Plus besoin d'avoir deux manettes branchées

This commit is contained in:
Antoine 2021-06-11 16:11:19 +02:00
parent 6ac2db30ea
commit f85a15b393

View File

@ -189,11 +189,11 @@ public class match {
//read both players inputs
case 20:
if (glfwJoystickPresent(GLFW_JOYSTICK_1) && glfwJoystickPresent(GLFW_JOYSTICK_2)) {
gamepad1 = new GamepadInput(GLFW_JOYSTICK_1);
if (glfwJoystickPresent(GLFW_JOYSTICK_1)) {
gamepad1.inputRefresh();
inputsP1.recordInputsFromGamepad(gamepad1, p1.getPosX() < p2.getPosX());
gamepad2 = new GamepadInput(GLFW_JOYSTICK_2);
}
if (glfwJoystickPresent(GLFW_JOYSTICK_2)) {
gamepad2.inputRefresh();
inputsP2.recordInputsFromGamepad(gamepad2, p2.getPosX() <= p1.getPosX());
}