Logo
Explore Help
Sign In
Rativel/jeu-de-combat
1
0
Fork 0
You've already forked jeu-de-combat
Code Issues Pull Requests Packages Projects Releases Wiki Activity
260 Commits 1 Branch 3 Tags
Commit Graph

7 Commits

Author SHA1 Message Date
Azra Victor
ea4762c50e small error corrections 2021-06-10 14:06:15 +02:00
no
4ad12a3a59 small change in gameplay.inputbuffer to hopefully prevent stack overflows. 2021-06-10 13:54:16 +02:00
Azra Victor
ed2f49ad0e Main Gameplay Loop done.
Only Missing Throws and Projectile handling.
Need to be fused with engine.
2021-06-09 13:14:17 +02:00
no
5b5960d554 Handling of the inputs done. Determines what the characters next frames will be depending on what th player has input. 2021-06-07 17:38:35 +02:00
no
67d4c9be53 Added lots of parameters to Entity and Character so it woul be easier to handle actions during gameplay. 2021-06-07 15:55:04 +02:00
no
e83aabf56f Added functions to link gamepad inputs (as recognized by the engine) and the inputs defined in the gameplay classes. 2021-06-02 16:00:20 +02:00
François Autin
de721b59ab
Corrected classpath, new (and clearer) package arrangement. 2021-05-27 17:45:02 +02:00
Powered by Gitea Version: 1.23.8 Page: 64ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses