Corrected classpath, new (and clearer) package arrangement.
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18
src/gameplay/actions/Attack.java
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18
src/gameplay/actions/Attack.java
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package gameplay.actions;
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import gameplay.input.*;
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public class Attack {
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/**
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* Defines if the attack is a special one (E.G. a fireball) or a normal one (a punch)
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*/
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private static boolean isSpecial;
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/**
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* The suite of Inputs to have the move come out.
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* For example, a classic fireball would be something like
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* {{DOWN},{DOWN,RIGHT},{RIGHT},{A}}
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*/
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private static Button[][] command;
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}
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