Refactoring and simplifying color configuration in config.h

This involves always having configuration for floating border, regardless of
whether it is used or not. Also permanently dropping the const expectation
for color configuration in dwm, so that vtcolors and xrdb patches can change
color configuration.
This commit is contained in:
bakkeby 2020-08-20 17:42:30 +02:00
parent ef287c46cd
commit 6b9c484b78
4 changed files with 66 additions and 245 deletions

View File

@ -68,64 +68,47 @@ static const char *fonts[] = { "monospace:size=10" };
#endif // BAR_PANGO_PATCH
static const char dmenufont[] = "monospace:size=10";
static char c000000[] = "#000000"; // placeholder value, overridden by vt colors or xrdb
static char normfgcolor[] = "#bbbbbb";
static char normbgcolor[] = "#222222";
#if !BAR_VTCOLORS_PATCH
static char normbordercolor[] = "#444444";
#if FLOAT_BORDER_COLOR_PATCH
static char normfloatcolor[] = "#db8fd9";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // !BAR_VTCOLORS_PATCH
static char selfgcolor[] = "#eeeeee";
static char selbgcolor[] = "#005577";
#if !BAR_VTCOLORS_PATCH
static char selbordercolor[] = "#005577";
#if FLOAT_BORDER_COLOR_PATCH
static char selfloatcolor[] = "#005577";
#endif // FLOAT_BORDER_COLOR_PATCH
#if BAR_STATUSCOLORS_PATCH
static char warnfgcolor[] = "#000000";
static char warnbgcolor[] = "#ffff00";
static char warnbordercolor[] = "#ff0000";
#if FLOAT_BORDER_COLOR_PATCH
static char warnfloatcolor[] = "#ffffff";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // BAR_STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
static char urgfgcolor[] = "#000000";
static char urgbgcolor[] = "#000000";
static char urgbordercolor[] = "#ff0000"; // NB: patch only works with border color for now
#if FLOAT_BORDER_COLOR_PATCH
static char urgfloatcolor[] = "#000000";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // URGENTBORDER_PATCH // BAR_STATUSCOLORS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
static char hidfgcolor[] = "#005577";
static char hidbgcolor[] = "#222222";
static char hidbordercolor[] = "#005577";
#if FLOAT_BORDER_COLOR_PATCH
static char hidfloatcolor[] = "#f76e0c";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // BAR_WINTITLEACTIONS_PATCH
#endif // BAR_VTCOLORS_PATCH
#if BAR_POWERLINE_STATUS_PATCH || (BAR_TITLECOLOR_PATCH && !BAR_VTCOLORS_PATCH)
static char titlefgcolor[] = "#FFF7D4";
static char titlebgcolor[] = "#330000";
static char titlebordercolor[] = "#330000";
#if FLOAT_BORDER_COLOR_PATCH
static char titlefloatcolor[] = "#f76e0c";
#endif // FLOAT_BORDER_COLOR_PATCH
static char titleselfgcolor[] = "#FFF7D4";
static char titleselbgcolor[] = "#c278b6";
static char titleselbordercolor[] = "#330000";
#if FLOAT_BORDER_COLOR_PATCH
static char titleselfloatcolor[] = "#FF0000";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // BAR_POWERLINE_STATUS_PATCH | BAR_TITLECOLOR_PATCH
#if BAR_TABGROUPS_PATCH
@ -135,10 +118,8 @@ static char tabgrpactivebordercolor[] = "#330000";
static char tabgrpinactivefgcolor[] = "#bbbbbb";
static char tabgrpinactivebgcolor[] = "#222222";
static char tabgrpinactivebordercolor[] = "#991100";
