Generating report for minidump Application version 5.0.3.0 ... built from changelist 20979098 OS version Linux 5.15.0-52-generic (network name: xmt-pc) Running 48 x86_64 processors (48 logical cores) Exception was "Ensure condition failed: !bGraphDataInvalid [File:./Editor/GraphEditor/Private/SGraphPin.cpp] [Line: 858]" libUnrealEditor-GraphEditor.so!SGraphNode::FindWidgetForPin(UEdGraphPin*) const [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/GraphEditor/Private/SGraphNode.cpp:1302] libUnrealEditor-GraphEditor.so!FGraphPinHandle::FindInGraphPanel(SGraphPanel const&) const [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/GraphEditor/Private/SGraphPin.cpp:61] libUnrealEditor-GraphEditor.so!SGraphPanel::OnSplineHoverStateChanged(FGraphSplineOverlapResult const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/GraphEditor/Private/SGraphPanel.cpp:508] libUnrealEditor-GraphEditor.so!SGraphPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/GraphEditor/Private/SGraphPanel.cpp:460] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-Slate.so!SBox::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SBox.cpp:293] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-Slate.so!SBorder::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SBorder.cpp:129] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:30] libUnrealEditor-Slate.so!SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp:252] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:30] libUnrealEditor-Slate.so!SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp:252] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-Slate.so!SBorder::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SBorder.cpp:129] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:30] libUnrealEditor-Slate.so!SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp:252] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1543] libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:201] libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Sour 0 loaded modules Report end!