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placemouse: adding options for tiled position being relative to client center
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@ -1161,7 +1161,12 @@ static Button buttons[] = {
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#endif // BAR_STATUSCMD_PATCH
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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#if PLACEMOUSE_PATCH
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{ ClkClientWin, MODKEY|ControlMask, Button1, placemouse, {0} },
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/* placemouse options, choose which feels more natural:
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* 0 - tiled position is relative to mouse cursor
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* 1 - tiled postiion is relative to window center
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* 2 - mouse pointer warps to window center
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*/
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{ ClkClientWin, MODKEY|ControlMask, Button1, placemouse, {.i = 1} },
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#endif // PLACEMOUSE_PATCH
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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143
patch/placemouse.c
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143
patch/placemouse.c
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@ -0,0 +1,143 @@
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void
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placemouse(const Arg *arg)
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{
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int x, y, px, py, ocx, ocy, nx = -9999, ny = -9999, freemove = 0;
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Client *c, *r = NULL, *at, *prevr;
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Monitor *m;
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XEvent ev;
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XWindowAttributes wa;
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Time lasttime = 0;
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int attachmode, prevattachmode;
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attachmode = prevattachmode = -1;
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if (!(c = selmon->sel) || !c->mon->lt[c->mon->sellt]->arrange) /* no support for placemouse when floating layout is used */
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return;
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if (c->isfullscreen) /* no support placing fullscreen windows by mouse */
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return;
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restack(selmon);
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prevr = c;
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if (XGrabPointer(dpy, root, False, MOUSEMASK, GrabModeAsync, GrabModeAsync,
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None, cursor[CurMove]->cursor, CurrentTime) != GrabSuccess)
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return;
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c->isfloating = 0;
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c->beingmoved = 1;
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XGetWindowAttributes(dpy, c->win, &wa);
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ocx = wa.x;
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ocy = wa.y;
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if (arg->i == 2) // warp cursor to client center
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XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, WIDTH(c) / 2, HEIGHT(c) / 2);
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if (!getrootptr(&x, &y))
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return;
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do {
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XMaskEvent(dpy, MOUSEMASK|ExposureMask|SubstructureRedirectMask, &ev);
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switch (ev.type) {
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case ConfigureRequest:
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case Expose:
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case MapRequest:
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handler[ev.type](&ev);
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break;
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case MotionNotify:
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if ((ev.xmotion.time - lasttime) <= (1000 / 60))
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continue;
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lasttime = ev.xmotion.time;
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nx = ocx + (ev.xmotion.x - x);
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ny = ocy + (ev.xmotion.y - y);
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if (!freemove && (abs(nx - ocx) > snap || abs(ny - ocy) > snap))
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freemove = 1;
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if (freemove)
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XMoveWindow(dpy, c->win, nx, ny);
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if ((m = recttomon(ev.xmotion.x, ev.xmotion.y, 1, 1)) && m != selmon)
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selmon = m;
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if (arg->i == 1) { // tiled position is relative to the client window center point
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px = nx + wa.width / 2;
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py = ny + wa.height / 2;
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} else { // tiled position is relative to the mouse cursor
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px = ev.xmotion.x;
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py = ev.xmotion.y;
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}
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r = recttoclient(px, py, 1, 1);
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if (!r || r == c)
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break;
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if ((((float)(r->y + r->h - py) / r->h) > ((float)(r->x + r->w - px) / r->w)
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&& (abs(r->y - py) < r->h / 2)) || (abs(r->x - px) < r->w / 2))
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attachmode = 1; // above
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else
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attachmode = 0; // below
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if ((r && r != prevr) || (attachmode != prevattachmode)) {
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detachstack(c);
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detach(c);
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if (c->mon != r->mon)
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arrangemon(c->mon);
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c->mon = r->mon;
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r->mon->sel = r;
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if (attachmode) {
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if (r == r->mon->clients)
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attach(c);
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else {
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for (at = r->mon->clients; at->next != r; at = at->next);
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c->next = at->next;
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at->next = c;
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}
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} else {
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c->next = r->next;
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r->next = c;
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}
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attachstack(c);
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arrangemon(r->mon);
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prevr = r;
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prevattachmode = attachmode;
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}
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break;
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}
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} while (ev.type != ButtonRelease);
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XUngrabPointer(dpy, CurrentTime);
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if ((m = recttomon(ev.xmotion.x, ev.xmotion.y, 1, 1)) && m != c->mon) {
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detach(c);
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detachstack(c);
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arrangemon(c->mon);
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c->mon = m;
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attach(c);
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attachstack(c);
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selmon = m;
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focus(c);
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}
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c->beingmoved = 0;
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if (nx != -9999)
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resize(c, nx, ny, c->w, c->h, 0);
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arrangemon(c->mon);
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}
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Client *
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recttoclient(int x, int y, int w, int h)
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{
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Client *c, *r = NULL;
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int a, area = 0;
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for (c = nexttiled(selmon->clients); c; c = nexttiled(c->next)) {
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if ((a = INTERSECTC(x, y, w, h, c)) > area) {
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area = a;
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r = c;
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}
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}
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return r;
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}
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5
patch/placemouse.h
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5
patch/placemouse.h
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@ -0,0 +1,5 @@
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#define INTERSECTC(x,y,w,h,z) (MAX(0, MIN((x)+(w),(z)->x+(z)->w) - MAX((x),(z)->x)) \
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* MAX(0, MIN((y)+(h),(z)->y+(z)->h) - MAX((y),(z)->y)))
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static void placemouse(const Arg *arg);
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static Client *recttoclient(int x, int y, int w, int h);
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