dwm/config.def.h
bakkeby a7b226de41 Make EWMH windows float
Move updatewindowtype() functionality into applyrules(), and also make
following EWMH windows float: DIALOG, UTILITY, TOOLBAR, SPLASH.

This is taking the proposed patch to add window type to the rule matching
options for dwm, allowing dialog, utility, toolbar and splash windows
to be configured to float by default.

This patch is intended to be merged into the main dwm build.

In effect the intermediate EWMH_WINDOWS_FLOAT_PATCH has also been removed.
2020-06-15 13:24:23 +02:00

1089 lines
53 KiB
C

/* See LICENSE file for copyright and license details. */
/* appearance */
#if ROUNDED_CORNERS_PATCH
static const unsigned int borderpx = 0; /* border pixel of windows */
static const int corner_radius = 10;
#else
static const unsigned int borderpx = 1; /* border pixel of windows */
#endif // ROUNDED_CORNERS_PATCH
static const unsigned int snap = 32; /* snap pixel */
#if VANITYGAPS_PATCH
static const unsigned int gappih = 20; /* horiz inner gap between windows */
static const unsigned int gappiv = 10; /* vert inner gap between windows */
static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
static const unsigned int gappov = 30; /* vert outer gap between windows and screen edge */
static const int smartgaps = 0; /* 1 means no outer gap when there is only one window */
#endif // VANITYGAPS_PATCH
#if HOLDBAR_PATCH
static const int showbar = 0; /* 0 means no bar */
#else
static const int showbar = 1; /* 0 means no bar */
#endif // HOLDBAR_PATCH
static const int topbar = 1; /* 0 means bottom bar */
#if BARPADDING_PATCH
static const int vertpad = 10; /* vertical padding of bar */
static const int sidepad = 10; /* horizontal padding of bar */
#endif // BARPADDING_PATCH
#if FOCUSONCLICK_PATCH
static const int focusonwheel = 0;
#endif // FOCUSONCLICK_PATCH
#if STATUSPADDING_PATCH
static const int horizpadbar = 2; /* horizontal padding for statusbar */
static const int vertpadbar = 0; /* vertical padding for statusbar */
#endif // STATUSPADDING_PATCH
#if STATICSTATUS_PATCH && !STATUSALLMONS_PATCH
static const int statmonval = 0;
#endif // STATICSTATUS_PATCH
#if SYSTRAY_PATCH
static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray = 1; /* 0 means no systray */
#endif // SYSTRAY_PATCH
#if ONLYQUITONEMPTY_PATCH
static const int quit_empty_window_count = 2; /* only allow dwm to quit if no windows are open, value here represents number of deamons */
#endif // ONLYQUITONEMPTY_PATCH
#if EXTRABAR_PATCH
static const char statussep = ';'; /* separator between status bars */
#endif // EXTRABAR_PATCH
#if PANGO_PATCH
static const char font[] = "monospace 10";
#else
static const char *fonts[] = { "monospace:size=10" };
#endif // PANGO_PATCH
static const char dmenufont[] = "monospace:size=10";
static char normfgcolor[] = "#bbbbbb";
static char normbgcolor[] = "#222222";
#if !VTCOLORS_PATCH
static char normbordercolor[] = "#444444";
#if FLOAT_BORDER_COLOR_PATCH
static char normfloatcolor[] = "#db8fd9";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // !VTCOLORS_PATCH
static char selfgcolor[] = "#eeeeee";
static char selbgcolor[] = "#005577";
#if !VTCOLORS_PATCH
static char selbordercolor[] = "#005577";
#if FLOAT_BORDER_COLOR_PATCH
static char selfloatcolor[] = "#005577";
#endif // FLOAT_BORDER_COLOR_PATCH
#if STATUSCOLORS_PATCH
static char warnfgcolor[] = "#000000";
static char warnbgcolor[] = "#ffff00";
static char warnbordercolor[] = "#ff0000";
#if FLOAT_BORDER_COLOR_PATCH
static char warnfloatcolor[] = "#ffffff";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || STATUSCOLORS_PATCH
static char urgfgcolor[] = "#000000";
static char urgbgcolor[] = "#000000";
static char urgbordercolor[] = "#ff0000"; // NB: patch only works with border color for now
#if FLOAT_BORDER_COLOR_PATCH
static char urgfloatcolor[] = "#000000";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // URGENTBORDER_PATCH // STATUSCOLORS_PATCH
#if AWESOMEBAR_PATCH
static char hidfgcolor[] = "#005577";
static char hidbgcolor[] = "#222222";
static char hidbordercolor[] = "#005577";
#if FLOAT_BORDER_COLOR_PATCH
static char hidfloatcolor[] = "#f76e0c";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // AWESOMEBAR_PATCH
#if TITLECOLOR_PATCH
static char titlefgcolor[] = "#eeeeee";
static char titlebgcolor[] = "#005577";
static char titlebordercolor[] = "#005577";
#if FLOAT_BORDER_COLOR_PATCH
static char titlefloatcolor[] = "#005577";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // TITLECOLOR_PATCH
#endif // VTCOLORS_PATCH
#if ALPHA_PATCH
static const unsigned int baralpha = 0xd0;
static const unsigned int borderalpha = OPAQUE;
static const unsigned int alphas[][3] = {
/* fg bg border */
[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeSel] = { OPAQUE, baralpha, borderalpha },
#if STATUSCOLORS_PATCH
[SchemeWarn] = { OPAQUE, baralpha, borderalpha },
#endif // STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || STATUSCOLORS_PATCH
[SchemeUrg] = { OPAQUE, baralpha, borderalpha },
#endif // URGENTBORDER_PATCH / STATUSCOLORS_PATCH
#if AWESOMEBAR_PATCH
[SchemeHid] = { OPAQUE, baralpha, borderalpha },
#endif // AWESOMEBAR_PATCH
#if VTCOLORS_PATCH
[SchemeTagsNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeTagsSel] = { OPAQUE, baralpha, borderalpha },
[SchemeTitleNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeTitleSel] = { OPAQUE, baralpha, borderalpha },
[SchemeStatus] = { OPAQUE, baralpha, borderalpha },
#elif TITLECOLOR_PATCH
[SchemeTitle] = { OPAQUE, baralpha, borderalpha },
#endif // VTCOLORS_PATCH / TITLECOLOR_PATCH
};
#endif // ALPHA_PATCH
#if VTCOLORS_PATCH && FLOAT_BORDER_COLOR_PATCH
static const char title_bg_dark[] = "#303030";
static const char title_bg_light[] = "#fdfdfd";
static const int color_ptrs[][ColCount] = {
/* fg bg border float */
[SchemeNorm] = { -1, -1, 5, 12 },
[SchemeSel] = { -1, -1, 11, 13 },
#if STATUSCOLORS_PATCH
[SchemeWarn] = { -1, 1, 1, 14 },
