34 Commits

Author SHA1 Message Date
Antoine
7439137e4d Hitbox added 2021-06-09 14:34:32 +02:00
Antoine
d7c426227d Doc pour Engine + Introduction Tracking Tore 2021-06-06 16:32:58 +02:00
Antoine
eaeb8ccee7 Added UIElementText 2021-06-04 22:35:31 +02:00
Antoine
12b89079ce UIElement scale with zoom level of the projection 2021-06-04 20:14:10 +02:00
Antoine
db073106cd Camera zoom + package gui 2021-06-04 17:29:17 +02:00
Antoine
ab6939466d Last fix 2021-06-04 01:05:05 +02:00
Antoine
0a8b5e7e7c Improved UIElement and Text 2021-06-04 00:53:14 +02:00
Antoine
0dc5081bff Premier jet pour les élements d'interface encore pas mal de truc à regler 2021-06-04 00:16:03 +02:00
Antoine
e59d6c22a5 Optimisation setNewText 2021-06-03 22:48:54 +02:00
Antoine
a2fb0a4719 SetNewText dans Text.java 2021-06-03 22:07:52 +02:00
Antoine
9cb1bcc12d Added remove method in Text.java 2021-06-03 20:19:58 +02:00
Antoine
a6f25bb75b Gestion de toutes les lettres pour Text.java 2021-06-03 17:19:09 +02:00
Antoine
6a93931f68 Print text in OpenGl Context first implementation 2021-06-03 16:55:54 +02:00
Antoine
80e3a879ee Added flipTextureWrapH 2021-06-02 23:20:40 +02:00
Antoine
9a93fafd0d Première implémentation du tracking d'un personnage 2021-06-02 22:12:57 +02:00
Antoine
7b349c573b Added coordinate tracking in ObjectGl 2021-06-02 20:07:34 +02:00
Antoine
db4e2d0e86 Shaders modif 2021-05-26 17:23:13 +02:00
Antoine
5c48a88be4 système pour contrôler le rendu de sprite de taille differente
# Pour l'instant toutes les sprites d'un même état doivent être de la même taille
2021-05-23 00:57:29 +02:00
Antoine
ee8473e344 Doc d'ObjectGl dans un Anglais approximatif 2021-05-21 21:01:42 +02:00
Antoine
574e31e02d Correct frag shader when using texture + color 2021-05-21 19:51:29 +02:00
Antoine
770d134722 J'ai viré les classes useless 2021-05-21 19:15:48 +02:00
Antoine
ecbe08fdc3 Zangief idle wrap correction 2021-05-21 18:20:49 +02:00
Antoine
e3623072ff dynamic scaling vertexArray with textureWrap (no more stretching) 2021-05-20 23:28:45 +02:00
Antoine
bdc2144145 test with Zangief 2021-05-20 20:55:51 +02:00
Antoine
29685f8e40 swapTexWrap from pixels coordinates of the source image 2021-05-20 20:04:16 +02:00
Antoine
4fc87e7b08 swapTexWrap added 2021-05-20 19:02:28 +02:00
Antoine
859344b131 setTexture added 2021-05-20 18:02:24 +02:00
Antoine
8506065de0 drawing sprite back to front 2021-05-20 15:52:20 +02:00
Antoine
e9935403b6 Orthographic camera, viewpoint, correct aspect ratio 2021-05-19 17:59:05 +02:00
Antoine
57b6be084d ObjectGlTex & ObjectGlTexColor now working :o) 2021-05-19 15:00:12 +02:00
Antoine
7f491ad597 added ObjectGlTexColor, tweaked shaders 2021-05-19 05:37:45 +02:00
Antoine
58e94314cc cleanup Engine.java 2021-05-19 03:35:23 +02:00
Antoine
e78b680389 new engine 2021-05-19 02:52:15 +02:00
Antoine
c6181c96fe ObjectGl, ObjectGlColor, ObjectGlTex added 2021-05-18 21:18:26 +02:00