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floatpos: refactoring
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68
config.def.h
68
config.def.h
@ -1044,43 +1044,43 @@ static Key keys[] = {
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/* Note that due to key limitations the below example kybindings are defined with a Mod3Mask,
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* which is not always readily available. Refer to the patch wiki for more details. */
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/* Client position is limited to monitor window area */
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{ Mod3Mask, XK_u, floatpos, {.v = "-26x -26y" } },
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{ Mod3Mask, XK_i, floatpos, {.v = " 0x -26y" } },
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{ Mod3Mask, XK_o, floatpos, {.v = " 26x -26y" } },
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{ Mod3Mask, XK_j, floatpos, {.v = "-26x 0y" } },
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{ Mod3Mask, XK_l, floatpos, {.v = " 26x 0y" } },
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{ Mod3Mask, XK_m, floatpos, {.v = "-26x 26y" } },
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{ Mod3Mask, XK_comma, floatpos, {.v = " 0x 26y" } },
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{ Mod3Mask, XK_period, floatpos, {.v = " 26x 26y" } },
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{ Mod3Mask, XK_u, floatpos, {.v = "-26x -26y" } }, // ↖
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{ Mod3Mask, XK_i, floatpos, {.v = " 0x -26y" } }, // ↑
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{ Mod3Mask, XK_o, floatpos, {.v = " 26x -26y" } }, // ↗
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{ Mod3Mask, XK_j, floatpos, {.v = "-26x 0y" } }, // ←
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{ Mod3Mask, XK_l, floatpos, {.v = " 26x 0y" } }, // →
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{ Mod3Mask, XK_m, floatpos, {.v = "-26x 26y" } }, // ↙
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{ Mod3Mask, XK_comma, floatpos, {.v = " 0x 26y" } }, // ↓
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{ Mod3Mask, XK_period, floatpos, {.v = " 26x 26y" } }, // ↘
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/* Absolute positioning (allows moving windows between monitors) */
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{ Mod3Mask|ControlMask, XK_u, floatpos, {.v = "-26a -26a" } },
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{ Mod3Mask|ControlMask, XK_i, floatpos, {.v = " 0a -26a" } },
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{ Mod3Mask|ControlMask, XK_o, floatpos, {.v = " 26a -26a" } },
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{ Mod3Mask|ControlMask, XK_j, floatpos, {.v = "-26a 0a" } },
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{ Mod3Mask|ControlMask, XK_l, floatpos, {.v = " 26a 0a" } },
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{ Mod3Mask|ControlMask, XK_m, floatpos, {.v = "-26a 26a" } },
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{ Mod3Mask|ControlMask, XK_comma, floatpos, {.v = " 0a 26a" } },
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{ Mod3Mask|ControlMask, XK_period, floatpos, {.v = " 26a 26a" } },
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{ Mod3Mask|ControlMask, XK_u, floatpos, {.v = "-26a -26a" } }, // ↖
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{ Mod3Mask|ControlMask, XK_i, floatpos, {.v = " 0a -26a" } }, // ↑
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{ Mod3Mask|ControlMask, XK_o, floatpos, {.v = " 26a -26a" } }, // ↗
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{ Mod3Mask|ControlMask, XK_j, floatpos, {.v = "-26a 0a" } }, // ←
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{ Mod3Mask|ControlMask, XK_l, floatpos, {.v = " 26a 0a" } }, // →
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{ Mod3Mask|ControlMask, XK_m, floatpos, {.v = "-26a 26a" } }, // ↙
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{ Mod3Mask|ControlMask, XK_comma, floatpos, {.v = " 0a 26a" } }, // ↓
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{ Mod3Mask|ControlMask, XK_period, floatpos, {.v = " 26a 26a" } }, // ↘
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/* Resize client, client center position is fixed which means that client expands in all directions */
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{ Mod3Mask|ShiftMask, XK_u, floatpos, {.v = "-26w -26h" } },
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{ Mod3Mask|ShiftMask, XK_i, floatpos, {.v = " 0w -26h" } },
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{ Mod3Mask|ShiftMask, XK_o, floatpos, {.v = " 26w -26h" } },
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{ Mod3Mask|ShiftMask, XK_j, floatpos, {.v = "-26w 0h" } },
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{ Mod3Mask|ShiftMask, XK_k, floatpos, {.v = "800W 800H" } },
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{ Mod3Mask|ShiftMask, XK_l, floatpos, {.v = " 26w 0h" } },
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{ Mod3Mask|ShiftMask, XK_m, floatpos, {.v = "-26w 26h" } },
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{ Mod3Mask|ShiftMask, XK_comma, floatpos, {.v = " 0w 26h" } },
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{ Mod3Mask|ShiftMask, XK_period, floatpos, {.v = " 26w 26h" } },
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{ Mod3Mask|ShiftMask, XK_u, floatpos, {.v = "-26w -26h" } }, // ↖
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{ Mod3Mask|ShiftMask, XK_i, floatpos, {.v = " 0w -26h" } }, // ↑
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{ Mod3Mask|ShiftMask, XK_o, floatpos, {.v = " 26w -26h" } }, // ↗
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{ Mod3Mask|ShiftMask, XK_j, floatpos, {.v = "-26w 0h" } }, // ←
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{ Mod3Mask|ShiftMask, XK_k, floatpos, {.v = "800W 800H" } }, // ·
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{ Mod3Mask|ShiftMask, XK_l, floatpos, {.v = " 26w 0h" } }, // →
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{ Mod3Mask|ShiftMask, XK_m, floatpos, {.v = "-26w 26h" } }, // ↙
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{ Mod3Mask|ShiftMask, XK_comma, floatpos, {.v = " 0w 26h" } }, // ↓
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{ Mod3Mask|ShiftMask, XK_period, floatpos, {.v = " 26w 26h" } }, // ↘
