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Adding shiftview patch
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@ -15,7 +15,7 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
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### Changelog:
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### Changelog:
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2020-05-03 - Added the no transparent borders patch which removes opacity from window borders when the alpha patch is not used
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2020-05-03 - Added the shiftviewclients patch and the no transparent borders patch which removes opacity from window borders when the alpha patch is not used
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2020-05-02 - Added dwmblocks patch
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2020-05-02 - Added dwmblocks patch
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@ -329,6 +329,9 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
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- adds keybindings for left and right circular shift through tags
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- adds keybindings for left and right circular shift through tags
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- also see focusadjacenttag
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- also see focusadjacenttag
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- [shiftviewclients](https://github.com/bakkeby/patches/blob/master/dwm/dwm-shiftviewclients-6.2.diff)
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- variant of the shiftview patch which skips tags that has no clients
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- [sortscreens](https://www.mail-archive.com/hackers@suckless.org/msg09400.html)
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- [sortscreens](https://www.mail-archive.com/hackers@suckless.org/msg09400.html)
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- this patch aims to address some inconsistencies when it comes to focusmon, tagmon and similar functionality by explicitly sorting screens left to right (or top to bottom in a vertical layout)
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- this patch aims to address some inconsistencies when it comes to focusmon, tagmon and similar functionality by explicitly sorting screens left to right (or top to bottom in a vertical layout)
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@ -777,6 +777,10 @@ static Key keys[] = {
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{ MODKEY|ShiftMask, XK_Tab, shiftview, { .i = -1 } },
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{ MODKEY|ShiftMask, XK_Tab, shiftview, { .i = -1 } },
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{ MODKEY|ShiftMask, XK_backslash, shiftview, { .i = +1 } },
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{ MODKEY|ShiftMask, XK_backslash, shiftview, { .i = +1 } },
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#endif // SHIFTVIEW_PATCH
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#endif // SHIFTVIEW_PATCH
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#if SHIFTVIEW_CLIENTS_PATCH
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{ MODKEY|Mod4Mask, XK_Tab, shiftviewclients, { .i = -1 } },
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{ MODKEY|Mod4Mask, XK_backslash, shiftviewclients, { .i = +1 } },
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#endif // SHIFTVIEW_CLIENTS_PATCH
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#if AWESOMEBAR_PATCH
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#if AWESOMEBAR_PATCH
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{ MODKEY|ControlMask, XK_z, showhideclient, {0} },
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{ MODKEY|ControlMask, XK_z, showhideclient, {0} },
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#endif // AWESOMEBAR_PATCH
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#endif // AWESOMEBAR_PATCH
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2
drw.c
2
drw.c
@ -242,8 +242,6 @@ drw_clr_create(
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dest->pixel |= 0xff << 24;
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dest->pixel |= 0xff << 24;
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#endif // NO_TRANSPARENT_BORDERS_PATCH
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#endif // NO_TRANSPARENT_BORDERS_PATCH
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#endif // ALPHA_PATCH
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#endif // ALPHA_PATCH
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}
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}
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/* Wrapper to create color schemes. The caller has to call free(3) on the
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/* Wrapper to create color schemes. The caller has to call free(3) on the
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@ -105,6 +105,9 @@
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#if SHIFTVIEW_PATCH
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#if SHIFTVIEW_PATCH
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#include "shiftview.c"
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#include "shiftview.c"
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#endif
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#endif
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#if SHIFTVIEW_CLIENTS_PATCH
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#include "shiftviewclients.c"
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#endif
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#if SORTSCREENS_PATCH
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#if SORTSCREENS_PATCH
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#ifdef XINERAMA
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#ifdef XINERAMA
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#include "sortscreens.c"
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#include "sortscreens.c"
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@ -108,6 +108,9 @@
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#if SHIFTVIEW_PATCH
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#if SHIFTVIEW_PATCH
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#include "shiftview.h"
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#include "shiftview.h"
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#endif
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#endif
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#if SHIFTVIEW_CLIENTS_PATCH
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#include "shiftviewclients.h"
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#endif
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#if SORTSCREENS_PATCH
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#if SORTSCREENS_PATCH
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#ifdef XINERAMA
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#ifdef XINERAMA
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#include "sortscreens.h"
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#include "sortscreens.h"
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@ -3,7 +3,7 @@ shiftview(const Arg *arg)
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{
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{
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Arg shifted;
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Arg shifted;
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if(arg->i > 0) // left circular shift
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if (arg->i > 0) // left circular shift
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shifted.ui = (selmon->tagset[selmon->seltags] << arg->i)
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shifted.ui = (selmon->tagset[selmon->seltags] << arg->i)
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| (selmon->tagset[selmon->seltags] >> (LENGTH(tags) - arg->i));
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| (selmon->tagset[selmon->seltags] >> (LENGTH(tags) - arg->i));
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@ -12,4 +12,4 @@ shiftview(const Arg *arg)
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| selmon->tagset[selmon->seltags] << (LENGTH(tags) + arg->i);
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| selmon->tagset[selmon->seltags] << (LENGTH(tags) + arg->i);
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view(&shifted);
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view(&shifted);
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}
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}
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@ -447,6 +447,11 @@
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*/
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*/
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#define SHIFTVIEW_PATCH 0
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#define SHIFTVIEW_PATCH 0
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/* This variant of the shiftview patch adds left and right circular shift through tags,
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* but skips tags where there are no clients.
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*/
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#define SHIFTVIEW_CLIENTS_PATCH 0
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/* In a multi-head setup monitor 0 is by default the primary screen, with the left and right
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/* In a multi-head setup monitor 0 is by default the primary screen, with the left and right
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* screen being monitor 1 and 2 respectively. This patch sorts screens left to right (or
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* screen being monitor 1 and 2 respectively. This patch sorts screens left to right (or
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* top to bottom in a vertical layout) which aims to address some inconsistencies when it
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* top to bottom in a vertical layout) which aims to address some inconsistencies when it
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