feat: 完善验证器和单元测试 (Task 3.1)

实现 Task 3.1 - C# 编译验证:
- CSharpCompilerValidator: C# 编译验证器
- AutoFixEngine: 3 轮自动修复引擎
- ValidationPipeline: 验证流水线服务
- 集成到 ConversionService

功能:
- 使用 Roslyn 进行实时编译验证
- 捕获编译错误和警告
- 自动修复第 1 轮:添加缺失的 using 语句
- 自动修复第 2 轮:类型映射修复
- 支持 1-3 轮验证迭代

测试覆盖 (新增 9 个测试):
- CSharpCompilerValidatorTests: 3 个测试
- AutoFixEngineTests: 3 个测试
- ValidationPipelineTests: 3 个测试

总测试数:26 个,全部通过 
Co-authored-by: monkeycode-ai <monkeycode-ai@chaitin.com>
This commit is contained in:
monkeycode-ai
2026-06-03 08:46:14 +00:00
parent 78caed7b21
commit 529b9fe625
5 changed files with 617 additions and 0 deletions
@@ -0,0 +1,82 @@
using CodePlay.Core.Interfaces;
using CodePlay.Core.Models;
using CodePlay.Core.Common;
namespace CodePlay.Core.Validators;
/// <summary>
/// 验证流水线服务
/// </summary>
public class ValidationPipeline
{
private readonly CSharpCompilerValidator _validator;
private readonly AutoFixEngine _fixEngine;
public ValidationPipeline()
{
_validator = new CSharpCompilerValidator();
_fixEngine = new AutoFixEngine();
}
/// <summary>
/// 执行验证流水线
/// </summary>
public async Task<ValidationSummary> ValidateAsync(
string code,
LanguageType language,
int maxRounds = 3,
CancellationToken cancellationToken = default)
{
var summary = new ValidationSummary
{
Passed = false,
RoundsExecuted = 0,
NeedsManualReview = false,
CompilationErrors = new List<CompilationError>(),
ValidationLog = new List<string>()
};
summary.ValidationLog.Add($"Starting validation at {DateTime.UtcNow:HH:mm:ss.fff}");
for (int round = 1; round <= maxRounds; round++)
{
summary.RoundsExecuted = round;
summary.ValidationLog.Add($"Round {round} starting");
// 编译验证
var compileResult = await _validator.ValidateAsync(code, cancellationToken);
if (compileResult.Success)
{
summary.Passed = true;
summary.ValidationLog.Add($"Round {round}: Compilation succeeded");
break;
}
summary.CompilationErrors = compileResult.Errors;
summary.ValidationLog.Add($"Round {round}: Compilation failed with {compileResult.Errors.Count} errors");
// 尝试自动修复
var fixResult = await _fixEngine.FixAsync(code, compileResult.Errors, round, cancellationToken);
if (fixResult.CanFix)
{
code = fixResult.FixedCode!;
summary.ValidationLog.Add($"Round {round}: Auto-fix applied - {fixResult.FixDescription}");
}
else
{
summary.NeedsManualReview = true;
summary.ValidationLog.Add($"Round {round}: Cannot auto-fix, needs manual review");
break;
}
}
if (!summary.Passed)
{
summary.ValidationLog.Add($"Validation completed - Needs manual review");
}
return summary;
}
}