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/* Client is positioned in a floating grid, movement is relative to client's current position */
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{ Mod3Mask|Mod1Mask, XK_u, floatpos, {.v = "-1p -1p" } },
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{ Mod3Mask|Mod1Mask, XK_i, floatpos, {.v = " 0p -1p" } },
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{ Mod3Mask|Mod1Mask, XK_o, floatpos, {.v = " 1p -1p" } },
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{ Mod3Mask|Mod1Mask, XK_j, floatpos, {.v = "-1p 0p" } },
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{ Mod3Mask|Mod1Mask, XK_k, floatpos, {.v = " 0p 0p" } },
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{ Mod3Mask|Mod1Mask, XK_l, floatpos, {.v = " 1p 0p" } },
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{ Mod3Mask|Mod1Mask, XK_m, floatpos, {.v = "-1p 1p" } },
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{ Mod3Mask|Mod1Mask, XK_comma, floatpos, {.v = " 0p 1p" } },
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{ Mod3Mask|Mod1Mask, XK_period, floatpos, {.v = " 1p 1p" } },
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{ Mod3Mask|Mod1Mask, XK_u, floatpos, {.v = "-1p -1p" } }, // ↖
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{ Mod3Mask|Mod1Mask, XK_i, floatpos, {.v = " 0p -1p" } }, // ↑
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{ Mod3Mask|Mod1Mask, XK_o, floatpos, {.v = " 1p -1p" } }, // ↗
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{ Mod3Mask|Mod1Mask, XK_j, floatpos, {.v = "-1p 0p" } }, // ←
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{ Mod3Mask|Mod1Mask, XK_k, floatpos, {.v = " 0p 0p" } }, // ·
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{ Mod3Mask|Mod1Mask, XK_l, floatpos, {.v = " 1p 0p" } }, // →
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{ Mod3Mask|Mod1Mask, XK_m, floatpos, {.v = "-1p 1p" } }, // ↙
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{ Mod3Mask|Mod1Mask, XK_comma, floatpos, {.v = " 0p 1p" } }, // ↓
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{ Mod3Mask|Mod1Mask, XK_period, floatpos, {.v = " 1p 1p" } }, // ↘
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#endif // FLOATPOS_PATCH
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#if SETBORDERPX_PATCH
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{ MODKEY|ControlMask, XK_minus, setborderpx, {.i = -1 } },
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310
patch/floatpos.c
310
patch/floatpos.c
@ -19,13 +19,11 @@ void
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setfloatpos(Client *c, const char *floatpos)
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{
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char xCh, yCh, wCh, hCh;
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int x, y, w, h, cx, cy, cw, ch, wx, ww, wy, wh, bw;
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unsigned int i;
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int x, y, w, h, wx, ww, wy, wh;
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#if FLOATPOS_RESPECT_GAPS_PATCH
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int oh, ov, ih, iv;
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unsigned int n;
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#endif // FLOATPOS_RESPECT_GAPS_PATCH
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int absx, absy, absw, absh, delta, rest;
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if (!c || !floatpos)
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return;
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@ -54,11 +52,6 @@ setfloatpos(Client *c, const char *floatpos)
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return;
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}
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absx = xCh == 'A' || xCh == 'a';
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absy = yCh == 'A' || yCh == 'a';
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absw = wCh == 'A' || wCh == 'a';
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absh = hCh == 'A' || hCh == 'a';
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#if FLOATPOS_RESPECT_GAPS_PATCH
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getgaps(c->mon, &oh, &ov, &ih, &iv, &n);
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wx = c->mon->wx + ov;
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@ -72,260 +65,127 @@ setfloatpos(Client *c, const char *floatpos)
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wh = c->mon->wh;
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#endif // FLOATPOS_RESPECT_GAPS_PATCH
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cx = (!absx && c->x < wx ? wx : c->x);
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cy = (!absy && c->y < wy ? wy : c->y);
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cw = (!absw && c->w > ww ? ww : c->w);
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ch = (!absh && c->h > wh ? wh : c->h);
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getfloatpos(x, xCh, w, wCh, wx, ww, c->x, c->w, c->bw, floatposgrid_x, &c->x, &c->w);
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getfloatpos(y, yCh, h, hCh, wy, wh, c->y, c->h, c->bw, floatposgrid_y, &c->y, &c->h);
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}
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switch(xCh) {
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/* p - position, s - size, cp and cs represents current position and size */
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void
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getfloatpos(int pos, char pCh, int size, char sCh, int min_p, int max_s, int cp, int cs, int cbw, int defgrid, int *out_p, int *out_s)
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{
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int abs_p, abs_s, i, delta, rest;
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abs_p = pCh == 'A' || pCh == 'a';
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abs_s = sCh == 'A' || sCh == 'a';
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cs += 2*cbw;
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switch(pCh) {
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case 'A': // absolute position
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cx = x;
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cp = pos;
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break;
