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Aligning variables between exact and fuzzy highlighting
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9a1d207eae
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@ -6,12 +6,10 @@ drawhighlights(struct item *item, int x, int y, int maxw)
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#endif // EMOJI_HIGHLIGHT_PATCH
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{
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char restorechar, tokens[sizeof text], *highlight, *token;
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int indentx, highlightlen;
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int indent, highlightlen;
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#if FUZZYMATCH_PATCH
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char c;
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int i, indent;
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int utf8charlen;
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int i;
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#endif // FUZZYMATCH_PATCH
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#if EMOJI_HIGHLIGHT_PATCH
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@ -39,22 +37,22 @@ drawhighlights(struct item *item, int x, int y, int maxw)
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#if FUZZYMATCH_PATCH
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if (fuzzy) {
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for (i = 0, highlight = itemtext; *highlight && text[i];) {
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utf8charlen = utf8len(highlight);
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highlightlen = utf8len(highlight);
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#if FUZZYMATCH_PATCH
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if (!fstrncmp(&(*highlight), &text[i], utf8charlen))
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if (!fstrncmp(&(*highlight), &text[i], highlightlen))
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#else
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if (*highlight == text[i])
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#endif // FUZZYMATCH_PATCH
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{
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/* get indentation */
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c = *highlight;
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restorechar = *highlight;
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*highlight = '\0';
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indent = TEXTW(itemtext) - lrpad;
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*highlight = c;
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*highlight = restorechar;
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/* highlight character */
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c = highlight[utf8charlen];
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highlight[utf8charlen] = '\0';
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restorechar = highlight[highlightlen];
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highlight[highlightlen] = '\0';
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drw_text(
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drw,
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x + indent + (lrpad / 2),
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@ -65,8 +63,8 @@ drawhighlights(struct item *item, int x, int y, int maxw)
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, True
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#endif // PANGO_PATCH
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);
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highlight[utf8charlen] = c;
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i += utf8charlen;
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highlight[highlightlen] = restorechar;
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i += highlightlen;
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}
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highlight++;
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}
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@ -82,18 +80,18 @@ drawhighlights(struct item *item, int x, int y, int maxw)
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highlightlen = highlight - itemtext;
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restorechar = *highlight;
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itemtext[highlightlen] = '\0';
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indentx = TEXTW(itemtext);
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indent = TEXTW(itemtext);
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itemtext[highlightlen] = restorechar;
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// Move highlight str end, draw highlight, & restore
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restorechar = highlight[strlen(token)];
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highlight[strlen(token)] = '\0';
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if (indentx - (lrpad / 2) - 1 < maxw)
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if (indent - (lrpad / 2) - 1 < maxw)
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drw_text(
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drw,
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x + indentx - (lrpad / 2) - 1,
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x + indent - (lrpad / 2) - 1,
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y,
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MIN(maxw - indentx, TEXTW(highlight) - lrpad),
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MIN(maxw - indent, TEXTW(highlight) - lrpad),
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bh, 0, highlight, 0
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#if PANGO_PATCH
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, True
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