51 lines
1021 B
Java

package Entities;
import Frames.Frame;
/**
* Entity class, which is the main class regrouping characters and projectiles
* @author Victor
*
*/
public class Entity {
private int posx;
private int posy;
private Frame currentFrame;
/**
* base constructor of the entity class
*/
public Entity() {
this.posx = 0;
this.posy = 0;
this.currentFrame = new Frame();
}
/**
* constructor of the entity class with parameters
* @param posx the position of the entity on the x axis
* @param posy the position of the entity on the y axis
* @param f the current frame of the new entity
*/
public Entity(int posx, int posy, Frame f) {
this.posx = posx;
this.posy = posy;
this.currentFrame = f;
}
public void setPos(int x, int y) {
this.posx = x;
this.posy = y;
}
public void setCurrentFrame(Frame f) {
this.currentFrame = f;
}
public int getPosX() {return this.posx;}
public int getPosY() {return this.posy;}
public Frame getCurrentframe() {return this.currentFrame;}
}