#endif // STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || STATUSCOLORS_PATCH
[SchemeUrg] = { 7, 9, 9, 15 },
#endif // URGENTBORDER_PATCH || STATUSCOLORS_PATCH
#if AWESOMEBAR_PATCH
[SchemeHid] = { 5, 0, 0, -1 },
#endif // AWESOMEBAR_PATCH
[SchemeTagsNorm] = { 2, 0, 0, -1 },
[SchemeTagsSel] = { 6, 5, 5, -1 },
[SchemeTitleNorm] = { 6, -1, -1, -1 },
[SchemeTitleSel] = { 6, -1, -1, -1 },
[SchemeStatus] = { 2, 0, 0, -1 },
};
static char colors[][ColCount][8] = {
/* fg bg border float */
[SchemeNorm] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeSel] = { "#000000", "#000000", "#000000", "#000000" },
#if STATUSCOLORS_PATCH
[SchemeWarn] = { "#000000", "#000000", "#000000", "#000000" },
#endif // STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || STATUSCOLORS_PATCH
[SchemeUrg] = { "#000000", "#000000", "#000000", "#000000" },
#endif // URGENTBORDER_PATCH || STATUSCOLORS_PATCH
#if AWESOMEBAR_PATCH
[SchemeHid] = { "#000000", "#000000", "#000000", "#000000" },
#endif // AWESOMEBAR_PATCH
[SchemeTagsNorm] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeTagsSel] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeTitleNorm] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeTitleSel] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeStatus] = { "#000000", "#000000", "#000000", "#000000" },
};
#elif VTCOLORS_PATCH
static const char title_bg_dark[] = "#303030";
static const char title_bg_light[] = "#fdfdfd";
static const int color_ptrs[][ColCount] = {
/* fg bg border */
[SchemeNorm] = { -1, -1, 5 },
[SchemeSel] = { -1, -1, 11 },
#if STATUSCOLORS_PATCH
[SchemeWarn] = { -1, 1, 1 },
#endif // STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || STATUSCOLORS_PATCH
[SchemeUrg] = { 7, 9, 9 },
#endif // URGENTBORDER_PATCH || STATUSCOLORS_PATCH
#if AWESOMEBAR_PATCH
[SchemeHid] = { 5, 0, 0 },
#endif // AWESOMEBAR_PATCH
[SchemeTagsNorm] = { 2, 0, 0 },
[SchemeTagsSel] = { 6, 5, 5 },
[SchemeTitleNorm] = { 6, -1, -1 },
[SchemeTitleSel] = { 6, -1, -1 },
[SchemeStatus] = { 2, 0, 0 },
};
static char colors[][ColCount][8] = {
/* fg bg border */
[SchemeNorm] = { "#000000", "#000000", "#000000" },
[SchemeSel] = { "#000000", "#000000", "#000000" },
#if STATUSCOLORS_PATCH
[SchemeWarn] = { "#000000", "#000000", "#000000" },
#endif // STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || STATUSCOLORS_PATCH
[SchemeUrg] = { "#000000", "#000000", "#000000" },
#endif // URGENTBORDER_PATCH || STATUSCOLORS_PATCH
#if AWESOMEBAR_PATCH
[SchemeHid] = { "#000000", "#000000", "#000000" },
#endif // AWESOMEBAR_PATCH
[SchemeTagsNorm] = { "#000000", "#000000", "#000000" },
[SchemeTagsSel] = { "#000000", "#000000", "#000000" },
[SchemeTitleNorm] = { "#000000", "#000000", "#000000" },
[SchemeTitleSel] = { "#000000", "#000000", "#000000" },
[SchemeStatus] = { "#000000", "#000000", "#000000" },
};
#elif FLOAT_BORDER_COLOR_PATCH
static
#if !XRDB_PATCH
const
#endif // XRDB_PATCH
char *colors[][ColCount] = {
/* fg bg border float */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
#if STATUSCOLORS_PATCH
[SchemeWarn] = { warnfgcolor, warnbgcolor, warnbordercolor, warnfloatcolor },
#endif // STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || STATUSCOLORS_PATCH
[SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor },
#endif // URGENTBORDER_PATCH / STATUSCOLORS_PATCH
#if AWESOMEBAR_PATCH
[SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor, hidfloatcolor },
#endif // AWESOMEBAR_PATCH
#if TITLECOLOR_PATCH
[SchemeTitle] = { titlefgcolor, titlebgcolor, titlebordercolor, titlefloatcolor },
#endif // TITLECOLOR_PATCH
};
#else // !VTCOLORS_PATCH && !FLOAT_BORDER_COLOR_PATCH
static
#if !XRDB_PATCH
const
#endif // XRDB_PATCH
char *colors[][ColCount] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
#if STATUSCOLORS_PATCH
[SchemeWarn] = { warnfgcolor, warnbgcolor, warnbordercolor },
#endif // STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || STATUSCOLORS_PATCH
[SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor },
#endif // URGENTBORDER_PATCH / STATUSCOLORS_PATCH
#if AWESOMEBAR_PATCH
[SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor },
#endif // AWESOMEBAR_PATCH
#if TITLECOLOR_PATCH
[SchemeTitle] = { titlefgcolor, titlebgcolor, titlebordercolor },
#endif // TITLECOLOR_PATCH
};
#endif // VTCOLORS_PATCH / FLOAT_BORDER_COLOR_PATCH
#if SCRATCHPADS_PATCH
const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL };
const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL };
const char *spcmd3[] = {"keepassxc", NULL };
static Sp scratchpads[] = {
/* name cmd */
{"spterm", spcmd1},
{"spranger", spcmd2},
{"keepassxc", spcmd3},
};
#endif // SCRATCHPADS_PATCH
/* tagging */
#if EWMHTAGS_PATCH
static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
#else
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
#endif // EWMHTAGS_PATCH
#if ALTERNATIVE_TAGS_PATCH
static const char *tagsalt[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
#endif // ALTERNATIVE_TAGS_PATCH
#if TAGGRID_PATCH
/* grid of tags */
#define DRAWCLASSICTAGS 1 << 0
#define DRAWTAGGRID 1 << 1
#define SWITCHTAG_UP 1 << 0
#define SWITCHTAG_DOWN 1 << 1
#define SWITCHTAG_LEFT 1 << 2
#define SWITCHTAG_RIGHT 1 << 3
#define SWITCHTAG_TOGGLETAG 1 << 4
#define SWITCHTAG_TAG 1 << 5
#define SWITCHTAG_VIEW 1 << 6
#define SWITCHTAG_TOGGLEVIEW 1 << 7
static const unsigned int drawtagmask = DRAWTAGGRID; /* | DRAWCLASSICTAGS to show classic row of tags */
static const int tagrows = 2;
#endif // TAGGRID_PATCH
/* There are two options when it comes to per-client rules:
* - a typical struct table or
* - using the RULE macro
*
* A traditional struct table looks like this:
* // class instance title wintype tags mask isfloating monitor
* { "Gimp", NULL, NULL, NULL, 1 << 4, 0, -1 },
* { "Firefox", NULL, NULL, NULL, 1 << 7, 0, -1 },
*
* The RULE macro has the default values set for each field allowing you to only
* specify the values that are relevant for your rule, e.g.
*
* RULE(.class = "Gimp", .tags = 1 << 4)
* RULE(.class = "Firefox", .tags = 1 << 7)
*
* One benefit of using the RULE macro with a flexipatch build is that you do not have
* to worry about having to fiddle with rules when enabling or disabling patches. Field
* names that do not apply are simply ignored by the macro.
*
* Refer to the Rule struct definition for the list of available fields depending on
* the patches you enable.
*/
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
* WM_WINDOW_ROLE(STRING) = role
* _NET_WM_WINDOW_TYPE(ATOM) = wintype
*/
RULE(.wintype = WTYPE "DIALOG", .floating = 1)
RULE(.wintype = WTYPE "UTILITY", .floating = 1)
RULE(.wintype = WTYPE "TOOLBAR", .floating = 1)
RULE(.wintype = WTYPE "SPLASH", .floating = 1)
RULE(.class = "Gimp", .tags = 1 << 4)
RULE(.class = "Firefox", .tags = 1 << 7)
#if SCRATCHPADS_PATCH
RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1)
RULE(.instance = "spfm", .tags = SPTAG(1), .isfloating = 1)
RULE(.instance = "keepassxc", .tags = SPTAG(2))
#endif // SCRATCHPADS_PATCH
};
#if MONITOR_RULES_PATCH
#if PERTAG_PATCH
static const MonitorRule monrules[] = {
/* monitor tag layout mfact nmaster showbar topbar */
{ 1, -1, 2, -1, -1, -1, -1 }, // use a different layout for the second monitor
{ -1, -1, 0, -1, -1, -1, -1 }, // default
};
#else
static const MonitorRule monrules[] = {
/* monitor layout mfact nmaster showbar topbar */
{ 1, 2, -1, -1, -1, -1 }, // use a different layout for the second monitor
{ -1, 0, -1, -1, -1, -1 }, // default
};
#endif // PERTAG_PATCH
#endif // MONITOR_RULES_PATCH
#if DWMC_PATCH
/* signal definitions */
/* signum must be greater than 0 */
/* trigger signals using `xsetroot -name "fsignal:<signame> [<type> <value>]"` */
static Signal signals[] = {
/* signum function */
{ "focusstack", focusstack },
{ "setmfact", setmfact },
{ "togglebar", togglebar },
{ "incnmaster", incnmaster },
{ "togglefloating", togglefloating },
{ "focusmon", focusmon },
#if STACKER_PATCH
{ "pushstack", pushstack },
#endif // STACKER_PATCH
#if FOCUSURGENT_PATCH
{ "focusurgent", focusurgent },
#endif // FOCUSURGENT_PATCH
#if FOCUSADJACENTTAG_PATCH
{ "viewtoleft", viewtoleft },
{ "viewtoright", viewtoright },
{ "tagtoleft", tagtoleft },
{ "tagtoright", tagtoright},
{ "tagandviewtoleft", tagandviewtoleft },
{ "tagandviewtoright", tagandviewtoright },
#endif // FOCUSADJACENTTAG_PATCH
#if SWAPFOCUS_PATCH && PERTAG_PATCH
{ "swapfocus", swapfocus },
#endif // SWAPFOCUS_PATCH
#if SWITCHCOL_PATCH
{ "switchcol", switchcol },
#endif // SWITCHCOL_PATCH
#if ROTATESTACK_PATCH
{ "rotatestack", rotatestack },
#endif // ROTATESTACK_PATCH
#if INPLACEROTATE_PATCH
{ "inplacerotate", inplacerotate },
#endif // INPLACEROTATE_PATCH
#if PUSH_PATCH || PUSH_NO_MASTER_PATCH
{ "pushdown", pushdown },
{ "pushup", pushup },
#endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH
#if FLEXTILE_DELUXE_LAYOUT
{ "incnstack", incnstack },
{ "rotatelayoutaxis", rotatelayoutaxis },
{ "setlayoutaxisex", setlayoutaxisex },
{ "mirrorlayout", mirrorlayout },
#endif // FLEXTILE_DELUXE_LAYOUT
#if CFACTS_PATCH
{ "setcfact", setcfact },
#endif // CFACTS_PATCH
#if MOVEPLACE_PATCH
{ "moveplace", moveplace },
#endif // MOVEPLACE_PATCH
#if EXRESIZE_PATCH
{ "explace", explace },
{ "togglehorizontalexpand", togglehorizontalexpand },
{ "toggleverticalexpand", toggleverticalexpand },
{ "togglemaximize", togglemaximize },
#endif // EXRESIZE_PATCH
#if KEYMODES_PATCH
{ "setkeymode", setkeymode },
#endif // KEYMODES_PATCH
#if TRANSFER_PATCH
{ "transfer", transfer },
#endif // TRANSFER_PATCH
#if TRANSFER_ALL_PATCH
{ "transferall", transferall },
#endif // TRANSFER_ALL_PATCH
{ "tagmon", tagmon },
{ "zoom", zoom },
#if VANITYGAPS_PATCH
{ "incrgaps", incrgaps },
{ "incrigaps", incrigaps },
{ "incrogaps", incrogaps },
{ "incrihgaps", incrihgaps },
{ "incrivgaps", incrivgaps },
{ "incrohgaps", incrohgaps },
{ "incrovgaps", incrovgaps },
{ "togglegaps", togglegaps },
{ "defaultgaps", defaultgaps },
{ "setgaps", setgapsex },
#endif // VANITYGAPS_PATCH
{ "view", view },
{ "viewall", viewallex },
{ "viewex", viewex },
{ "toggleview", view },
#if SHIFTVIEW_PATCH
{ "shiftview", shiftview },
#endif // SHIFTVIEW_PATCH
#if SHIFTVIEW_CLIENTS_PATCH
{ "shiftviewclients", shiftviewclients },
#endif // SHIFTVIEW_CLIENTS_PATCH
#if SELFRESTART_PATCH
{ "self_restart", self_restart },
#endif // SELFRESTART_PATCH
#if TAGGRID_PATCH
{ "switchtag", switchtag },
#endif // TAGGRID_PATCH
#if STICKY_PATCH
{ "togglesticky", togglesticky },
#endif // STICKY_PATCH