#if FLOAT_BORDER_COLOR_PATCH
static char tabgrpactivefloatcolor[] = "#000000";
static char tabgrpinactivefloatcolor[] = "#000000";
#endif // FLOAT_BORDER_COLOR_PATCH
#endif // BAR_TABGROUPS_PATCH
#if BAR_FLEXWINTITLE_PATCH
@ -243,10 +224,10 @@ static const unsigned int alphas[][3] = {
#endif // BAR_FLEXWINTITLE_PATCH
};
#endif // BAR_ALPHA_PATCH
#if BAR_VTCOLORS_PATCH && FLOAT_BORDER_COLOR_PATCH
#if BAR_VTCOLORS_PATCH
static const char title_bg_dark[] = "#303030";
static const char title_bg_light[] = "#fdfdfd";
static const int color_ptrs[][ColCount] = {
static const int color_ptrs[][4] = {
/* fg bg border float */
[SchemeNorm] = { -1, -1, 5, 12 },
[SchemeSel] = { -1, -1, 11, 13 },
@ -259,6 +240,9 @@ static const int color_ptrs[][ColCount] = {
#if BAR_WINTITLEACTIONS_PATCH
[SchemeHid] = { 5, 0, 0, -1 },
#endif // BAR_WINTITLEACTIONS_PATCH
#if BAR_TITLECOLOR_PATCH
[SchemeTitle] = { 6, -1, -1, -1 },
#endif // BAR_TITLECOLOR_PATCH
#if BAR_TABGROUPS_PATCH
[SchemeTabActive] = { 6, 5, 5, -1 },
[SchemeTabInactive] = { 2, 0, 0, -1 },
@ -269,84 +253,10 @@ static const int color_ptrs[][ColCount] = {
[SchemeTitleSel] = { 6, -1, -1, -1 },
[SchemeStatus] = { 2, 0, 0, -1 },
};
static char colors[][ColCount][8] = {
/* fg bg border float */
[SchemeNorm] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeSel] = { "#000000", "#000000", "#000000", "#000000" },
#if BAR_STATUSCOLORS_PATCH
[SchemeWarn] = { "#000000", "#000000", "#000000", "#000000" },
#endif // BAR_STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
[SchemeUrg] = { "#000000", "#000000", "#000000", "#000000" },
#endif // URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
[SchemeHid] = { "#000000", "#000000", "#000000", "#000000" },
#endif // BAR_WINTITLEACTIONS_PATCH
#if BAR_TABGROUPS_PATCH
[SchemeTabActive] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeTabInactive] = { "#000000", "#000000", "#000000", "#000000" },
#endif // BAR_TABGROUPS_PATCH
[SchemeTagsNorm] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeTagsSel] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeTitleNorm] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeTitleSel] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeStatus] = { "#000000", "#000000", "#000000", "#000000" },
};
#elif BAR_VTCOLORS_PATCH
static const char title_bg_dark[] = "#303030";
static const char title_bg_light[] = "#fdfdfd";
static const int color_ptrs[][ColCount] = {
/* fg bg border */
[SchemeNorm] = { -1, -1, 5 },
[SchemeSel] = { -1, -1, 11 },
#if BAR_STATUSCOLORS_PATCH
[SchemeWarn] = { -1, 1, 1 },
#endif // BAR_STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
[SchemeUrg] = { 7, 9, 9 },
#endif // URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
[SchemeHid] = { 5, 0, 0 },
#endif // BAR_WINTITLEACTIONS_PATCH
#if BAR_TABGROUPS_PATCH
[SchemeTabActive] = { 6, 5, 5 },
[SchemeTabInactive] = { 2, 0, 0 },
#endif // BAR_TABGROUPS_PATCH
[SchemeTagsNorm] = { 2, 0, 0 },
[SchemeTagsSel] = { 6, 5, 5 },
[SchemeTitleNorm] = { 6, -1, -1 },
[SchemeTitleSel] = { 6, -1, -1 },
[SchemeStatus] = { 2, 0, 0 },
};
static char colors[][ColCount][8] = {
