Chapter4.3/4.4 variables and functions
Logic is unfinished
This commit is contained in:
249
Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini
Normal file
249
Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini
Normal file
@ -0,0 +1,249 @@
|
||||
[DevOptions.StaticLighting]
|
||||
bAllowMultiThreadedStaticLighting=True
|
||||
ViewSingleBounceNumber=-1
|
||||
bUseBilinearFilterLightmaps=True
|
||||
bCompressLightmaps=True
|
||||
bUseConservativeTexelRasterization=True
|
||||
bAccountForTexelSize=True
|
||||
bUseMaxWeight=True
|
||||
MaxTriangleLightingSamples=8
|
||||
MaxTriangleIrradiancePhotonCacheSamples=4
|
||||
bAllow64bitProcess=True
|
||||
DefaultStaticMeshLightingRes=32
|
||||
bAllowCropping=False
|
||||
bGarbageCollectAfterExport=True
|
||||
bRebuildDirtyGeometryForLighting=True
|
||||
bUseEmbree=true
|
||||
bVerifyEmbree=false
|
||||
bUseEmbreePacketTracing=false
|
||||
bUseFastVoxelization=false
|
||||
bUseEmbreeInstancing=false
|
||||
bUseFilteredCubemapForSkylight=true
|
||||
MappingSurfaceCacheDownsampleFactor=2
|
||||
|
||||
[DevOptions.StaticLightingSceneConstants]
|
||||
StaticLightingLevelScale=1
|
||||
VisibilityRayOffsetDistance=.1
|
||||
VisibilityNormalOffsetDistance=3
|
||||
VisibilityNormalOffsetSampleRadiusScale=.5
|
||||
VisibilityTangentOffsetSampleRadiusScale=.8
|
||||
SmallestTexelRadius=.1
|
||||
LightGridSize=100
|
||||
AutomaticImportanceVolumeExpandBy=500
|
||||
MinimumImportanceVolumeExtentWithoutWarning=10000.0
|
||||
|
||||
[DevOptions.StaticLightingMaterial]
|
||||
bUseDebugMaterial=False
|
||||
ShowMaterialAttribute=None
|
||||
EmissiveSampleSize=128
|
||||
DiffuseSampleSize=128
|
||||
SpecularSampleSize=128
|
||||
TransmissionSampleSize=256
|
||||
NormalSampleSize=256
|
||||
TerrainSampleScalar=4
|
||||
DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000)
|
||||
EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000)
|
||||
|
||||
[DevOptions.MeshAreaLights]
|
||||
bVisualizeMeshAreaLightPrimitives=False
|
||||
EmissiveIntensityThreshold=.01
|
||||
MeshAreaLightGridSize=100
|
||||
MeshAreaLightSimplifyNormalAngleThreshold=25
|
||||
MeshAreaLightSimplifyCornerDistanceThreshold=.5
|
||||
MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1
|
||||
MeshAreaLightGeneratedDynamicLightSurfaceOffset=30
|
||||
|
||||
[DevOptions.PrecomputedDynamicObjectLighting]
|
||||
bVisualizeVolumeLightSamples=False
|
||||
bVisualizeVolumeLightInterpolation=False
|
||||
NumHemisphereSamplesScale=2
|
||||
SurfaceLightSampleSpacing=300
|
||||
FirstSurfaceSampleLayerHeight=50
|
||||
SurfaceSampleLayerHeightSpacing=250
|
||||
NumSurfaceSampleLayers=2
|
||||
DetailVolumeSampleSpacing=300
|
||||
VolumeLightSampleSpacing=3000
|
||||
MaxVolumeSamples=250000
|
||||
bUseMaxSurfaceSampleNum=True
|
||||
MaxSurfaceLightSamples=500000
|
||||
|
||||
[DevOptions.VolumetricLightmaps]
|
||||
BrickSize=4
|
||||
MaxRefinementLevels=3
|
||||
VoxelizationCellExpansionForSurfaceGeometry=.1
|
||||
VoxelizationCellExpansionForVolumeGeometry=.25
|
||||
VoxelizationCellExpansionForLights=.1
|
||||
TargetNumVolumetricLightmapTasks=800
|
||||
MinBrickError=.01
|
||||
SurfaceLightmapMinTexelsPerVoxelAxis=1.0
|
||||
bCullBricksBelowLandscape=true
|
||||
LightBrightnessSubdivideThreshold=.3
|
||||
|
||||
[DevOptions.PrecomputedVisibility]
|
||||
bVisualizePrecomputedVisibility=False
|
||||
bCompressVisibilityData=True
|
||||
bPlaceCellsOnOpaqueOnly=True
|
||||
NumCellDistributionBuckets=800
|
||||
CellRenderingBucketSize=5
|
||||
NumCellRenderingBuckets=5
|
||||
PlayAreaHeight=220
|
||||
MeshBoundsScale=1.2
|
||||
VisibilitySpreadingIterations=1
|
||||
MinMeshSamples=14
|
||||
MaxMeshSamples=40
|
||||
NumCellSamples=24
|
||||
NumImportanceSamples=40
|
||||
|
||||
[DevOptions.PrecomputedVisibilityModeratelyAggressive]
|
||||
MeshBoundsScale=1
|
||||
VisibilitySpreadingIterations=1
|
||||
|
||||
[DevOptions.PrecomputedVisibilityMostAggressive]
|
||||
MeshBoundsScale=1
|
||||
VisibilitySpreadingIterations=0
|
||||
|
||||
[DevOptions.VolumeDistanceField]
|
||||
VoxelSize=75
|
||||
VolumeMaxDistance=900
|
||||
NumVoxelDistanceSamples=800
|
||||
MaxVoxels=3992160
|
||||
|
||||
[DevOptions.StaticShadows]
|
||||
bUseZeroAreaLightmapSpaceFilteredLights=False
|
||||
NumShadowRays=8
|
||||
NumPenumbraShadowRays=8
|
||||
NumBounceShadowRays=1
|
||||
bFilterShadowFactor=True
|
||||
ShadowFactorGradientTolerance=0.5
|
||||
bAllowSignedDistanceFieldShadows=True
|
||||
MaxTransitionDistanceWorldSpace=50
|
||||
ApproximateHighResTexelsPerMaxTransitionDistance=50
|
||||
MinDistanceFieldUpsampleFactor=3
|
||||
MinUnoccludedFraction=.0005
|
||||
StaticShadowDepthMapTransitionSampleDistanceX=100
|
||||
StaticShadowDepthMapTransitionSampleDistanceY=100
|
||||
StaticShadowDepthMapSuperSampleFactor=2
|
||||
StaticShadowDepthMapMaxSamples=4194304
|
||||
|
||||
[DevOptions.ImportanceTracing]
|
||||
bUseStratifiedSampling=True
|
||||
NumHemisphereSamples=16
|
||||
MaxHemisphereRayAngle=89
|
||||
NumAdaptiveRefinementLevels=2
|
||||
AdaptiveBrightnessThreshold=1
|
||||
AdaptiveFirstBouncePhotonConeAngle=4
|
||||
AdaptiveSkyVarianceThreshold=.5
|
||||
bUseRadiositySolverForSkylightMultibounce=True
|
||||
bCacheFinalGatherHitPointsForRadiosity=False
|
||||
bUseRadiositySolverForLightMultibounce=False
|
||||
|
||||
[DevOptions.PhotonMapping]
|
||||
bUsePhotonMapping=True
|
||||
bUseFinalGathering=True
|
||||
bUsePhotonDirectLightingInFinalGather=False
|
||||
bVisualizeCachedApproximateDirectLighting=False
|
||||
bUseIrradiancePhotons=True
|
||||
bCacheIrradiancePhotonsOnSurfaces=True
|
||||
bVisualizePhotonPaths=False
|
||||
bVisualizePhotonGathers=True
|
||||
bVisualizePhotonImportanceSamples=False
|
||||
bVisualizeIrradiancePhotonCalculation=False
|
||||
bEmitPhotonsOutsideImportanceVolume=False
|
||||
ConeFilterConstant=1
|
||||
NumIrradianceCalculationPhotons=400
|
||||
FinalGatherImportanceSampleFraction=.6
|
||||
FinalGatherImportanceSampleConeAngle=10
|
||||
IndirectPhotonEmitDiskRadius=200
|
||||
IndirectPhotonEmitConeAngle=30
|
||||
MaxImportancePhotonSearchDistance=2000
|
||||
MinImportancePhotonSearchDistance=20
|
||||
NumImportanceSearchPhotons=10
|
||||
OutsideImportanceVolumeDensityScale=.0005
|
||||
DirectPhotonDensity=350
|
||||
DirectIrradiancePhotonDensity=350
|
||||
DirectPhotonSearchDistance=200
|
||||
IndirectPhotonPathDensity=5
|
||||
IndirectPhotonDensity=600
|
||||
IndirectIrradiancePhotonDensity=300
|
||||
IndirectPhotonSearchDistance=200
|
||||
PhotonSearchAngleThreshold=.5
|
||||
IrradiancePhotonSearchConeAngle=10
|
||||
bUsePhotonSegmentsForVolumeLighting=true
|
||||
PhotonSegmentMaxLength=1000
|
||||
GeneratePhotonSegmentChance=.01
|
||||
|
||||
[DevOptions.IrradianceCache]
|
||||
bAllowIrradianceCaching=True
|
||||
bUseIrradianceGradients=False
|
||||
bShowGradientsOnly=False
|
||||
bVisualizeIrradianceSamples=True
|
||||
RecordRadiusScale=.8
|
||||
InterpolationMaxAngle=20
|
||||
PointBehindRecordMaxAngle=10
|
||||
DistanceSmoothFactor=4
|
||||
AngleSmoothFactor=4
|
||||
SkyOcclusionSmoothnessReduction=.5
|
||||
MaxRecordRadius=1024
|
||||
CacheTaskSize=64
|
||||
InterpolateTaskSize=64
|
||||
|
||||
[DevOptions.StaticLightingMediumQuality]
|
||||
NumShadowRaysScale=2
|
||||
NumPenumbraShadowRaysScale=4
|
||||
ApproximateHighResTexelsPerMaxTransitionDistanceScale=3
|
||||
MinDistanceFieldUpsampleFactor=3
|
||||
NumHemisphereSamplesScale=2
|
||||
NumImportanceSearchPhotonsScale=1
|
||||
NumDirectPhotonsScale=2
|
||||
DirectPhotonSearchDistanceScale=.5
|
||||
NumIndirectPhotonPathsScale=1
|
||||
NumIndirectPhotonsScale=2
|
||||
NumIndirectIrradiancePhotonsScale=2
|
||||
RecordRadiusScaleScale=.75
|
||||
InterpolationMaxAngleScale=1
|
||||
IrradianceCacheSmoothFactor=.75
|
||||
NumAdaptiveRefinementLevels=3
|
||||
AdaptiveBrightnessThresholdScale=.5
|
||||
AdaptiveFirstBouncePhotonConeAngleScale=1
|
||||
AdaptiveSkyVarianceThresholdScale=1
|
||||
|
||||
[DevOptions.StaticLightingHighQuality]
|
||||
NumShadowRaysScale=4
|
||||
NumPenumbraShadowRaysScale=8
|
||||
ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
|
||||
MinDistanceFieldUpsampleFactor=5
|
||||
NumHemisphereSamplesScale=4
|
||||
NumImportanceSearchPhotonsScale=2
|
||||
NumDirectPhotonsScale=2
|
||||
DirectPhotonSearchDistanceScale=.5
|
||||
NumIndirectPhotonPathsScale=2
|
||||
NumIndirectPhotonsScale=4
|
||||
NumIndirectIrradiancePhotonsScale=2
|
||||
RecordRadiusScaleScale=.75
|
||||
InterpolationMaxAngleScale=.75
|
||||
IrradianceCacheSmoothFactor=.75
|
||||
NumAdaptiveRefinementLevels=3
|
||||
AdaptiveBrightnessThresholdScale=.25
|
||||
AdaptiveFirstBouncePhotonConeAngleScale=2
|
||||
AdaptiveSkyVarianceThresholdScale=.5
|
||||
|
||||
[DevOptions.StaticLightingProductionQuality]
|
||||
NumShadowRaysScale=8
|
||||
NumPenumbraShadowRaysScale=32
|
||||
ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
|
||||
MinDistanceFieldUpsampleFactor=5
|
||||
NumHemisphereSamplesScale=8
|
||||
NumImportanceSearchPhotonsScale=3
|
||||
NumDirectPhotonsScale=4
|
||||
DirectPhotonSearchDistanceScale=.5
|
||||
NumIndirectPhotonPathsScale=2
|
||||
NumIndirectPhotonsScale=8
|
||||
NumIndirectIrradiancePhotonsScale=2
|
||||
RecordRadiusScaleScale=.5625
|
||||
InterpolationMaxAngleScale=.75
|
||||
IrradianceCacheSmoothFactor=.75
|
||||
NumAdaptiveRefinementLevels=3
|
||||
AdaptiveBrightnessThresholdScale=.25
|
||||
AdaptiveFirstBouncePhotonConeAngleScale=2.5
|
||||
AdaptiveSkyVarianceThresholdScale=.5
|
||||
|
Reference in New Issue
Block a user