Generating report for minidump Application version 5.0.3.0 ... built from changelist 20979098 OS version Linux 5.15.0-50-generic (network name: xmt-pc) Running 48 x86_64 processors (48 logical cores) Exception was "SIGSEGV: invalid attempt to write memory at address 0x0000000000000003" libUnrealEditor-ChaosNiagara.so!TStaticStateRHI, TRefCountPtr, FRHISamplerState*>::FStaticStateResource::~FStaticStateResource() [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/RHI/Public/RHIStaticStates.h:102] libc.so.6!UnknownFunction(0x468a6) libc.so.6!exit(+0x1f) libX11.so.6!_XDefaultIOError(+0x62) libX11.so.6!_XIOError(+0x51) libX11.so.6!_XReadEvents(+0x1dc) libX11.so.6!XIfEvent(+0x8c) libUnrealEditor-ApplicationCore.so!X11_ShowWindow [/SDL-gui-backend/src/video/x11/SDL_x11window.c:1193] libUnrealEditor-ApplicationCore.so!SDL_ShowWindow_REAL [/SDL-gui-backend/src/video/SDL_video.c:2417] libUnrealEditor-ApplicationCore.so!SDL_CreateWindow_REAL [/SDL-gui-backend/src/video/SDL_video.c:1747] libUnrealEditor-ApplicationCore.so!FLinuxWindow::Initialize(FLinuxApplication*, TSharedRef const&, TSharedPtr const&, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxWindow.cpp:232] libUnrealEditor-ApplicationCore.so!FLinuxApplication::InitializeWindow(TSharedRef const&, TSharedRef const&, TSharedPtr const&, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:134] libUnrealEditor-Slate.so!FSlateApplication::MakeWindow(TSharedRef, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:1848] libUnrealEditor-Slate.so!FSlateApplication::AddWindowAsNativeChild(TSharedRef, TSharedRef, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:2101] libUnrealEditor-Slate.so!FSlateNotificationManager::CreateStackForArea(FSlateRect const&, TSharedPtr) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Notifications/NotificationManager.cpp:151] libUnrealEditor-Slate.so!FSlateNotificationManager::AddNotification(FNotificationInfo const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Notifications/NotificationManager.cpp:211] libUnrealEditor-UnrealEd.so!FPackageAutoSaver::UpdateAutoSaveNotification() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/PackageAutoSaver.cpp:550] libUnrealEditor-UnrealEd.so!FPackageAutoSaver::AttemptAutoSave() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/PackageAutoSaver.cpp:278] libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Tick(float, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdEngine.cpp:498] UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5209] UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:185] libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:264] libc.so.6!__libc_start_main(+0xf2) UnrealEditor!_start() 0 loaded modules Report end!