/* fg bg border */
[SchemeNorm] = { "#000000", "#000000", "#000000" },
[SchemeSel] = { "#000000", "#000000", "#000000" },
#if BAR_STATUSCOLORS_PATCH
[SchemeWarn] = { "#000000", "#000000", "#000000" },
#endif // BAR_STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
[SchemeUrg] = { "#000000", "#000000", "#000000" },
#endif // URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
[SchemeHid] = { "#000000", "#000000", "#000000" },
#endif // BAR_WINTITLEACTIONS_PATCH
#if BAR_TABGROUPS_PATCH
[SchemeTabActive] = { "#000000", "#000000", "#000000" },
[SchemeTabInactive] = { "#000000", "#000000", "#000000" },
#endif // BAR_TABGROUPS_PATCH
[SchemeTagsNorm] = { "#000000", "#000000", "#000000" },
[SchemeTagsSel] = { "#000000", "#000000", "#000000" },
[SchemeTitleNorm] = { "#000000", "#000000", "#000000" },
[SchemeTitleSel] = { "#000000", "#000000", "#000000" },
[SchemeStatus] = { "#000000", "#000000", "#000000" },
};
#elif FLOAT_BORDER_COLOR_PATCH
#endif // BAR_VTCOLORS_PATCH
static
#if !XRDB_PATCH
const
#endif // XRDB_PATCH
char *colors[][ColCount] = {
char *colors[][4] = {
/* fg bg border float */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
@ -366,124 +276,57 @@ char *colors[][ColCount] = {
[SchemeTabActive] = { tabgrpactivefgcolor, tabgrpactivebgcolor, tabgrpactivebordercolor, tabgrpactivefloatcolor },
[SchemeTabInactive] = { tabgrpinactivefgcolor, tabgrpinactivebgcolor, tabgrpinactivebordercolor, tabgrpinactivefloatcolor },
#endif // BAR_TABGROUPS_PATCH
#if BAR_VTCOLORS_PATCH
[SchemeTagsNorm] = { c000000, c000000, c000000, c000000 },
[SchemeTagsSel] = { c000000, c000000, c000000, c000000 },
[SchemeTitleNorm] = { c000000, c000000, c000000, c000000 },
[SchemeTitleSel] = { c000000, c000000, c000000, c000000 },
[SchemeStatus] = { c000000, c000000, c000000, c000000 },
#endif // BAR_VTCOLORS_PATCH / BAR_TITLECOLOR_PATCH
#if BAR_FLEXWINTITLE_PATCH
[SchemeFlexActTTB] = { selfgcolor, actTTBbgcolor, "#000000", "#000000" },
[SchemeFlexActLTR] = { selfgcolor, actLTRbgcolor, "#000000", "#000000" },
[SchemeFlexActMONO] = { selfgcolor, actMONObgcolor, "#000000", "#000000" },
[SchemeFlexActGRID] = { selfgcolor, actGRIDbgcolor, "#000000", "#000000" },
[SchemeFlexActGRD1] = { selfgcolor, actGRD1bgcolor, "#000000", "#000000" },
[SchemeFlexActGRD2] = { selfgcolor, actGRD2bgcolor, "#000000", "#000000" },
[SchemeFlexActGRDM] = { selfgcolor, actGRDMbgcolor, "#000000", "#000000" },
[SchemeFlexActHGRD] = { selfgcolor, actHGRDbgcolor, "#000000", "#000000" },
[SchemeFlexActDWDL] = { selfgcolor, actDWDLbgcolor, "#000000", "#000000" },
[SchemeFlexActSPRL] = { selfgcolor, actSPRLbgcolor, "#000000", "#000000" },
[SchemeFlexActFloat] = { selfgcolor, actfloatbgcolor, "#000000", "#000000" },
[SchemeFlexInaTTB] = { normfgcolor, normTTBbgcolor, "#000000", "#000000" },
[SchemeFlexInaLTR] = { normfgcolor, normLTRbgcolor, "#000000", "#000000" },
[SchemeFlexInaMONO] = { normfgcolor, normMONObgcolor, "#000000", "#000000" },
[SchemeFlexInaGRID] = { normfgcolor, normGRIDbgcolor, "#000000", "#000000" },
[SchemeFlexInaGRD1] = { normfgcolor, normGRD1bgcolor, "#000000", "#000000" },