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case 'a': // absolute relative position
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cx += x;
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cp += pos;
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break;
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case 'y':
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case 'x': // client relative position
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if (cx + x > ww)
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cx = ww;
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else
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cx += x;
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cp = MIN(cp + pos, min_p + max_s);
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break;
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case 'Y':
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case 'X': // client position relative to monitor
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if (x > ww)
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x = ww;
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cx = wx + x;
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cp = min_p + MIN(pos, max_s);
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break;
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case 'S': // fixed client position (sticky)
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case 'C': // fixed client position (center)
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case 'Z': // fixed client right-hand position (position + width)
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if (x == -1)
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case 'Z': // fixed client right-hand position (position + size)
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if (pos == -1)
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break;
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if (x > ww)
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x = ww;
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if (x < 0)
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x = 0;
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if (xCh == 'Z')
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cw = abs((cx + cw) - (wx + x));
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else if (xCh == 'C')
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cw = abs((cx + cw / 2) - (wx + x));
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if (pos > max_s)
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pos = max_s;
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if (pos < 0)
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pos = 0;
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if (pCh == 'Z')
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cs = abs((cp + cs) - (min_p + pos));
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else if (pCh == 'C')
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cs = abs((cp + cs / 2) - (min_p + pos));
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else
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cw = abs(cx - (wx + x));
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cx = wx + x;
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wCh = 0; // size determined by position, override defined width
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cs = abs(cp - (min_p + pos));
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cp = min_p + pos;
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sCh = 0; // size determined by position, override defined size
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break;
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case 'G': // grid
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if (x <= 0)
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x = floatposgrid_x; // default configurable
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if (w == 0 || x < 2 || (wCh != 'p' && wCh != 'P'))
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if (pos <= 0)
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pos = defgrid; // default configurable
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if (size == 0 || pos < 2 || (sCh != 'p' && sCh != 'P'))
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break;
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delta = (ww - cw - 2*c->bw) / (x - 1);
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rest = ww - cw - 2*c->bw - delta * (x - 1);
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if (wCh == 'P') {
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if (w < 1 || w > x)
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delta = (max_s - cs) / (pos - 1);
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rest = max_s - cs - delta * (pos - 1);
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if (sCh == 'P') {
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if (size < 1 || size > pos)
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break;
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cx = wx + delta * (w - 1);
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cp = min_p + delta * (size - 1);
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} else {
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for (i = 0; i < x -1 && cx >= wx + delta * i + (i > x - rest ? i + rest - x + 1 : 0); i++);
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cx = wx + delta * (MAX(MIN(i + w, x), 1) - 1) + (i > x - rest ? i + rest - x + 1 : 0);
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for (i = 0; i < pos -1 && cp >= min_p + delta * i + (i > pos - rest ? i + rest - pos + 1 : 0); i++);
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cp = min_p + delta * (MAX(MIN(i + size, pos), 1) - 1) + (i > pos - rest ? i + rest - pos + 1 : 0);
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}
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break;
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}
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switch(yCh) {
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case 'A': // absolute position
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cy = y;
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switch(sCh) {
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case 'A': // absolute size
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cs = size;
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break;
