int width_stbutton(Monitor *m, int max_width) { return TEXTW(buttonbar); } int draw_stbutton(Monitor *m, int x, int w) { #if BAR_PANGO_PATCH return drw_text(drw, x, 0, w, bh, lrpad / 2, buttonbar, 0, False); #else return drw_text(drw, x, 0, w, bh, lrpad / 2, buttonbar, 0); #endif // BAR_PANGO_PATCH } int click_stbutton(Monitor *m, Arg *arg, int rel_x, int rel_y, int rel_w, int rel_h) { return ClkButton; }