[SchemeFlexInaGRD2] = { normfgcolor, normGRD2bgcolor, "#000000", "#000000" },
[SchemeFlexInaGRDM] = { normfgcolor, normGRDMbgcolor, "#000000", "#000000" },
[SchemeFlexInaHGRD] = { normfgcolor, normHGRDbgcolor, "#000000", "#000000" },
[SchemeFlexInaDWDL] = { normfgcolor, normDWDLbgcolor, "#000000", "#000000" },
[SchemeFlexInaSPRL] = { normfgcolor, normSPRLbgcolor, "#000000", "#000000" },
[SchemeFlexInaFloat] = { normfgcolor, normfloatbgcolor, "#000000", "#000000" },
[SchemeFlexSelTTB] = { selfgcolor, selTTBbgcolor, "#000000", "#000000" },
[SchemeFlexSelLTR] = { selfgcolor, selLTRbgcolor, "#000000", "#000000" },
[SchemeFlexSelMONO] = { selfgcolor, selMONObgcolor, "#000000", "#000000" },
[SchemeFlexSelGRID] = { selfgcolor, selGRIDbgcolor, "#000000", "#000000" },
[SchemeFlexSelGRD1] = { selfgcolor, selGRD1bgcolor, "#000000", "#000000" },
[SchemeFlexSelGRD2] = { selfgcolor, selGRD2bgcolor, "#000000", "#000000" },
[SchemeFlexSelGRDM] = { selfgcolor, selGRDMbgcolor, "#000000", "#000000" },
[SchemeFlexSelHGRD] = { selfgcolor, selHGRDbgcolor, "#000000", "#000000" },
[SchemeFlexSelDWDL] = { selfgcolor, selDWDLbgcolor, "#000000", "#000000" },
[SchemeFlexSelSPRL] = { selfgcolor, selSPRLbgcolor, "#000000", "#000000" },
[SchemeFlexSelFloat] = { selfgcolor, selfloatbgcolor, "#000000", "#000000" },
[SchemeFlexActTTB] = { selfgcolor, actTTBbgcolor, c000000, c000000 },
[SchemeFlexActLTR] = { selfgcolor, actLTRbgcolor, c000000, c000000 },
[SchemeFlexActMONO] = { selfgcolor, actMONObgcolor, c000000, c000000 },
[SchemeFlexActGRID] = { selfgcolor, actGRIDbgcolor, c000000, c000000 },
[SchemeFlexActGRD1] = { selfgcolor, actGRD1bgcolor, c000000, c000000 },
[SchemeFlexActGRD2] = { selfgcolor, actGRD2bgcolor, c000000, c000000 },
[SchemeFlexActGRDM] = { selfgcolor, actGRDMbgcolor, c000000, c000000 },
[SchemeFlexActHGRD] = { selfgcolor, actHGRDbgcolor, c000000, c000000 },
[SchemeFlexActDWDL] = { selfgcolor, actDWDLbgcolor, c000000, c000000 },
[SchemeFlexActSPRL] = { selfgcolor, actSPRLbgcolor, c000000, c000000 },
[SchemeFlexActFloat] = { selfgcolor, actfloatbgcolor, c000000, c000000 },
[SchemeFlexInaTTB] = { normfgcolor, normTTBbgcolor, c000000, c000000 },
[SchemeFlexInaLTR] = { normfgcolor, normLTRbgcolor, c000000, c000000 },
[SchemeFlexInaMONO] = { normfgcolor, normMONObgcolor, c000000, c000000 },
[SchemeFlexInaGRID] = { normfgcolor, normGRIDbgcolor, c000000, c000000 },
[SchemeFlexInaGRD1] = { normfgcolor, normGRD1bgcolor, c000000, c000000 },
[SchemeFlexInaGRD2] = { normfgcolor, normGRD2bgcolor, c000000, c000000 },
[SchemeFlexInaGRDM] = { normfgcolor, normGRDMbgcolor, c000000, c000000 },
[SchemeFlexInaHGRD] = { normfgcolor, normHGRDbgcolor, c000000, c000000 },
[SchemeFlexInaDWDL] = { normfgcolor, normDWDLbgcolor, c000000, c000000 },
[SchemeFlexInaSPRL] = { normfgcolor, normSPRLbgcolor, c000000, c000000 },
[SchemeFlexInaFloat] = { normfgcolor, normfloatbgcolor, c000000, c000000 },
[SchemeFlexSelTTB] = { selfgcolor, selTTBbgcolor, c000000, c000000 },
[SchemeFlexSelLTR] = { selfgcolor, selLTRbgcolor, c000000, c000000 },
[SchemeFlexSelMONO] = { selfgcolor, selMONObgcolor, c000000, c000000 },
[SchemeFlexSelGRID] = { selfgcolor, selGRIDbgcolor, c000000, c000000 },
