Launcher is now capable of closing itself, launching the engine and has a saner launcher.fxml
66 lines
1.3 KiB
Java
66 lines
1.3 KiB
Java
/**
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* CLASS LAUNCHER
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*
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* Fenêtre de configuration du jeu préalablement au lancement d'une partie
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*
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* @author François Autin
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*
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*/
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package launcher;
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import javafx.application.Application;
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import javafx.scene.Parent;
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import javafx.scene.Scene;
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import javafx.stage.Stage;
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import javafx.fxml.*;
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import engine.Engine;
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public class Launcher extends Application {
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public static Launcher pointer;
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private static Settings setter;
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public Launcher() {
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pointer = this;
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try {
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setter = new Settings();
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} catch (Exception e) {
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e.printStackTrace();
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System.exit(1);
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}
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}
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/*
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* Start method is used by Launcher as an implementation of the Application class to create a JavaFX thread to display the GUI window
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*/
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public void start(Stage primaryStage) throws Exception {
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Parent root = FXMLLoader.load(getClass().getResource("/launcher/ui/launcher.fxml"));
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Scene main = new Scene(root);
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//primaryStage.initStyle(StageStyle.UNDECORATED);
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primaryStage.setTitle("Boulevard Combattant");
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primaryStage.setScene(main);
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primaryStage.show();
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}
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public static void runGame() {
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try {
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setter.setSettings();
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} catch (Exception e) {
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e.printStackTrace();
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System.exit(1);
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}
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Engine.main(null);
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}
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public static void openSettings() {
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}
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}
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