Plus besoin d'avoir deux manettes branchées
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@ -189,11 +189,11 @@ public class match {
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//read both players inputs
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//read both players inputs
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case 20:
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case 20:
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if (glfwJoystickPresent(GLFW_JOYSTICK_1) && glfwJoystickPresent(GLFW_JOYSTICK_2)) {
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if (glfwJoystickPresent(GLFW_JOYSTICK_1)) {
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gamepad1 = new GamepadInput(GLFW_JOYSTICK_1);
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gamepad1.inputRefresh();
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gamepad1.inputRefresh();
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inputsP1.recordInputsFromGamepad(gamepad1, p1.getPosX() < p2.getPosX());
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inputsP1.recordInputsFromGamepad(gamepad1, p1.getPosX() < p2.getPosX());
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gamepad2 = new GamepadInput(GLFW_JOYSTICK_2);
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}
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if (glfwJoystickPresent(GLFW_JOYSTICK_2)) {
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gamepad2.inputRefresh();
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gamepad2.inputRefresh();
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inputsP2.recordInputsFromGamepad(gamepad2, p2.getPosX() <= p1.getPosX());
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inputsP2.recordInputsFromGamepad(gamepad2, p2.getPosX() <= p1.getPosX());
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}
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}
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