[SchemeFlexSelGRD1] = { selfgcolor, selGRD1bgcolor, c000000, c000000 },
[SchemeFlexSelGRD2] = { selfgcolor, selGRD2bgcolor, c000000, c000000 },
[SchemeFlexSelGRDM] = { selfgcolor, selGRDMbgcolor, c000000, c000000 },
[SchemeFlexSelHGRD] = { selfgcolor, selHGRDbgcolor, c000000, c000000 },
[SchemeFlexSelDWDL] = { selfgcolor, selDWDLbgcolor, c000000, c000000 },
[SchemeFlexSelSPRL] = { selfgcolor, selSPRLbgcolor, c000000, c000000 },
[SchemeFlexSelFloat] = { selfgcolor, selfloatbgcolor, c000000, c000000 },
#endif // BAR_FLEXWINTITLE_PATCH
};
#else // !BAR_VTCOLORS_PATCH && !FLOAT_BORDER_COLOR_PATCH
static
#if !XRDB_PATCH
const
#endif // XRDB_PATCH
char *colors[][ColCount] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
#if BAR_STATUSCOLORS_PATCH
[SchemeWarn] = { warnfgcolor, warnbgcolor, warnbordercolor },
#endif // BAR_STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
[SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor },
#endif // URGENTBORDER_PATCH / BAR_STATUSCOLORS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
[SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor },
#endif // BAR_WINTITLEACTIONS_PATCH
#if BAR_TITLECOLOR_PATCH
[SchemeTitle] = { titlefgcolor, titlebgcolor, titlebordercolor },
#endif // BAR_TITLECOLOR_PATCH
#if BAR_TABGROUPS_PATCH
[SchemeTabActive] = { tabgrpactivefgcolor, tabgrpactivebgcolor, tabgrpactivebordercolor },
[SchemeTabInactive] = { tabgrpinactivefgcolor, tabgrpinactivebgcolor, tabgrpinactivebordercolor },
#endif // BAR_TABGROUPS_PATCH
#if BAR_FLEXWINTITLE_PATCH
[SchemeFlexActTTB] = { selfgcolor, actTTBbgcolor, "#000000" },
[SchemeFlexActLTR] = { selfgcolor, actLTRbgcolor, "#000000" },
[SchemeFlexActMONO] = { selfgcolor, actMONObgcolor, "#000000" },
[SchemeFlexActGRID] = { selfgcolor, actGRIDbgcolor, "#000000" },
[SchemeFlexActGRD1] = { selfgcolor, actGRD1bgcolor, "#000000" },
[SchemeFlexActGRD2] = { selfgcolor, actGRD2bgcolor, "#000000" },
[SchemeFlexActGRDM] = { selfgcolor, actGRDMbgcolor, "#000000" },
[SchemeFlexActHGRD] = { selfgcolor, actHGRDbgcolor, "#000000" },
[SchemeFlexActDWDL] = { selfgcolor, actDWDLbgcolor, "#000000" },
[SchemeFlexActSPRL] = { selfgcolor, actSPRLbgcolor, "#000000" },
[SchemeFlexActFloat] = { selfgcolor, actfloatbgcolor, "#000000" },
[SchemeFlexInaTTB] = { normfgcolor, normTTBbgcolor, "#000000" },
[SchemeFlexInaLTR] = { normfgcolor, normLTRbgcolor, "#000000" },
[SchemeFlexInaMONO] = { normfgcolor, normMONObgcolor, "#000000" },
[SchemeFlexInaGRID] = { normfgcolor, normGRIDbgcolor, "#000000" },
[SchemeFlexInaGRD1] = { normfgcolor, normGRD1bgcolor, "#000000" },
[SchemeFlexInaGRD2] = { normfgcolor, normGRD2bgcolor, "#000000" },
[SchemeFlexInaGRDM] = { normfgcolor, normGRDMbgcolor, "#000000" },
[SchemeFlexInaHGRD] = { normfgcolor, normHGRDbgcolor, "#000000" },
[SchemeFlexInaDWDL] = { normfgcolor, normDWDLbgcolor, "#000000" },
[SchemeFlexInaSPRL] = { normfgcolor, normSPRLbgcolor, "#000000" },
[SchemeFlexInaFloat] = { normfgcolor, normfloatbgcolor, "#000000" },
[SchemeFlexSelTTB] = { selfgcolor, selTTBbgcolor, "#000000" },
[SchemeFlexSelLTR] = { selfgcolor, selLTRbgcolor, "#000000" },
