DemoProject/Saved/Crashes/ensureinfo-DemoProject-pid-.../Diagnostics.txt

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Generating report for minidump
Application version 5.0.3.0
... built from changelist 20979098
OS version Linux 5.15.0-52-generic (network name: xmt-pc)
Running 48 x86_64 processors (48 logical cores)
Exception was "Ensure condition failed: !bGraphDataInvalid [File:./Editor/GraphEditor/Private/SGraphPin.cpp] [Line: 858]"
<SOURCE START>
<SOURCE END>
<CALLSTACK START>
libUnrealEditor-GraphEditor.so!SGraphNode::FindWidgetForPin(UEdGraphPin*) const [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/GraphEditor/Private/SGraphNode.cpp:1302]
libUnrealEditor-GraphEditor.so!FGraphPinHandle::FindInGraphPanel(SGraphPanel const&) const [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/GraphEditor/Private/SGraphPin.cpp:61]
libUnrealEditor-GraphEditor.so!SGraphPanel::OnSplineHoverStateChanged(FGraphSplineOverlapResult const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/GraphEditor/Private/SGraphPanel.cpp:508]
libUnrealEditor-GraphEditor.so!SGraphPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/GraphEditor/Private/SGraphPanel.cpp:460]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-Slate.so!SBox::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SBox.cpp:293]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-Slate.so!SBorder::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SBorder.cpp:129]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:30]
libUnrealEditor-Slate.so!SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp:252]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:30]
libUnrealEditor-Slate.so!SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp:252]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-Slate.so!SBorder::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SBorder.cpp:129]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:30]
libUnrealEditor-Slate.so!SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp:252]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543]
libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201]
libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Sour
<CALLSTACK END>
0 loaded modules
Report end!