Removed STICKY property in SetTextureWrap

This commit is contained in:
Antoine
2021-06-14 18:38:37 +02:00
parent 95d2d7e21c
commit f3ab1e4c4d
7 changed files with 23 additions and 35 deletions

View File

@ -16,8 +16,8 @@ uniform float time;
void main()
{
float speed = 10f;
float amplitude = 4f;
float speed = 5f;
float amplitude = 10f;
vec3 newPos = aPos;
newPos.y = newPos.y + (sin((time + index * 10f + newPos.x) * speed) * amplitude);
gl_Position = projection * view * transform * vec4(newPos, 1.0);