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case 'a': // absolute relative position
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cy += y;
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case 'a': // absolute relative size
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cs = MAX(1, cs + size);
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break;
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case 'y': // client relative position
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if (cy + y > wh)
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cy = wh;
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else
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cy += y;
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case '%': // client size percentage in relation to monitor window area size
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if (size <= 0)
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break;
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case 'Y': // client position relative to monitor
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if (y > wh)
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y = wh;
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cy = wy + y;
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break;
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case 'S': // fixed client y position (sticky)
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case 'C': // fixed client position (center)
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case 'Z': // fixed client right-hand position (position + height)
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if (y == -1)
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break;
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if (y > wh)
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y = wh;
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if (y < 0)
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y = 0;
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if (yCh == 'Z')
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ch = abs((cy + ch) - (wy + y));
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else if (yCh == 'C')
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ch = abs((cy + ch / 2) - (wy + y));
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else
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ch = abs(cy - (wy + y));
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cy = wy + y;
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hCh = 0; // size determined by position, override defined width
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break;
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case 'G': // grid
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if (y <= 0)
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y = floatposgrid_y; // default configurable
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if (h == 0 || y < 1 || (hCh != 'p' && hCh != 'P'))
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break;
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delta = (wh - ch - 2*c->bw) / (y - 1);
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rest = wh - ch - 2*c->bw - delta * (y - 1);
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if (hCh == 'P') {
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if (h < 1 || h > y)
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break;
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cy = wy + delta * (h - 1);
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} else {
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for (i = 0; i < y - 1 && cy >= wy + delta * i + (i > y - rest ? i + rest - y + 1: 0); i++);
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cy = wy + delta * (MAX(MIN(i + h, y), 1) - 1) + (i > y - rest ? i + rest - y + 1: 0);
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}
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hCh = 0; // size determined by position, override defined width
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break;
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}
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bw = 2*c->bw;
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switch(wCh) {
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case 'A': // absolute width
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cw = w - 2*c->bw;
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break;
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case 'a': // absolute relative width
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if (cw + w < 1)
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cw = 1;
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else
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cw += w;
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break;
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case '%': // client width percentage in relation to monitor window area width
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if (w > 100)
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w = 100;
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if (w <= 0)
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break;
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w = ww * w / 100;
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size = max_s * MIN(size, 100) / 100;
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/* falls through */
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case 'w': // width relative to client
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if (wCh == 'w') {
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if (w == 0)
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case 'h':
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case 'w': // size relative to client
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if (sCh == 'w' || sCh == 'h') {
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if (size == 0)
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break;
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else {
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w += cw;
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bw = 0;
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}
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size += cs;
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}
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/* falls through */
