Minor refactoring of warp and fullscreen patches, getting rid of MONOCLE_LAYOUT_POS setting

This commit is contained in:
bakkeby 2020-08-27 06:26:48 +02:00
parent f45acf8795
commit e952cc9a81
5 changed files with 31 additions and 17 deletions

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@ -674,9 +674,6 @@ static const int decorhints = 1; /* 1 means respect decoration hints */
#define FORCE_VSPLIT 1 #define FORCE_VSPLIT 1
#endif #endif
/* Position of the monocle layout in the layouts variable, used by warp and fullscreen patches */
#define MONOCLE_LAYOUT_POS 2
#if FLEXTILE_DELUXE_LAYOUT #if FLEXTILE_DELUXE_LAYOUT
static const Layout layouts[] = { static const Layout layouts[] = {
/* symbol arrange function, { nmaster, nstack, layout, master axis, stack axis, secondary stack axis } */ /* symbol arrange function, { nmaster, nstack, layout, master axis, stack axis, secondary stack axis } */

20
dwm.c
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@ -2591,6 +2591,9 @@ restack(Monitor *m)
Client *c; Client *c;
XEvent ev; XEvent ev;
XWindowChanges wc; XWindowChanges wc;
#if WARP_PATCH && FLEXTILE_DELUXE_LAYOUT
int n;
#endif // WARP_PATCH
drawbar(m); drawbar(m);
if (!m->sel) if (!m->sel)
@ -2608,8 +2611,21 @@ restack(Monitor *m)
} }
XSync(dpy, False); XSync(dpy, False);
while (XCheckMaskEvent(dpy, EnterWindowMask, &ev)); while (XCheckMaskEvent(dpy, EnterWindowMask, &ev));
#if WARP_PATCH #if WARP_PATCH && (FLEXTILE_DELUXE_LAYOUT || MONOCLE_LAYOUT)
if (m == selmon && (m->tagset[m->seltags] & m->sel->tags) && selmon->lt[selmon->sellt] != &layouts[MONOCLE_LAYOUT_POS]) #if FLEXTILE_DELUXE_LAYOUT
for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
#endif // FLEXTILE_DELUXE_LAYOUT
if (m == selmon && (m->tagset[m->seltags] & m->sel->tags) && (
#if MONOCLE_LAYOUT && FLEXTILE_DELUXE_LAYOUT
(m->lt[m->sellt]->arrange != &monocle
&& !(m->ltaxis[MASTER] == MONOCLE && (abs(m->ltaxis[LAYOUT] == NO_SPLIT || !m->nmaster || n <= m->nmaster))))
#elif MONOCLE_LAYOUT
m->lt[m->sellt]->arrange == &monocle
#else
!(m->ltaxis[MASTER] == MONOCLE && (abs(m->ltaxis[LAYOUT] == NO_SPLIT || !m->nmaster || n <= m->nmaster)))
#endif // FLEXTILE_DELUXE_LAYOUT
|| m->sel->isfloating)
)
warp(m->sel); warp(m->sel);
#endif // WARP_PATCH #endif // WARP_PATCH
} }

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@ -3,9 +3,11 @@ Layout *last_layout;
void void
fullscreen(const Arg *arg) fullscreen(const Arg *arg)
{ {
int monocle_pos;
if (selmon->showbar || last_layout == NULL) { if (selmon->showbar || last_layout == NULL) {
for (monocle_pos = 0, last_layout = (Layout *)layouts; !last_layout->arrange || last_layout->arrange != &monocle; monocle_pos++, last_layout++ );
for (last_layout = (Layout *)layouts; last_layout != selmon->lt[selmon->sellt]; last_layout++); for (last_layout = (Layout *)layouts; last_layout != selmon->lt[selmon->sellt]; last_layout++);
setlayout(&((Arg) { .v = &layouts[MONOCLE_LAYOUT_POS] })); setlayout(&((Arg) { .v = &layouts[monocle_pos] }));
} else { } else {
setlayout(&((Arg) { .v = last_layout })); setlayout(&((Arg) { .v = last_layout }));
} }

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@ -4,21 +4,21 @@ warp(const Client *c)
int x, y; int x, y;
if (!c) { if (!c) {
XWarpPointer(dpy, None, root, 0, 0, 0, 0, selmon->wx + selmon->ww/2, selmon->wy + selmon->wh/2); XWarpPointer(dpy, None, root, 0, 0, 0, 0, selmon->wx + selmon->ww / 2, selmon->wy + selmon->wh / 2);
return; return;
} }
if (!getrootptr(&x, &y) || if (!getrootptr(&x, &y) ||
(x > c->x - c->bw && (x > c->x - c->bw &&
y > c->y - c->bw && y > c->y - c->bw &&
x < c->x + c->w + c->bw*2 && x < c->x + c->w + c->bw*2 &&
y < c->y + c->h + c->bw*2) || y < c->y + c->h + c->bw*2) ||
x < c->mon->wx || x < c->mon->wx ||
x > c->mon->wx + c->mon->ww || x > c->mon->wx + c->mon->ww ||
y < c->mon->wy || y < c->mon->wy ||
y > c->mon->wy + c->mon->wh y > c->mon->wy + c->mon->wh
) )
return; return;
XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w / 2, c->h / 2); XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w / 2, c->h / 2);
} }

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@ -503,7 +503,6 @@
/* Applies the monocle layout with the focused client on top and hides the bar. When pressed /* Applies the monocle layout with the focused client on top and hides the bar. When pressed
* again it shows the bar and restores the layout that was active before going fullscreen. * again it shows the bar and restores the layout that was active before going fullscreen.
* NB: This patch assumes that the third layout is monocle and that the bar is shown.
* https://dwm.suckless.org/patches/fullscreen/ * https://dwm.suckless.org/patches/fullscreen/
*/ */
#define FULLSCREEN_PATCH 0 #define FULLSCREEN_PATCH 0