#pragma once #include #include "block.h" #include "config.h" #include "main.h" #include "util.h" #include "x11.h" typedef struct { #define STATUS_LENGTH \ ((LEN(blocks) * (MEMBER_LENGTH(block, output) - 1) + CLICKABLE_BLOCKS) + \ (LEN(blocks) - 1 + LEADING_DELIMITER + TRAILING_DELIMITER) * \ (LEN(DELIMITER) - 1) + \ 1) char current[STATUS_LENGTH]; char previous[STATUS_LENGTH]; #undef STATUS_LENGTH } status; status status_new(void); bool status_update(status* const status); int status_write(const status* const status, const bool is_debug_mode, x11_connection* const connection);