int width_ltsymbol(Bar *bar, BarWidthArg *a) { return TEXTW(bar->mon->ltsymbol); } int draw_ltsymbol(Bar *bar, BarDrawArg *a) { #if BAR_PANGO_PATCH return drw_text(drw, a->x, 0, a->w, bh, lrpad / 2, bar->mon->ltsymbol, 0, False); #else return drw_text(drw, a->x, 0, a->w, bh, lrpad / 2, bar->mon->ltsymbol, 0); #endif // BAR_PANGO_PATCH } int click_ltsymbol(Bar *bar, Arg *arg, BarClickArg *a) { return ClkLtSymbol; }