{ "setborderpx", setborderpx },
#if SETBORDERPX_PATCH
#endif // SETBORDERPX_PATCH
#if CYCLELAYOUTS_PATCH
{ "cyclelayout", cyclelayout },
#endif // CYCLELAYOUTS_PATCH
#if MDPCONTROL_PATCH
{ "mpdchange", mpdchange },
{ "mpdcontrol", mpdcontrol },
#endif // MDPCONTROL_PATCH
{ "toggleviewex", toggleviewex },
{ "tag", tag },
{ "tagall", tagallex },
{ "tagex", tagex },
{ "toggletag", tag },
{ "toggletagex", toggletagex },
#if TAGALLMON_PATCH
{ "tagallmon", tagallmon },
#endif // TAGALLMON_PATCH
#if TAGSWAPMON_PATCH
{ "tagswapmon", tagswapmon},
#endif // TAGSWAPMON_PATCH
#if ALTERNATIVE_TAGS_PATCH
{ "togglealttag", togglealttag },
#endif // ALTERNATIVE_TAGS_PATCH
#if TOGGLEFULLSCREEN_PATCH
{ "togglefullscreen", togglefullscreen },
#endif // TOGGLEFULLSCREEN_PATCH
#if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH
{ "togglefakefullscreen", togglefakefullscreen },
#endif // FAKEFULLSCREEN_CLIENT_PATCH
#if FULLSCREEN_PATCH
{ "fullscreen", fullscreen },
#endif // FULLSCREEN_PATCH
#if MAXIMIZE_PATCH
{ "togglehorizontalmax", togglehorizontalmax },
{ "toggleverticalmax", toggleverticalmax },
{ "togglemax", togglemax },
#endif // MAXIMIZE_PATCH
#if SCRATCHPADS_PATCH
{ "togglescratch", togglescratch },
#endif // SCRATCHPADS_PATCH
#if UNFLOATVISIBLE_PATCH
{ "unfloatvisible", unfloatvisible },
#endif // UNFLOATVISIBLE_PATCH
{ "killclient", killclient },
#if WINVIEW_PATCH
{ "winview", winview },
#endif // WINVIEW_PATCH
#if XRDB_PATCH && !VTCOLORS_PATCH
{ "xrdb", xrdb },
#endif // XRDB_PATCH
{ "quit", quit },
{ "setlayout", setlayout },
{ "setlayoutex", setlayoutex },
};
#elif FSIGNAL_PATCH
/* signal definitions */
/* signum must be greater than 0 */
/* trigger signals using `xsetroot -name "fsignal:<signum>"` */
static Signal signals[] = {
/* signum function argument */
{ 1, setlayout, {.v = 0} },
};
#endif // DWMC_PATCH
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
#if FLEXTILE_DELUXE_LAYOUT
static const int nstack = 0; /* number of clients in primary stack area */
#endif // FLEXTILE_DELUXE_LAYOUT
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
#if NROWGRID_LAYOUT
#define FORCE_VSPLIT 1
#endif
/* Position of the monocle layout in the layouts variable, used by warp and fullscreen patches */
#define MONOCLE_LAYOUT_POS 2
#if FLEXTILE_DELUXE_LAYOUT
static const Layout layouts[] = {
/* symbol arrange function, { nmaster, nstack, layout, master axis, stack axis, secondary stack axis } */
{ "[]=", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, 0, NULL } }, // default tile layout
{ "><>", NULL, {0} }, /* no layout function means floating behavior */
{ "[M]", flextile, { -1, -1, NO_SPLIT, MONOCLE, 0, 0, NULL } }, // monocle
{ "|||", flextile, { -1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // columns (col) layout
{ ">M>", flextile, { -1, -1, FLOATING_MASTER, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // floating master
{ "[D]", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, MONOCLE, 0, NULL } }, // deck
{ "TTT", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // bstack
{ "===", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // bstackhoriz
{ "|M|", flextile, { -1, -1, SPLIT_CENTERED_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, TOP_TO_BOTTOM, NULL } }, // centeredmaster
{ ":::", flextile, { -1, -1, NO_SPLIT, GAPPLESSGRID, 0, 0, NULL } }, // gappless grid
{ "[\\]", flextile, { -1, -1, NO_SPLIT, DWINDLE, 0, 0, NULL } }, // fibonacci dwindle
{ "(@)", flextile, { -1, -1, NO_SPLIT, SPIRAL, 0, 0, NULL } }, // fibonacci spiral
#if TILE_LAYOUT
{ "[]=", tile, {0} },
#endif
#if MONOCLE_LAYOUT
{ "[M]", monocle, {0} },
#endif
#if BSTACK_LAYOUT
{ "TTT", bstack, {0} },
#endif
#if BSTACKHORIZ_LAYOUT
{ "===", bstackhoriz, {0} },
#endif
#if CENTEREDMASTER_LAYOUT
{ "|M|", centeredmaster, {0} },
#endif
#if CENTEREDFLOATINGMASTER_LAYOUT
{ ">M>", centeredfloatingmaster, {0} },
#endif
#if COLUMNS_LAYOUT
{ "|||", col, {0} },
#endif
#if DECK_LAYOUT
{ "[D]", deck, {0} },
#endif
#if FIBONACCI_SPIRAL_LAYOUT
{ "(@)", spiral, {0} },
#endif
#if FIBONACCI_DWINDLE_LAYOUT
{ "[\\]", dwindle, {0} },
#endif
#if GRIDMODE_LAYOUT
{ "HHH", grid, {0} },
#endif
#if HORIZGRID_LAYOUT
{ "---", horizgrid, {0} },
#endif
#if GAPPLESSGRID_LAYOUT
{ ":::", gaplessgrid, {0} },
#endif
#if NROWGRID_LAYOUT
{ "###", nrowgrid, {0} },
#endif
#if CYCLELAYOUTS_PATCH
{ NULL, NULL, {0} },
#endif
};
#else
static const Layout layouts[] = {
/* symbol arrange function */
#if TILE_LAYOUT
{ "[]=", tile }, /* first entry is default */
