2024-03-31 18:49:26 +02:00
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#pragma once
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#include <vector>
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#include "Map.h"
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#include "GameSession.h"
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2024-03-31 18:49:26 +02:00
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namespace model
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{
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class Game
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{
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std::vector<Map> maps_;
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std::vector<GameSession> sessions_;
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2024-03-31 18:49:26 +02:00
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};
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}
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