Antoine
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7439137e4d
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Hitbox added
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2021-06-09 14:34:32 +02:00 |
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Antoine
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d7c426227d
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Doc pour Engine + Introduction Tracking Tore
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2021-06-06 16:32:58 +02:00 |
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Antoine
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eaeb8ccee7
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Added UIElementText
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2021-06-04 22:35:31 +02:00 |
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Antoine
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12b89079ce
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UIElement scale with zoom level of the projection
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2021-06-04 20:14:10 +02:00 |
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Antoine
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db073106cd
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Camera zoom + package gui
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2021-06-04 17:29:17 +02:00 |
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Antoine
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ab6939466d
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Last fix
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2021-06-04 01:05:05 +02:00 |
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Antoine
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0a8b5e7e7c
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Improved UIElement and Text
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2021-06-04 00:53:14 +02:00 |
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Antoine
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0dc5081bff
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Premier jet pour les élements d'interface encore pas mal de truc à regler
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2021-06-04 00:16:03 +02:00 |
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Antoine
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e59d6c22a5
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Optimisation setNewText
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2021-06-03 22:48:54 +02:00 |
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Antoine
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a2fb0a4719
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SetNewText dans Text.java
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2021-06-03 22:07:52 +02:00 |
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Antoine
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9cb1bcc12d
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Added remove method in Text.java
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2021-06-03 20:19:58 +02:00 |
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Antoine
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a6f25bb75b
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Gestion de toutes les lettres pour Text.java
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2021-06-03 17:19:09 +02:00 |
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Antoine
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6a93931f68
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Print text in OpenGl Context first implementation
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2021-06-03 16:55:54 +02:00 |
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Antoine
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80e3a879ee
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Added flipTextureWrapH
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2021-06-02 23:20:40 +02:00 |
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Antoine
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9a93fafd0d
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Première implémentation du tracking d'un personnage
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2021-06-02 22:12:57 +02:00 |
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Antoine
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7b349c573b
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Added coordinate tracking in ObjectGl
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2021-06-02 20:07:34 +02:00 |
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Antoine
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db4e2d0e86
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Shaders modif
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2021-05-26 17:23:13 +02:00 |
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Antoine
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5c48a88be4
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système pour contrôler le rendu de sprite de taille differente
# Pour l'instant toutes les sprites d'un même état doivent être de la même taille
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2021-05-23 00:57:29 +02:00 |
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Antoine
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ee8473e344
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Doc d'ObjectGl dans un Anglais approximatif
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2021-05-21 21:01:42 +02:00 |
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Antoine
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574e31e02d
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Correct frag shader when using texture + color
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2021-05-21 19:51:29 +02:00 |
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Antoine
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770d134722
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J'ai viré les classes useless
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2021-05-21 19:15:48 +02:00 |
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Antoine
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ecbe08fdc3
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Zangief idle wrap correction
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2021-05-21 18:20:49 +02:00 |
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Antoine
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e3623072ff
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dynamic scaling vertexArray with textureWrap (no more stretching)
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2021-05-20 23:28:45 +02:00 |
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Antoine
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bdc2144145
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test with Zangief
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2021-05-20 20:55:51 +02:00 |
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Antoine
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29685f8e40
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swapTexWrap from pixels coordinates of the source image
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2021-05-20 20:04:16 +02:00 |
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Antoine
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4fc87e7b08
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swapTexWrap added
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2021-05-20 19:02:28 +02:00 |
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Antoine
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859344b131
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setTexture added
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2021-05-20 18:02:24 +02:00 |
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Antoine
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8506065de0
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drawing sprite back to front
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2021-05-20 15:52:20 +02:00 |
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Antoine
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e9935403b6
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Orthographic camera, viewpoint, correct aspect ratio
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2021-05-19 17:59:05 +02:00 |
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Antoine
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57b6be084d
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ObjectGlTex & ObjectGlTexColor now working :o)
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2021-05-19 15:00:12 +02:00 |
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Antoine
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7f491ad597
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added ObjectGlTexColor, tweaked shaders
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2021-05-19 05:37:45 +02:00 |
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Antoine
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58e94314cc
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cleanup Engine.java
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2021-05-19 03:35:23 +02:00 |
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Antoine
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e78b680389
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new engine
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2021-05-19 02:52:15 +02:00 |
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Antoine
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c6181c96fe
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ObjectGl, ObjectGlColor, ObjectGlTex added
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2021-05-18 21:18:26 +02:00 |
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