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Adding savefloats patch
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@ -11,7 +11,7 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
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### Changelog:
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### Changelog:
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2019-09-07 - Added cyclelayouts, resizecorners and rotatestack patch
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2019-09-07 - Added cyclelayouts, resizecorners, rotatestack and savefloats patches
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2019-09-06 - Added attachabove, attachaside, attachbelow, attachbottom, autostart, fancybar, focusonnetactive and losefullscreen patches
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2019-09-06 - Added attachabove, attachaside, attachbelow, attachbottom, autostart, fancybar, focusonnetactive and losefullscreen patches
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@ -62,6 +62,10 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
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- [rotatestack](https://dwm.suckless.org/patches/rotatestack/)
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- [rotatestack](https://dwm.suckless.org/patches/rotatestack/)
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- let's you rotate through the stack using keyboard shortcuts
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- let's you rotate through the stack using keyboard shortcuts
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- [savefloats](https://dwm.suckless.org/patches/save_floats/)
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- saves size and position of every floating window before it is forced into tiled mode
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- if the window is made floating again then the old dimensions will be restored
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- [systray](https://dwm.suckless.org/patches/systray/)
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- [systray](https://dwm.suckless.org/patches/systray/)
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- adds system tray in the status bar
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- adds system tray in the status bar
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61
dwm.c
61
dwm.c
@ -100,6 +100,9 @@ struct Client {
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char name[256];
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char name[256];
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float mina, maxa;
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float mina, maxa;
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int x, y, w, h;
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int x, y, w, h;
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#if SAVEFLOATS_PATCH
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int sfx, sfy, sfw, sfh; /* stored float geometry, used on mode revert */
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#endif // SAVEFLOATS_PATCH
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int oldx, oldy, oldw, oldh;
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int oldx, oldy, oldw, oldh;
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int basew, baseh, incw, inch, maxw, maxh, minw, minh;
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int basew, baseh, incw, inch, maxw, maxh, minw, minh;
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int bw, oldbw;
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int bw, oldbw;
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@ -1312,6 +1315,13 @@ manage(Window w, XWindowAttributes *wa)
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updatewindowtype(c);
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updatewindowtype(c);
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updatesizehints(c);
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updatesizehints(c);
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updatewmhints(c);
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updatewmhints(c);
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#if SAVEFLOATS_PATCH
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c->sfx = -9999;
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c->sfy = -9999;
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c->sfw = c->w;
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c->sfh = c->h;
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#endif // SAVEFLOATS_PATCH
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XSelectInput(dpy, w, EnterWindowMask|FocusChangeMask|PropertyChangeMask|StructureNotifyMask);
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XSelectInput(dpy, w, EnterWindowMask|FocusChangeMask|PropertyChangeMask|StructureNotifyMask);
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grabbuttons(c, 0);
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grabbuttons(c, 0);
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if (!c->isfloating)
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if (!c->isfloating)
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@ -1447,8 +1457,16 @@ movemouse(const Arg *arg)
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if (!c->isfloating && selmon->lt[selmon->sellt]->arrange
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if (!c->isfloating && selmon->lt[selmon->sellt]->arrange
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&& (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
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&& (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
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togglefloating(NULL);
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togglefloating(NULL);
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if (!selmon->lt[selmon->sellt]->arrange || c->isfloating)
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if (!selmon->lt[selmon->sellt]->arrange || c->isfloating) {
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#if SAVEFLOATS_PATCH
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resize(c, nx, ny, c->w, c->h, 1);
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resize(c, nx, ny, c->w, c->h, 1);
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/* save last known float coordinates */
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c->sfx = nx;
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c->sfy = ny;
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#else
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resize(c, nx, ny, c->w, c->h, 1);
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#endif // SAVEFLOATS_PATCH
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}
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break;
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break;
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}
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}
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} while (ev.type != ButtonRelease);
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} while (ev.type != ButtonRelease);
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@ -1641,8 +1659,21 @@ resizemouse(const Arg *arg)
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if (!selmon->lt[selmon->sellt]->arrange || c->isfloating) {
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if (!selmon->lt[selmon->sellt]->arrange || c->isfloating) {
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#if RESIZECORNERS_PATCH
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#if RESIZECORNERS_PATCH
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resize(c, nx, ny, nw, nh, 1);
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resize(c, nx, ny, nw, nh, 1);
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#if SAVEFLOATS_PATCH
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/* save last known float dimensions */
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c->sfx = nx;
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c->sfy = ny;
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c->sfw = nw;
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c->sfh = nh;
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#endif // SAVEFLOATS_PATCH
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#else
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#else
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resize(c, c->x, c->y, nw, nh, 1);
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resize(c, c->x, c->y, nw, nh, 1);
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#if SAVEFLOATS_PATCH
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c->sfx = c->x;
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c->sfy = c->y;
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c->sfw = nw;
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c->sfh = nh;
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#endif // SAVEFLOATS_PATCH
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#endif // RESIZECORNERS_PATCH
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#endif // RESIZECORNERS_PATCH
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}
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}
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break;
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break;
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@ -2020,6 +2051,14 @@ showhide(Client *c)
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return;
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return;
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if (ISVISIBLE(c)) {
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if (ISVISIBLE(c)) {
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/* show clients top down */
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/* show clients top down */
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#if SAVEFLOATS_PATCH
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if (!c->mon->lt[c->mon->sellt]->arrange && c->sfx != -9999 && !c->isfullscreen) {
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XMoveWindow(dpy, c->win, c->sfx, c->sfy);
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resize(c, c->sfx, c->sfy, c->sfw, c->sfh, 0);
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showhide(c->snext);
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return;
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}
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#endif // SAVEFLOATS_PATCH
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XMoveWindow(dpy, c->win, c->x, c->y);
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XMoveWindow(dpy, c->win, c->x, c->y);
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if ((!c->mon->lt[c->mon->sellt]->arrange || c->isfloating) && !c->isfullscreen)
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if ((!c->mon->lt[c->mon->sellt]->arrange || c->isfloating) && !c->isfullscreen)
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resize(c, c->x, c->y, c->w, c->h, 0);
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resize(c, c->x, c->y, c->w, c->h, 0);
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@ -2144,9 +2183,27 @@ togglefloating(const Arg *arg)
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if (selmon->sel->isfullscreen) /* no support for fullscreen windows */
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if (selmon->sel->isfullscreen) /* no support for fullscreen windows */
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return;
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return;
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selmon->sel->isfloating = !selmon->sel->isfloating || selmon->sel->isfixed;
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selmon->sel->isfloating = !selmon->sel->isfloating || selmon->sel->isfixed;
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if (selmon->sel->isfloating)
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if (selmon->sel->isfloating) {
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#if SAVEFLOATS_PATCH
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if (selmon->sel->sfx != -9999) {
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/* restore last known float dimensions */
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resize(selmon->sel, selmon->sel->sfx, selmon->sel->sfy,
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selmon->sel->sfw, selmon->sel->sfh, 0);
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arrange(selmon);
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return;
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}
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#endif // SAVEFLOATS_PATCH
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resize(selmon->sel, selmon->sel->x, selmon->sel->y,
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resize(selmon->sel, selmon->sel->x, selmon->sel->y,
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selmon->sel->w, selmon->sel->h, 0);
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selmon->sel->w, selmon->sel->h, 0);
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#if SAVEFLOATS_PATCH
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} else {
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/* save last known float dimensions */
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selmon->sel->sfx = selmon->sel->x;
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selmon->sel->sfy = selmon->sel->y;
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selmon->sel->sfw = selmon->sel->w;
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selmon->sel->sfh = selmon->sel->h;
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#endif // SAVEFLOATS_PATCH
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}
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arrange(selmon);
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arrange(selmon);
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}
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}
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@ -92,6 +92,13 @@
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*/
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*/
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#define ROTATESTACK_PATCH 0
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#define ROTATESTACK_PATCH 0
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/* This patch aves size and position of every floating window before it is forced
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* into tiled mode. If the window is made floating again then the old dimensions
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* will be restored.
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* https://dwm.suckless.org/patches/save_floats/
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*/
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#define SAVEFLOATS_PATCH 1
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/* The systray patch adds systray for the status bar.
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/* The systray patch adds systray for the status bar.
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* https://dwm.suckless.org/patches/systray/
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* https://dwm.suckless.org/patches/systray/
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*/
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*/
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