Removed STICKY property in SetTextureWrap
This commit is contained in:
@ -16,8 +16,8 @@ uniform float time;
|
||||
|
||||
void main()
|
||||
{
|
||||
float speed = 10f;
|
||||
float amplitude = 4f;
|
||||
float speed = 5f;
|
||||
float amplitude = 10f;
|
||||
vec3 newPos = aPos;
|
||||
newPos.y = newPos.y + (sin((time + index * 10f + newPos.x) * speed) * amplitude);
|
||||
gl_Position = projection * view * transform * vec4(newPos, 1.0);
|
||||
|
Reference in New Issue
Block a user