name },
#endif // MESSAGE_PATCH | COLOR_MESSAGE_PATCH
};
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#endif // XRESOURCES_PATCH
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#if ALPHA_PATCH
/* lock screen opacity */
static const float alpha = 0.9;
#endif // ALPHA_PATCH
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/* treat a cleared input like a wrong password (color) */
static const int failonclear = 1;
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#if AUTO_TIMEOUT_PATCH
/* length of time (seconds) until */
static const int timeoffset = 60;
/* should [command] be run only once? */
static const int runonce = 0;
/* command to be run after [time] has passed */
static const char *command = "doas poweroff";
#endif // AUTO_TIMEOUT_PATCH
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#if FAILURE_COMMAND_PATCH
/* number of failed password attempts until failcommand is executed.
Set to 0 to disable */
static const int failcount = 0;
/* command to be executed after [failcount] failed password attempts */
static const char *failcommand = "shutdown";
#endif // FAILURE_COMMAND_PATCH
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#if SECRET_PASSWORD_PATCH
static const secretpass scom[] = {
/* Password command */
{ "shutdown", "doas poweroff"},
};
#endif // SECRET_PASSWORD_PATCH
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#if BLUR_PIXELATED_SCREEN_PATCH
/* Enable blur */
#define BLUR
/* Set blur radius */
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static const int blurRadius = 5;
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/* Enable Pixelation */
//#define PIXELATION
/* Set pixelation radius */
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static const int pixelSize = 10;
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#endif // BLUR_PIXELATED_SCREEN_PATCH
#if CONTROLCLEAR_PATCH
/* allow control key to trigger fail on clear */
static const int controlkeyclear = 0;
#endif // CONTROLCLEAR_PATCH
#if DPMS_PATCH
/* time in seconds before the monitor shuts down */
static const int monitortime = 5;
#endif // DPMS_PATCH
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#if KEYPRESS_FEEDBACK_PATCH
static short int blocks_enabled = 1; // 0 = don't show blocks
static const int blocks_width = 0; // 0 = full width
static const int blocks_height = 16;
// position
static const int blocks_x = 0;
static const int blocks_y = 0;
// Number of blocks
static const int blocks_count = 10;
#endif // KEYPRESS_FEEDBACK_PATCH
#if PAMAUTH_PATCH
/* PAM service that's used for authentication */
static const char* pam_service = "login";
#endif // PAMAUTH_PATCH
#if QUICKCANCEL_PATCH
/* time in seconds to cancel lock with mouse movement */
static const int timetocancel = 4;
#endif // QUICKCANCEL_PATCH