#endif
{ "><>", NULL }, /* no layout function means floating behavior */
#if MONOCLE_LAYOUT
{ "[M]", monocle },
#endif
#if BSTACK_LAYOUT
{ "TTT", bstack },
#endif
#if BSTACKHORIZ_LAYOUT
{ "===", bstackhoriz },
#endif
#if CENTEREDMASTER_LAYOUT
{ "|M|", centeredmaster },
#endif
#if CENTEREDFLOATINGMASTER_LAYOUT
{ ">M>", centeredfloatingmaster },
#endif
#if COLUMNS_LAYOUT
{ "|||", col },
#endif
#if DECK_LAYOUT
{ "[D]", deck },
#endif
#if FIBONACCI_SPIRAL_LAYOUT
{ "(@)", spiral },
#endif
#if FIBONACCI_DWINDLE_LAYOUT
{ "[\\]", dwindle },
#endif
#if GRIDMODE_LAYOUT
{ "HHH", grid },
#endif
#if HORIZGRID_LAYOUT
{ "---", horizgrid },
#endif
#if GAPPLESSGRID_LAYOUT
{ ":::", gaplessgrid },
#endif
#if NROWGRID_LAYOUT
{ "###", nrowgrid },
#endif
#if CYCLELAYOUTS_PATCH
{ NULL, NULL },
#endif
};
#endif // FLEXTILE_DELUXE_LAYOUT
/* key definitions */
#define MODKEY Mod1Mask
#if COMBO_PATCH && SWAPTAGS_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} },
#elif COMBO_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
#elif SWAPTAGS_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} },
#else
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
#endif // COMBO_PATCH / SWAPTAGS_PATCH
#if STACKER_PATCH
#define STACKKEYS(MOD,ACTION) \
{ MOD, XK_j, ACTION##stack, {.i = INC(+1) } }, \
{ MOD, XK_k, ACTION##stack, {.i = INC(-1) } }, \
{ MOD, XK_s, ACTION##stack, {.i = PREVSEL } }, \
{ MOD, XK_w, ACTION##stack, {.i = 0 } }, \
{ MOD, XK_e, ACTION##stack, {.i = 1 } }, \
{ MOD, XK_a, ACTION##stack, {.i = 2 } }, \
{ MOD, XK_z, ACTION##stack, {.i = -1 } },
#endif // STACKER_PATCH
#if HOLDBAR_PATCH
#define HOLDKEY 0 // replace 0 with the keysym to activate holdbar
#endif // HOLDBAR_PATCH
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
#if !NODMENU_PATCH
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
#endif // NODMENU_PATCH
static const char *dmenucmd[] = {
"dmenu_run",
#if !NODMENU_PATCH
"-m", dmenumon,
#endif // NODMENU_PATCH
"-fn", dmenufont,
"-nb", normbgcolor,
"-nf", normfgcolor,
"-sb", selbgcolor,
"-sf", selfgcolor,
#if DMENUMATCHTOP_PATCH
topbar ? NULL : "-b",
#endif // DMENUMATCHTOP_PATCH
NULL
};
static const char *termcmd[] = { "st", NULL };
#if STATUSCMD_PATCH && !DWMBLOCKS_PATCH
/* commands spawned when clicking statusbar, the mouse button pressed is exported as BUTTON */
static const char *statuscmds[] = { "notify-send Mouse$BUTTON" };
static char *statuscmd[] = { "/bin/sh", "-c", NULL, NULL };
#endif // STATUSCMD_PATCH | DWMBLOCKS_PATCH
static Key keys[] = {
/* modifier key function argument */
#if KEYMODES_PATCH
{ MODKEY, XK_Escape, setkeymode, {.ui = COMMANDMODE} },
#endif // KEYMODES_PATCH
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
#if STACKER_PATCH
STACKKEYS(MODKEY, focus)
STACKKEYS(MODKEY|ShiftMask, push)
#else
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
#endif // STACKER_PATCH
#if SWAPFOCUS_PATCH && PERTAG_PATCH
{ MODKEY, XK_s, swapfocus, {.i = -1 } },
#endif // SWAPFOCUS_PATCH
#if SWITCHCOL_PATCH
{ MODKEY, XK_v, switchcol, {0} },
#endif // SWITCHCOL_PATCH
#if ROTATESTACK_PATCH
{ MODKEY|Mod4Mask, XK_j, rotatestack, {.i = +1 } },
{ MODKEY|Mod4Mask, XK_k, rotatestack, {.i = -1 } },
#endif // ROTATESTACK_PATCH
#if INPLACEROTATE_PATCH
{ MODKEY|Mod4Mask|ShiftMask, XK_j, inplacerotate, {.i = +1} },
{ MODKEY|Mod4Mask|ShiftMask, XK_k, inplacerotate, {.i = -1} },
#endif // INPLACEROTATE_PATCH
#if PUSH_PATCH || PUSH_NO_MASTER_PATCH
{ MODKEY|ControlMask, XK_j, pushdown, {0} },
{ MODKEY|ControlMask, XK_k, pushup, {0} },
#endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
#if FLEXTILE_DELUXE_LAYOUT
{ MODKEY|ControlMask, XK_i, incnstack, {.i = +1 } },
{ MODKEY|ControlMask, XK_u, incnstack, {.i = -1 } },
#endif // FLEXTILE_DELUXE_LAYOUT
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
#if CFACTS_PATCH
{ MODKEY|ShiftMask, XK_h, setcfact, {.f = +0.25} },
{ MODKEY|ShiftMask, XK_l, setcfact, {.f = -0.25} },
{ MODKEY|ShiftMask, XK_o, setcfact, {0} },
#endif // CFACTS_PATCH
#if MOVERESIZE_PATCH
{ MODKEY|Mod4Mask, XK_Down, moveresize, {.v = "0x 25y 0w 0h" } },
{ MODKEY|Mod4Mask, XK_Up, moveresize, {.v = "0x -25y 0w 0h" } },
{ MODKEY|Mod4Mask, XK_Right, moveresize, {.v = "25x 0y 0w 0h" } },
{ MODKEY|Mod4Mask, XK_Left, moveresize, {.v = "-25x 0y 0w 0h" } },
{ MODKEY|Mod4Mask|ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h" } },
{ MODKEY|Mod4Mask|ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h" } },
{ MODKEY|Mod4Mask|ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h" } },
