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Rativel/jeu-de-combat
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309 Commits 1 Branch 3 Tags
Commit Graph

14 Commits

Author SHA1 Message Date
Antoine
ec45df9c5e Nouveau shader pour les barres de progression qui donne un aspect "tube" 2021-06-17 14:34:52 +02:00
Antoine
cbec6fba9d Montre les coordonnées 2021-06-16 13:48:52 +02:00
Antoine
f3ab1e4c4d Removed STICKY property in SetTextureWrap 2021-06-14 18:38:37 +02:00
Antoine
95d2d7e21c WavyTextVert.glsl + support des shaders dans UIElementText.java 2021-06-14 17:03:10 +02:00
Antoine
ae4a332eaf Framework pour utliser les shaders sur du texte 2021-06-14 14:47:05 +02:00
Antoine
f93f801e0b HorizontalProgressBar.java now can be filled left to right or the other way 2021-06-12 03:09:43 +02:00
Antoine
8b9d698acc ProgressBar.java added, can be used to represent healthbar ;o) 2021-06-12 02:47:13 +02:00
Antoine
7439137e4d Hitbox added 2021-06-09 14:34:32 +02:00
Antoine
df57374117 Correction TextFrag.glsl 2021-06-03 17:04:55 +02:00
Antoine
6a93931f68 Print text in OpenGl Context first implementation 2021-06-03 16:55:54 +02:00
Antoine
17ca8eedb7 SoundBuffer, SoundListener, SoundManager, SoundSource, Correction d'un shader qui portait pas très bien son nom. 2021-05-29 00:36:33 +02:00
Antoine
9612db9b49 Modification du constructeur d'Engine ajout de la largeur et la hauteur de la fenêtre ainsi que l'aspect ratio 2021-05-28 13:02:48 +02:00
Antoine
809c9e5be7 1d simple perlin noise 2021-05-27 19:02:46 +02:00
Antoine
dc2b696f7e Shaders modif 2021-05-27 00:14:28 +02:00
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