shadow = false; fading = true; fade-in-step = 0.03; fade-out-step = 0.03; inactive-opacity = 1 corner-radius = 0 blur-kern = "3x3box"; blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'", "_GTK_FRAME_EXTENTS@:c" ]; backend = "glx"; vsync = true; mark-wmwin-focused = true; mark-ovredir-focused = true; detect-rounded-corners = true; detect-client-opacity = true; detect-transient = true; use-damage = true; log-level = "warn"; wintypes: { tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; dock = { shadow = false; clip-shadow-above = true; } dnd = { shadow = false; } menu = { animation = "slide-down"; } popup_menu = { animation = "slide-down"; opacity = 1; } dropdown_menu = { animation = "slide-down"; opacity = 1; } toolbar = { animation = "none"; } }; animations = true; # Values can be none, auto, fly-in, zoom, squeeze, slide-up, slide-down, slide-left, slide-right animation-for-open-window = "squeeze"; animation-for-transient-window = "slide-down"; animation-for-unmap-window = "auto"; animation-for-workspace-switch-in = "auto"; animation-for-workspace-switch-out = "auto"; # Stiffness (a.k.a. tension) parameter for spring-based animation (default: 200.0). animation-stiffness = 600; # Dampening (a.k.a. friction) parameter for spring-based animation (default: 25.0). animation-dampening = 50; # Mass parameter for spring-based animation (default: 1.0). animation-window-mass = 1; # The time between steps in animation, in milliseconds. (> 0, defaults to 10). animation-delta = 7; # Force animations to go step by step even if cpu usage is high animation-force-steps = false; # Whether to clamp animations (default: true). #animation-clamping = false; # Specify a list of conditions of windows that should have no animations. animation-exclude = [ "class_g *= 'flameshot'", "class_g *= 'slock'" ];