{ MODKEY|Mod4Mask|ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h" } },
#endif // MOVERESIZE_PATCH
#if MOVESTACK_PATCH
{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
#endif // MOVESTACK_PATCH
#if TRANSFER_PATCH
{ MODKEY, XK_x, transfer, {0} },
#endif // TRANSFER_PATCH
#if TRANSFER_ALL_PATCH
{ MODKEY|ControlMask, XK_x, transferall, {0} },
#endif // TRANSFER_ALL_PATCH
{ MODKEY, XK_Return, zoom, {0} },
#if VANITYGAPS_PATCH
{ MODKEY|Mod4Mask, XK_u, incrgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_u, incrgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_i, incrigaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_i, incrigaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_o, incrogaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_o, incrogaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_6, incrihgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_6, incrihgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_7, incrivgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_7, incrivgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_8, incrohgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_8, incrohgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_9, incrovgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_9, incrovgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_0, togglegaps, {0} },
{ MODKEY|Mod4Mask|ShiftMask, XK_0, defaultgaps, {0} },
#endif // VANITYGAPS_PATCH
{ MODKEY, XK_Tab, view, {0} },
#if SHIFTVIEW_PATCH
{ MODKEY|ShiftMask, XK_Tab, shiftview, { .i = -1 } },
{ MODKEY|ShiftMask, XK_backslash, shiftview, { .i = +1 } },
#endif // SHIFTVIEW_PATCH
#if SHIFTVIEW_CLIENTS_PATCH
{ MODKEY|Mod4Mask, XK_Tab, shiftviewclients, { .i = -1 } },
{ MODKEY|Mod4Mask, XK_backslash, shiftviewclients, { .i = +1 } },
#endif // SHIFTVIEW_CLIENTS_PATCH
#if AWESOMEBAR_PATCH
{ MODKEY|ControlMask, XK_z, showhideclient, {0} },
#endif // AWESOMEBAR_PATCH
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
#if KILLUNSEL_PATCH
{ MODKEY|ShiftMask, XK_x, killunsel, {0} },
#endif // KILLUNSEL_PATCH
#if SELFRESTART_PATCH
{ MODKEY|ShiftMask, XK_r, self_restart, {0} },
#endif // SELFRESTART_PATCH
{ MODKEY|ShiftMask, XK_q, quit, {0} },
#if RESTARTSIG_PATCH
{ MODKEY|ControlMask|ShiftMask, XK_q, quit, {1} },
#endif // RESTARTSIG_PATCH
#if FOCUSURGENT_PATCH
{ MODKEY, XK_u, focusurgent, {0} },
#endif // FOCUSURGENT_PATCH
#if HOLDBAR_PATCH
{ 0, HOLDKEY, holdbar, {0} },
#endif // HOLDBAR_PATCH
#if WINVIEW_PATCH
{ MODKEY, XK_o, winview, {0} },
#endif // WINVIEW_PATCH
#if XRDB_PATCH && !VTCOLORS_PATCH
{ MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } },
#endif // XRDB_PATCH
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
#if COLUMNS_LAYOUT
{ MODKEY, XK_c, setlayout, {.v = &layouts[3]} },
#endif // COLUMNS_LAYOUT
#if FLEXTILE_DELUXE_LAYOUT
{ MODKEY|ControlMask, XK_t, rotatelayoutaxis, {.i = +1 } }, /* flextile, 1 = layout axis */
{ MODKEY|ControlMask, XK_Tab, rotatelayoutaxis, {.i = +2 } }, /* flextile, 2 = master axis */
{ MODKEY|ControlMask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = +3 } }, /* flextile, 3 = stack axis */
{ MODKEY|ControlMask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = +4 } }, /* flextile, 4 = secondary stack axis */
{ MODKEY|Mod5Mask, XK_t, rotatelayoutaxis, {.i = -1 } }, /* flextile, 1 = layout axis */
{ MODKEY|Mod5Mask, XK_Tab, rotatelayoutaxis, {.i = -2 } }, /* flextile, 2 = master axis */
{ MODKEY|Mod5Mask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = -3 } }, /* flextile, 3 = stack axis */
{ MODKEY|Mod5Mask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = -4 } }, /* flextile, 4 = secondary stack axis */
{ MODKEY|ControlMask, XK_Return, mirrorlayout, {0} }, /* flextile, flip master and stack areas */
#endif // FLEXTILE_DELUXE_LAYOUT
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
#if MAXIMIZE_PATCH
{ MODKEY|ControlMask|ShiftMask, XK_h, togglehorizontalmax, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_l, togglehorizontalmax, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_j, toggleverticalmax, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_k, toggleverticalmax, {0} },
{ MODKEY|ControlMask, XK_m, togglemax, {0} },
#endif // MAXIMIZE_PATCH
#if SCRATCHPADS_PATCH
{ MODKEY, XK_grave, togglescratch, {.ui = 0 } },
{ MODKEY|ControlMask, XK_grave, togglescratch, {.ui = 1 } },
{ MODKEY|ShiftMask, XK_grave, togglescratch, {.ui = 2 } },
#endif // SCRATCHPADS_PATCH
#if UNFLOATVISIBLE_PATCH
{ MODKEY|Mod4Mask, XK_space, unfloatvisible, {0} },