[SchemeFlexSelMONO] = { selfgcolor, selMONObgcolor, "#000000" },
[SchemeFlexSelGRID] = { selfgcolor, selGRIDbgcolor, "#000000" },
[SchemeFlexSelGRD1] = { selfgcolor, selGRD1bgcolor, "#000000" },
[SchemeFlexSelGRD2] = { selfgcolor, selGRD2bgcolor, "#000000" },
[SchemeFlexSelGRDM] = { selfgcolor, selGRDMbgcolor, "#000000" },
[SchemeFlexSelHGRD] = { selfgcolor, selHGRDbgcolor, "#000000" },
[SchemeFlexSelDWDL] = { selfgcolor, selDWDLbgcolor, "#000000" },
[SchemeFlexSelSPRL] = { selfgcolor, selSPRLbgcolor, "#000000" },
[SchemeFlexSelFloat] = { selfgcolor, selfloatbgcolor, "#000000" },
#endif // BAR_FLEXWINTITLE_PATCH
};
#endif // BAR_VTCOLORS_PATCH / FLOAT_BORDER_COLOR_PATCH
#if BAR_POWERLINE_STATUS_PATCH
static
#if !XRDB_PATCH
const
#endif // XRDB_PATCH
char *statuscolors[][ColCount] = {
#if FLOAT_BORDER_COLOR_PATCH
char *statuscolors[][4] = {
/* fg bg border float */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
[SchemeTitleNorm] = { titlefgcolor, titlebgcolor, titlebordercolor, titlefloatcolor },
[SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor },
#else
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
[SchemeTitleNorm] = { titlefgcolor, titlebgcolor, titlebordercolor },
[SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor },
#endif // FLOAT_BORDER_COLOR_PATCH
};
#endif // BAR_POWERLINE_STATUS_PATCH

10
drw.c
View File

@ -291,11 +291,7 @@ void
drw_clr_create(
Drw *drw,
Clr *dest,
#if BAR_VTCOLORS_PATCH
const char clrname[]
#else
const char *clrname
#endif // BAR_VTCOLORS_PATCH
#if BAR_ALPHA_PATCH
, unsigned int alpha
#endif // BAR_ALPHA_PATCH
@ -326,13 +322,7 @@ drw_clr_create(
Clr *
drw_scm_create(
Drw *drw,
#if BAR_VTCOLORS_PATCH
char clrnames[][8],
#elif XRDB_PATCH
char *clrnames[],
#else
const char *clrnames[],
#endif // BAR_VTCOLORS_PATCH / XRDB_PATCH
#if BAR_ALPHA_PATCH
const unsigned int alphas[],
#endif // BAR_ALPHA_PATCH

10
drw.h
View File

@ -70,24 +70,14 @@ void drw_font_getexts(Fnt *font, const char *text, unsigned int len, unsigned in
void drw_clr_create(
Drw *drw,
Clr *dest,
#if BAR_VTCOLORS_PATCH
const char clrname[]
#else
const char *clrname
#endif // BAR_VTCOLORS_PATCH
#if BAR_ALPHA_PATCH
, unsigned int alpha
#endif // BAR_ALPHA_PATCH
);
Clr *drw_scm_create(
Drw *drw,
#if BAR_VTCOLORS_PATCH
char clrnames[][8],
#elif XRDB_PATCH
char *clrnames[],
#else
const char *clrnames[],
#endif // BAR_VTCOLORS_PATCH / XRDB_PATCH
#if BAR_ALPHA_PATCH
const unsigned int alphas[],
#endif // BAR_ALPHA_PATCH

View File

@ -12,8 +12,7 @@ get_vt_colors(void)
char *tp = NULL;
FILE *fp;
size_t r;
int i, c, n;
int i, c, n, len;
for (i = 0; i < 16; i++)
strcpy(vtcs[i], "#000000");
@ -33,13 +32,12 @@ get_vt_colors(void)
}
fclose(fp);
}
for (i = 0; i < LENGTH(colors); i++) {
#if FLOAT_BORDER_COLOR_PATCH
for (c = 0; c < 4; c++)
#else
for (c = 0; c < 3; c++)
#endif // FLOAT_BORDER_COLOR_PATCH
{
len = LENGTH(colors);
if (len > LENGTH(color_ptrs))
len = LENGTH(color_ptrs);
for (i = 0; i < len; i++) {
for (c = 0; c < ColCount; c++) {
n = color_ptrs[i][c];
if (n > -1 && strlen(colors[i][c]) >= strlen(vtcs[n]))
memcpy(colors[i][c], vtcs[n], 7);