package input; public class InputBuffer { /** * a list of various inputs being recorded, such as inputs pressed at each frame * Each element is a tab where each element represent a possible input * (UP, Down, Right, Left, A, B, C, D) * if the value at the corresponding index is true, then the input is pressed * By default, no input is pressed. */ private Inputs[] inputList; /* * the size of the input buffer */ private int size; /* * the current position in the tab of the last newest input recorded * This should never bee accessed outside of this class. */ private int pos; /** * base constructor of the InputBuffer. Creates a buffer of size 1, with every input empty */ public InputBuffer() { this.size = 1; this.pos = 0; this.inputList = new Inputs[1]; } public InputBuffer(int size) { this.size = size; this.pos = 0; this.inputList = new Inputs[this.size]; for(int i = 0; i < this.size; i++) { this.inputList[i] = new Inputs(); } } /** * @return the latest added inputs */ public Inputs getLatestInputs() { return this.inputList[this.pos]; } /** * Sets the last input without moving the current position * @param inputs */ private void setLatestInputs(Inputs inputs) { this.inputList[pos] = inputs; } /** * advances the current position to the next one (goes back to the first if at the end */ private void nextPos() { this.pos++; if(this.pos == size) {this.pos = 0;} } /** * record a new input in the * @param inputs a size 8 tab of inputs */ private void recordInputs(Inputs inputs) { this.nextPos(); this.setLatestInputs(inputs); } }