{ MODKEY|ShiftMask, XK_t, unfloatvisible, {.v = &layouts[0]} },
#endif // UNFLOATVISIBLE_PATCH
#if TOGGLEFULLSCREEN_PATCH
{ MODKEY, XK_y, togglefullscreen, {0} },
#endif // TOGGLEFULLSCREEN_PATCH
#if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH
{ MODKEY|ShiftMask, XK_y, togglefakefullscreen, {0} },
#endif // FAKEFULLSCREEN_CLIENT_PATCH
#if FULLSCREEN_PATCH
{ MODKEY|ShiftMask, XK_f, fullscreen, {0} },
#endif // FULLSCREEN_PATCH
#if STICKY_PATCH
{ MODKEY|ShiftMask, XK_s, togglesticky, {0} },
#endif // STICKY_PATCH
#if SCRATCHPAD_ALT_1_PATCH
{ MODKEY, XK_minus, scratchpad_show, {0} },
{ MODKEY|ShiftMask, XK_minus, scratchpad_hide, {0} },
{ MODKEY, XK_equal, scratchpad_remove, {0} },
#else
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
#endif // SCRATCHPAD_ALT_1_PATCH
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
#if FOCUSADJACENTTAG_PATCH
{ MODKEY, XK_Left, viewtoleft, {0} },
{ MODKEY, XK_Right, viewtoright, {0} },
{ MODKEY|ShiftMask, XK_Left, tagtoleft, {0} },
{ MODKEY|ShiftMask, XK_Right, tagtoright, {0} },
{ MODKEY|ControlMask, XK_Left, tagandviewtoleft, {0} },
{ MODKEY|ControlMask, XK_Right, tagandviewtoright, {0} },
#endif // FOCUSADJACENTTAG_PATCH
#if TAGALL_PATCH
{ MODKEY|ShiftMask, XK_F1, tagall, {.v = "F1"} },
{ MODKEY|ShiftMask, XK_F2, tagall, {.v = "F2"} },
{ MODKEY|ShiftMask, XK_F3, tagall, {.v = "F3"} },
{ MODKEY|ShiftMask, XK_F4, tagall, {.v = "F4"} },
{ MODKEY|ShiftMask, XK_F5, tagall, {.v = "F5"} },
{ MODKEY|ShiftMask, XK_F6, tagall, {.v = "F6"} },
{ MODKEY|ShiftMask, XK_F7, tagall, {.v = "F7"} },
{ MODKEY|ShiftMask, XK_F8, tagall, {.v = "F8"} },
{ MODKEY|ShiftMask, XK_F9, tagall, {.v = "F9"} },
{ MODKEY|ControlMask, XK_F1, tagall, {.v = "1"} },
{ MODKEY|ControlMask, XK_F2, tagall, {.v = "2"} },
{ MODKEY|ControlMask, XK_F3, tagall, {.v = "3"} },
{ MODKEY|ControlMask, XK_F4, tagall, {.v = "4"} },
{ MODKEY|ControlMask, XK_F5, tagall, {.v = "5"} },
{ MODKEY|ControlMask, XK_F6, tagall, {.v = "6"} },
{ MODKEY|ControlMask, XK_F7, tagall, {.v = "7"} },
{ MODKEY|ControlMask, XK_F8, tagall, {.v = "8"} },
{ MODKEY|ControlMask, XK_F9, tagall, {.v = "9"} },
#endif // TAGALL_PATCH
#if TAGALLMON_PATCH
{ MODKEY|Mod4Mask|ShiftMask, XK_comma, tagallmon, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_period, tagallmon, {.i = -1 } },
#endif // TAGALLMON_PATCH
#if TAGSWAPMON_PATCH
{ MODKEY|Mod4Mask|ControlMask, XK_comma, tagswapmon, {.i = +1 } },
{ MODKEY|Mod4Mask|ControlMask, XK_period, tagswapmon, {.i = -1 } },
#endif // TAGSWAPMON_PATCH
#if ALTERNATIVE_TAGS_PATCH
{ MODKEY, XK_n, togglealttag, {0} },
#endif // ALTERNATIVE_TAGS_PATCH
#if TAGGRID_PATCH
{ MODKEY|ControlMask, XK_Up, switchtag, { .ui = SWITCHTAG_UP | SWITCHTAG_VIEW } },
{ MODKEY|ControlMask, XK_Down, switchtag, { .ui = SWITCHTAG_DOWN | SWITCHTAG_VIEW } },
{ MODKEY|ControlMask, XK_Right, switchtag, { .ui = SWITCHTAG_RIGHT | SWITCHTAG_VIEW } },
{ MODKEY|ControlMask, XK_Left, switchtag, { .ui = SWITCHTAG_LEFT | SWITCHTAG_VIEW } },
{ MODKEY|Mod4Mask, XK_Up, switchtag, { .ui = SWITCHTAG_UP | SWITCHTAG_TAG | SWITCHTAG_VIEW } },
{ MODKEY|Mod4Mask, XK_Down, switchtag, { .ui = SWITCHTAG_DOWN | SWITCHTAG_TAG | SWITCHTAG_VIEW } },
{ MODKEY|Mod4Mask, XK_Right, switchtag, { .ui = SWITCHTAG_RIGHT | SWITCHTAG_TAG | SWITCHTAG_VIEW } },
{ MODKEY|Mod4Mask, XK_Left, switchtag, { .ui = SWITCHTAG_LEFT | SWITCHTAG_TAG | SWITCHTAG_VIEW } },
#endif // TAGGRID_PATCH
#if MOVEPLACE_PATCH
{ MODKEY, XK_KP_7, moveplace, {.ui = WIN_NW }}, /* XK_KP_Home, */
{ MODKEY, XK_KP_8, moveplace, {.ui = WIN_N }}, /* XK_KP_Up, */
{ MODKEY, XK_KP_9, moveplace, {.ui = WIN_NE }}, /* XK_KP_Prior, */
{ MODKEY, XK_KP_4, moveplace, {.ui = WIN_W }}, /* XK_KP_Left, */
{ MODKEY, XK_KP_5, moveplace, {.ui = WIN_C }}, /* XK_KP_Begin, */
{ MODKEY, XK_KP_6, moveplace, {.ui = WIN_E }}, /* XK_KP_Right, */
{ MODKEY, XK_KP_1, moveplace, {.ui = WIN_SW }}, /* XK_KP_End, */
{ MODKEY, XK_KP_2, moveplace, {.ui = WIN_S }}, /* XK_KP_Down, */
{ MODKEY, XK_KP_3, moveplace, {.ui = WIN_SE }}, /* XK_KP_Next, */
#endif // MOVEPLACE_PATCH
#if EXRESIZE_PATCH
{ MODKEY, XK_KP_7, explace, {.ui = EX_NW }}, /* XK_KP_Home, */
{ MODKEY, XK_KP_8, explace, {.ui = EX_N }}, /* XK_KP_Up, */
{ MODKEY, XK_KP_9, explace, {.ui = EX_NE }}, /* XK_KP_Prior, */
{ MODKEY, XK_KP_4, explace, {.ui = EX_W }}, /* XK_KP_Left, */
{ MODKEY, XK_KP_5, explace, {.ui = EX_C }}, /* XK_KP_Begin, */
{ MODKEY, XK_KP_6, explace, {.ui = EX_E }}, /* XK_KP_Right, */
{ MODKEY, XK_KP_1, explace, {.ui = EX_SW }}, /* XK_KP_End, */