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case 'W': // normal width, position takes precedence
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if (xCh == 'S' && cx + w > wx + ww)
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w = wx + ww - cx;
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else if (xCh == 'C' && cx + cw / 2 + w / 2 > wx + ww)
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w = wx + ww - cx + cw / 2;
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else if (xCh == 'Z' && w > cx - ww)
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w = cx - wx;
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else if (w > ww)
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w = ww;
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case 'H':
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case 'W': // normal size, position takes precedence
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if (pCh == 'S' && cp + size > min_p + max_s)
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size = min_p + max_s - cp;
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else if (pCh == 'Z' && size > cp - max_s)
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size = cp - min_p;
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else if (size > max_s)
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size = max_s;
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if (xCh == 'C') { // fixed client center, expand or contract client
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delta = w - bw - cw;
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if (delta < 0 || (cx - delta / 2 + w + 2*c->bw <= wx + ww))
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cx -= delta / 2;
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else if (cx - delta / 2 < wx)
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cx = wx;
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if (pCh == 'C') { // fixed client center, expand or contract client
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delta = size - cs;
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if (delta < 0 || (cp - delta / 2 + size <= min_p + max_s))
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cp -= delta / 2;
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else if (cp - delta / 2 < min_p)
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cp = min_p;
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else if (delta)
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cx = wx + ww - cw - bw;
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cp = min_p + max_s;
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}
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cw = w - bw;
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cs = size;
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break;
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}
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bw = 2*c->bw;
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switch(hCh) {
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case 'A': // absolute height
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ch = h - 2*c->bw;
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break;
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case 'a': // absolute relative height
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if (ch + h < 1)
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ch = 1;
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if (pCh == '%') // client mid-point position in relation to monitor window area size
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cp = min_p + max_s * MAX(MIN(pos, 100), 0) / 100 - (cs) / 2;
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if (!abs_p && cp < min_p)
|
||||
cp = min_p;
|
||||
if (cp + cs > min_p + max_s && !(abs_p && abs_s)) {
|
||||
if (abs_p || cp == min_p)
|
||||
cs = min_p + max_s - cp;
|
||||
else
|
||||
ch += h;
|
||||
break;
|
||||
case '%': // client height percentage in relation to monitor window area height
|
||||
if (h > 100)
|
||||
h = 100;
|
||||
if (h <= 0)
|
||||
break;
|
||||
h = wh * h / 100;
|
||||
/* falls through */
|
||||
case 'h': // height relative to client
|
||||
if (hCh == 'h') {
|
||||
if (h == 0)
|
||||
break;
|
||||
else {
|
||||
h += ch;
|
||||
bw = 0;
|
||||
}
|
||||
}
|
||||
/* falls through */
|
||||
case 'H': /* normal height, position takes precedence */
|
||||
if (yCh == 'S' && cy + h > wy + wh)
|
||||
h = wy + wh - cy;
|
||||
else if (yCh == 'C' && cy + ch / 2 + h / 2 > wy + wh)
|
||||
h = wy + wh - cy + ch / 2;
|
||||
else if (yCh == 'Z' && h > cy - wh)
|
||||
h = cy - wy;
|
||||
else if (h > wh)
|
||||
h = wh;
|
||||
|
||||
if (yCh == 'C') { // fixed client center, expand or contract client
|
||||
delta = h - bw - ch;
|
||||
if (delta < 0 || (cy - delta / 2 + ch + 2*c->bw <= wy + wh))
|
||||
cy -= delta / 2;
|
||||
else if (cy - delta / 2 < wy)
|
||||
cy = wy;
|
||||
else if (delta)
|
||||
cy = wy + wh - ch - bw;
|
||||
cp = min_p + max_s - cs;
|
||||
}
|
||||
|
||||
ch = h - bw;
|
||||
break;
|
||||
}
|
||||
|
||||
if (xCh == '%') { // client mid-point position in relation to monitor window area width
|
||||
if (x > 100)
|
||||
x = 100;
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
cx = wx + ww * x / 100 - (cw + 2*c->bw) / 2;
|
||||
}
|
||||
|
||||
if (yCh == '%') { // client mid-point position in relation to monitor window area height
|
||||
if (y > 100)
|
||||
y = 100;
|
||||
if (y < 0)
|
||||
y = 0;
|
||||
cy = wy + wh * y / 100 - (ch + 2*c->bw) / 2;
|
||||
}
|
||||
|
||||
if (!absx && cx < wx)
|
||||
cx = wx;
|
||||
if (cx + cw + 2*c->bw > wx + ww && !(absx && absw)) {
|
||||
if (absx || cx == wx)
|
||||
cw = ww - cx + wx - 2*c->bw;
|
||||
else
|
||||
cx = wx + ww - cw - 2*c->bw;
|
||||
}
|
||||
|
||||
if (!absy && cy < wy)
|
||||
cy = wy;
|
||||
if (cy + ch + 2*c->bw > wy + wh && !(absy && absh)) {
|
||||
if (absy || cy == wy)
|
||||
ch = wh - cy + wy - 2*c->bw;
|
||||
else
|
||||
cy = wy + wh - ch - 2*c->bw;
|
||||
}
|
||||
|
||||
c->x = cx;
|
||||
c->y = cy;
|
||||
c->w = MAX(cw, 1);
|
||||
c->h = MAX(ch, 1);
|
||||
*out_p = cp;
|
||||
*out_s = MAX(cs - 2*cbw, 1);
|
||||
}
|
@ -1,2 +1,3 @@
|
||||
static void floatpos(const Arg *arg);
|
||||
static void setfloatpos(Client *c, const char *floatpos);
|
||||
static void getfloatpos(int pos, char pCh, int size, char sCh, int min_p, int max_s, int cp, int cs, int cbw, int defgrid, int *out_p, int *out_s);
|
Loading…
Reference in New Issue
Block a user