Azra Victor
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f1eb93c647
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changed nextframebuffer.clone() so it hopefully won't crash
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2021-06-23 20:05:39 +02:00 |
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Azra Victor
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23bc9aabcd
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Fix of jump arcs hopefully
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2021-06-23 19:35:18 +02:00 |
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Azra Victor
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7dd455740f
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Added handling of jump arc during jump attacks.
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2021-06-23 19:21:40 +02:00 |
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Azra Victor
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c3430a9f3f
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Another try for nextFrameBuffer.
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2021-06-15 23:58:14 +02:00 |
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no
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2327859b21
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removed a try catch in nextFramesBuffer.goToNext() that should resolve some issues.
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2021-06-15 23:54:12 +02:00 |
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no
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f6d44128b2
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trying to avoid a stack overflow in nextFrameBuffer
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2021-06-10 14:20:14 +02:00 |
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Azra Victor
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ea4762c50e
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small error corrections
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2021-06-10 14:06:15 +02:00 |
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Azra Victor
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63ac95865a
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small changes in match to reduce crashes
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2021-06-10 12:40:09 +02:00 |
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Azra Victor
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ed2f49ad0e
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Main Gameplay Loop done.
Only Missing Throws and Projectile handling.
Need to be fused with engine.
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2021-06-09 13:14:17 +02:00 |
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François Autin
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de721b59ab
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Corrected classpath, new (and clearer) package arrangement.
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2021-05-27 17:45:02 +02:00 |
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