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Removing workaround to ensure that floating master stays on top, ref. #20
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@ -78,10 +78,6 @@ centeredfloatingmaster(Monitor *m)
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#else
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mx += WIDTH(c);
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#endif
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if (n > 1) {
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detachstack(c);
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attachstack(c);
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}
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} else {
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/* stack clients are stacked horizontally */
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#if CFACTS_PATCH
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@ -95,5 +91,4 @@ centeredfloatingmaster(Monitor *m)
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sx += WIDTH(c);
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#endif
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}
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restack(m);
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}
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}
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@ -1,4 +1,4 @@
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atypedef struct {
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typedef struct {
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void (*arrange)(Monitor *, int, int, int, int, int, int, int);
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} LayoutArranger;
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@ -316,9 +316,6 @@ layout_floating_master_fixed(Monitor *m, int x, int y, int h, int w, int ih, int
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y = y + (h - mh) / 2;
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(&flextiles[m->ltaxis[MASTER]])->arrange(m, x, y, mh, mw, ih, iv, n, m->nmaster, 0);
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if (n > 1)
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reattachstack(m, m->nmaster, 0);
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restack(m);
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}
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static void
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@ -669,16 +666,3 @@ incnstack(const Arg *arg)
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#endif // PERTAG_PATCH
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arrange(selmon);
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}
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void
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reattachstack(Monitor *m, int an, int ai)
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{
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unsigned int i;
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Client *c;
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for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
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if (i >= ai && i < (ai + an)) {
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detachstack(c);
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attachstack(c);
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}
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}
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@ -2,7 +2,6 @@ static void flextile(Monitor *m);
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static void mirrorlayout(const Arg *arg);
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static void rotatelayoutaxis(const Arg *arg);
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static void incnstack(const Arg *arg);
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static void reattachstack(Monitor *m, int ai, int an);
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/* Symbol handlers */
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static void setflexsymbols(Monitor *m, unsigned int n);
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@ -105,4 +104,4 @@ static char tilesymb[] = {
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35, // "#",
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92, // "\\",
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64, // "@",
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};
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};
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