int width_stbutton(Monitor *m, BarWidthArg *a) { return TEXTW(buttonbar); } int draw_stbutton(Monitor *m, BarDrawArg *a) { #if BAR_PANGO_PATCH return drw_text(drw, a->x, 0, a->w, bh, lrpad / 2, buttonbar, 0, False); #else return drw_text(drw, a->x, 0, a->w, bh, lrpad / 2, buttonbar, 0); #endif // BAR_PANGO_PATCH } int click_stbutton(Monitor *m, Arg *arg, BarClickArg *a) { return ClkButton; }