Corrected classpath, new (and clearer) package arrangement.

This commit is contained in:
François Autin
2021-05-27 17:45:02 +02:00
parent b98d1908f6
commit de721b59ab
17 changed files with 42 additions and 29 deletions

View File

@ -0,0 +1,18 @@
package gameplay.actions;
import gameplay.input.*;
public class Attack {
/**
* Defines if the attack is a special one (E.G. a fireball) or a normal one (a punch)
*/
private static boolean isSpecial;
/**
* The suite of Inputs to have the move come out.
* For example, a classic fireball would be something like
* {{DOWN},{DOWN,RIGHT},{RIGHT},{A}}
*/
private static Button[][] command;
}