added blue stand and crouch block frames
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efe2d9330e
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@ -761,7 +761,7 @@ public class BlueBaseFrames {
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String path = "textures/Sprite_sans_grille_9comp.png";
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String pathToBG = "textures/arena1.png";
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Frame f = BlueMisc.blueCrouchHit();
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Frame f = BlueMisc.blueCrouchGuard();
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ObjectGl blue = new ObjectGl(0f, 138f, 138f, 5f, path, null);
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@ -346,4 +346,77 @@ public class BlueMisc {
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f.setSpriteWrap(138*14,138*2,138,138);
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return f;
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}
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protected static Frame blueStandGuard(){
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = false;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(170,-150,250,550);
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Passive_HitBox pHB1 = new Passive_HitBox(220,-250,230,150);
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Passive_HitBox pHB2 = new Passive_HitBox(250,-550,230,150);
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Passive_HitBox pHB3 = new Passive_HitBox(270,-350,150,300);
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Passive_HitBox pHB4 = new Passive_HitBox(280,-180,90,90);
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phb.add(pHB1);
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phb.add(pHB2);
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phb.add(pHB3);
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phb.add(pHB4);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap(138*1,138*7,138,138);
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return f;
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}
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protected static Frame blueCrouchGuard(){
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = false;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(240,-400,250,300);
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Passive_HitBox pHB1 = new Passive_HitBox(310,-270,100,90);
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Passive_HitBox pHB2 = new Passive_HitBox(200,-500,300,200);
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Passive_HitBox pHB3 = new Passive_HitBox(220,-350,240,200);
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phb.add(pHB1);
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phb.add(pHB2);
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phb.add(pHB3);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap(138*14,138*4,138,138);
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return f;
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}
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}
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@ -35,6 +35,8 @@ public class CharacterBlue {
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Frame shf = BlueMisc.blueStandHit();
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Frame chf = BlueMisc.blueCrouchHit();
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Frame sbf = BlueMisc.blueStandGuard();
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Frame cbf = BlueMisc.blueCrouchGuard();
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/*
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* Temporary values to change later
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*/
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@ -57,7 +59,7 @@ public class CharacterBlue {
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Character c = new Character(0,0,standF[0],1000,atks,fJ,nJ,bJ,fDash,bDash,th,standF,crouchF,fWalkF,bWalkF,f,f,fallingFs,f,f,shf,chf);
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Character c = new Character(0,0,standF[0],1000,atks,fJ,nJ,bJ,fDash,bDash,th,standF,crouchF,fWalkF,bWalkF,f,f,fallingFs,sbf,cbf,shf,chf);
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return c;
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}
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