Update README.md
This commit is contained in:
parent
b2171ac44d
commit
ecf639234d
32
README.md
32
README.md
@ -1,19 +1,16 @@
|
||||
![Boulevard Combattant Logo](src/main/resources/launcher/logo.png)
|
||||
|
||||
# Boulevard Combattant
|
||||
# 👊 Boulevard Combattant
|
||||
|
||||
2D Fighting game, inspired by Street Fighter III: Third Strike.
|
||||
Developed in the context of an end-of-year project at ISTIC (2020/2021)
|
||||
[**Watch the game trailer now**](https://www.youtube.com/watch?v=E0YPzBLoElg)
|
||||
|
||||
<figure class="video_container">
|
||||
<iframe src="https://www.youtube.com/embed/E0YPzBLoElg" frameborder="0" allowfullscreen="true"> </iframe>
|
||||
</figure>
|
||||
Boulevard Comabattant is a 2D Fighting game, inspired by Street Fighter III: Third Strike. Challenge your friends in an epic faceoff on the streets of Angoulême!
|
||||
|
||||
Built upon our lwjgl and glfw based game engine, BK Engine, Boulevard Comabattant was designed to be easily expansible in the future.
|
||||
|
||||
![Game screenshot](docs/game_screenshot.png)
|
||||
|
||||
Currently, only a single character is playable. However, the engine allows for easy expansion in the future.
|
||||
|
||||
## How to play?
|
||||
## 🎮 How to play?
|
||||
|
||||
Set your preferences in the launcher window, plug-in two DirectInput or XInput capable controllers in your computer, and press start! Use the left analog stick or the D-Pad to move, and the four face buttons for kick and punch, neo-geo style.
|
||||
|
||||
@ -21,18 +18,18 @@ Set your preferences in the launcher window, plug-in two DirectInput or XInput c
|
||||
|
||||
Blue, the main character, knows some advanced martial arts techniques, which can be unlocked through special combinaisons ;).
|
||||
|
||||
## How to install / build?
|
||||
## ⚙ How to install / build?
|
||||
|
||||
Please refer to [INSTALL.md](INSTALL.md).
|
||||
|
||||
## Technologies used by the project
|
||||
## 🧪 Technologies used by the project
|
||||
|
||||
* Java
|
||||
* OpenGL via [lwjgl](https://www.lwjgl.org/)
|
||||
* OpenAL via [lwjgl](https://www.lwjgl.org/)
|
||||
* [JavaFX](https://openjfx.io)
|
||||
* Java 🍵
|
||||
* OpenGL via [lwjgl](https://www.lwjgl.org/) 📺
|
||||
* OpenAL via [lwjgl](https://www.lwjgl.org/) 📢
|
||||
* [JavaFX](https://openjfx.io) 🪟
|
||||
|
||||
## Authors
|
||||
## ⌨ Authors
|
||||
|
||||
* [François AUTIN](https://gitlab.istic.univ-rennes1.fr/fautin)
|
||||
* [Victor AZRA](https://gitlab.istic.univ-rennes1.fr/vazra)
|
||||
@ -40,3 +37,6 @@ Please refer to [INSTALL.md](INSTALL.md).
|
||||
* [Antoine DUPUIS](https://gitlab.istic.univ-rennes1.fr/18002392)
|
||||
* [Léo NOLIÈRE](https://gitlab.istic.univ-rennes1.fr/lnoliere)
|
||||
* [Rémi RATIVEL](https://gitlab.istic.univ-rennes1.fr/rrativel)
|
||||
|
||||
|
||||
*Developed in the context of an end-of-year project at ISTIC (2020/2021).*
|
||||
|
Loading…
x
Reference in New Issue
Block a user