{ MODKEY, XK_KP_2, explace, {.ui = EX_S }}, /* XK_KP_Down, */
{ MODKEY, XK_KP_3, explace, {.ui = EX_SE }}, /* XK_KP_Next, */
{ MODKEY|ShiftMask, XK_KP_8, exresize, {.v = (int []){ 0, 25 }}}, /* XK_KP_Up, */
{ MODKEY|ShiftMask, XK_KP_2, exresize, {.v = (int []){ 0, -25 }}}, /* XK_KP_Down, */
{ MODKEY|ShiftMask, XK_KP_6, exresize, {.v = (int []){ 25, 0 }}}, /* XK_KP_Right, */
{ MODKEY|ShiftMask, XK_KP_4, exresize, {.v = (int []){ -25, 0 }}}, /* XK_KP_Left, */
{ MODKEY|ShiftMask, XK_KP_5, exresize, {.v = (int []){ 25, 25 }}}, /* XK_KP_Begin, */
{ MODKEY|ShiftMask|ControlMask, XK_KP_5, exresize, {.v = (int []){ -25, -25 }}}, /* XK_KP_Begin, */
{ MODKEY|ControlMask, XK_KP_6, togglehorizontalexpand, {.i = +1} }, /* XK_KP_Right, */
{ MODKEY|ControlMask, XK_KP_3, togglehorizontalexpand, {.i = 0} }, /* XK_KP_Next, */
{ MODKEY|ControlMask, XK_KP_4, togglehorizontalexpand, {.i = -1} }, /* XK_KP_Left, */
{ MODKEY|ControlMask, XK_KP_8, toggleverticalexpand, {.i = +1} }, /* XK_KP_Up, */
{ MODKEY|ControlMask, XK_KP_1, toggleverticalexpand, {.i = 0} }, /* XK_KP_End, */
{ MODKEY|ControlMask, XK_KP_2, toggleverticalexpand, {.i = -1} }, /* XK_KP_Down, */
{ MODKEY|ControlMask, XK_KP_9, togglemaximize, {.i = -1} }, /* XK_KP_Prior, */
{ MODKEY|ControlMask, XK_KP_7, togglemaximize, {.i = +1} }, /* XK_KP_Home, */
{ MODKEY|ControlMask, XK_KP_5, togglemaximize, {.i = 0} }, /* XK_KP_Begin, */
#endif // EXRESIZE_PATCH
#if SETBORDERPX_PATCH
{ MODKEY|ControlMask, XK_minus, setborderpx, {.i = -1 } },
{ MODKEY|ControlMask, XK_plus, setborderpx, {.i = +1 } },
{ MODKEY|ControlMask, XK_numbersign, setborderpx, {.i = 0 } },
#endif // SETBORDERPX_PATCH
#if CYCLELAYOUTS_PATCH
{ MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
{ MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
#endif // CYCLELAYOUTS_PATCH
#if MDPCONTROL_PATCH
{ MODKEY, XK_F1, mpdchange, {.i = -1} },
{ MODKEY, XK_F2, mpdchange, {.i = +1} },
{ MODKEY, XK_Escape, mpdcontrol, {0} },
#endif // MDPCONTROL_PATCH
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
};
#if KEYMODES_PATCH
static Key cmdkeys[] = {
/* modifier keys function argument */
{ 0, XK_Escape, clearcmd, {0} },
{ ControlMask, XK_c, clearcmd, {0} },
{ 0, XK_i, setkeymode, {.ui = INSERTMODE} },
};
static Command commands[] = {
/* modifier (4 keys) keysyms (4 keys) function argument */
{ {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_h, 0, 0}, setlayout, {.v = &layouts[0]} },
{ {ControlMask, 0, 0, 0}, {XK_w, XK_o, 0, 0}, setlayout, {.v = &layouts[2]} },
{ {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_o, 0, 0}, onlyclient, {0} },
{ {ControlMask, 0, 0, 0}, {XK_w, XK_v, 0, 0}, setlayout, {.v = &layouts[0]} },
{ {ControlMask, 0, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = -0.05} },
{ {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = +0.05} },
{ {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_0, 0, 0}, setmfact, {.f = +1.50} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_e, 0, 0}, spawn, {.v = dmenucmd} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_o, 0, 0}, spawn, {.v = dmenucmd} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_q, XK_Return, 0}, quit, {0} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_d, XK_Return}, killclient, {0} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = +1} },
{ {ShiftMask, 0, ShiftMask, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = -1} },
};
#endif // KEYMODES_PATCH
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
#if AWESOMEBAR_PATCH
{ ClkWinTitle, 0, Button1, togglewin, {0} },
{ ClkWinTitle, 0, Button3, showhideclient, {0} },
#endif // AWESOMEBAR_PATCH
{ ClkWinTitle, 0, Button2, zoom, {0} },
#if STATUSCMD_PATCH && DWMBLOCKS_PATCH
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1 } },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2 } },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3 } },
#elif STATUSCMD_PATCH
{ ClkStatusText, 0, Button1, spawn, {.v = statuscmd } },
{ ClkStatusText, 0, Button2, spawn, {.v = statuscmd } },
{ ClkStatusText, 0, Button3, spawn, {.v = statuscmd } },
#else
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
#endif // STATUSCMD_PATCH
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
#if DRAGCFACT_PATCH && CFACTS_PATCH
{ ClkClientWin, MODKEY|ShiftMask, Button3, dragcfact, {0} },
#endif // DRAGCFACT_PATCH
#if DRAGMFACT_PATCH
{ ClkClientWin, MODKEY|ShiftMask, Button1, dragmfact, {0} },
#endif // DRAGMFACT_PATCH
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};